Minimum Rank: Lieutenant General
Hull Strength: 33,500
Crew: 500
Fore: 4
Aft: 3
BOFF Stations: Commander Science, Lieutenant Commander Tactical, Lieutenant Engineering, Lieutenant Universal, Ensign Universal
Consoles: 4 Sci, 3 Eng, 3 Tac
Can equip cannons
Turn Rate: 16
Shield Modifier: 1.2
Console - Universal - Subspace Arcwave
- Takes 8 seconds to charge
- 9,535 Kinetic Damage to enemies within 6 KM within 45 degrees of the front (boosted by Subspace Decompiler)
- 10% Chance to create a level I Gravity Well
- To self: -30 Auxiliary power for 10 seconds
- To self: 90 sec recharge
Drop the turn rate to 13 and bump the cooldown back to around 2-3 minutes, and you'd be in the spot on for a KDF Sci ship, I reckon. Oh, and lose a weapon, Sci Ships have 6. :P
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
Minimum Rank: Lieutenant General
Hull Strength: 33,500
Crew: 500
Fore: 4
Aft: 2
BOFF Stations: Commander Science, Lieutenant Commander Tactical, Lieutenant Engineering, Lieutenant Universal, Ensign Universal
Consoles: 4 Sci, 3 Eng, 3 Tac
Can equip cannons
Turn Rate: 13
Shield Modifier: 1.2
Console - Universal - Subspace Arcwave
- Takes 8 seconds to charge
- 9,535 Kinetic Damage to enemies within 6 KM within 45 degrees of the front (boosted by Subspace Decompiler)
- 10% Chance to create a level I Gravity Well
- To self: -30 Auxiliary power for 10 seconds
- To self: 150 sec recharge
The Subspace Arcwave would not be boosted in damage by Subspace Decompiler but Particle Generators... Even still that is a VERY weak attack being Kinetic (Thus made useless on Shields) with all those downsides it comes with.
And how many thousand posts about Arc, how great ARC is and how it's more important than anything else are you going to make?
I don't think you're actually interested in the ship, only that it includes some reference to ARC.
Otherwise you'd have supported the initiatives for KDF science ships that were posted over time.
No support for ARC spammers (or spammers of any kind) from me.
And how many thousand posts about Arc, how great ARC is and how it's more important than anything else are you going to make?
I don't think you're actually interested in the ship, only that it includes some reference to ARC.
Otherwise you'd have supported the initiatives for KDF science ships that were posted over time.
No support for ARC spammers (or spammers of any kind) from me.
Minimum Rank: Lieutenant General
Hull Strength: 33,500
Crew: 5000
Fore: 3
Aft: 3
BOFF Stations: Lieutenant Commander Science, Lieutenant Commander Tactical, Commander Engineering, Ensign Tactical x2
Consoles: 4 Sci, 5 Eng, 1 Tac
Can equip cannons
Built in VM1 (base cd) instead of subsystem attacks
Built in hangar of chrono-graviton 'Bloater' beam drones (slows enemies via increasing the mass, thus inertia)
Shield Modifier: 1.2
impulse modifier: 0.3
Console - Universal - Subspace Arcwave
- Takes 8 seconds to charge
- 9,535 Kinetic Damage to enemies within 6 KM within 45 degrees of the front whilst adding a viral matrix type proc (boosted by Subspace Decompiler)
- Possible chance to proc a placate/damage boost due to data stolen by the vm
- To self: -30 Auxiliary power for 10 seconds
- To self: 90 sec recharge
"We don't want it, we don't need it...but it was forced on us!" General Ry' Poff
One of the largest ships in the fleet due to the the amount of scanning equipment built in to track and record data with a 5000 strong crew of mainly slave labor used to power the hamster-wheel charged warp engines, the Arc class is a viral matrix launching bloated monstrosity built by the cheapest of ferengi contractors using spare parts salvaged from mothballed/destroyed ships
And how many thousand posts about Arc, how great ARC is and how it's more important than anything else are you going to make?
I don't think you're actually interested in the ship, only that it includes some reference to ARC.
Otherwise you'd have supported the initiatives for KDF science ships that were posted over time.
No support for ARC spammers (or spammers of any kind) from me.
If I wasn't actually interested in the ship, I'd make a Lieutenant Level ship that has 0 weapon slots. I think that the KDF and Romulans need more science vessels. And as a celebration of Arc, they'll get the Arc class. And I haven't really seen any of these KDF Science ship proposals.
Minimum Rank: Lieutenant General
Hull Strength: 33,500
Crew: 5000
Fore: 3
Aft: 3
BOFF Stations: Lieutenant Commander Science, Lieutenant Commander Tactical, Commander Engineering, Ensign Tactical x2
Consoles: 4 Sci, 5 Eng, 1 Tac
Can equip cannons
Built in VM1 (base cd) instead of subsystem attacks
Built in hangar of chrono-graviton 'Bloater' beam drones (slows enemies via increasing the mass, thus inertia)
Shield Modifier: 1.2
impulse modifier: 0.3
Console - Universal - Subspace Arcwave
- Takes 8 seconds to charge
- 9,535 Kinetic Damage to enemies within 6 KM within 45 degrees of the front whilst adding a viral matrix type proc (boosted by Subspace Decompiler)
- Possible chance to proc a placate/damage boost due to data stolen by the vm
- To self: -30 Auxiliary power for 10 seconds
- To self: 90 sec recharge
"We don't want it, we don't need it...but it was forced on us!" General Ry' Poff
One of the largest ships in the fleet due to the the amount of scanning equipment built in to track and record data with a 5000 strong crew of mainly slave labor used to power the hamster-wheel charged warp engines, the Arc class is a viral matrix launching bloated monstrosity built by the cheapest of ferengi contractors using spare parts salvaged from mothballed/destroyed ships
If it was built by bad Ferengi Contractors using spare parts, why is it so good? :rolleyes:
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
Well that's a joke, Elitesim at it's best, but instead of being faction elitesim or fleet elitesim it's Arc elitesim.
Arc is a load of TRIBBLE to put it bluntly. If they ever force that half arsed program on us, I'll go to Steam. So a ship only for ARc players, shouldn't that be for subs and LTS people who actually put money into the game than any person not smart enough to know using Arc is just a bad idea?
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Comments
Drop the turn rate to 13 and bump the cooldown back to around 2-3 minutes, and you'd be in the spot on for a KDF Sci ship, I reckon. Oh, and lose a weapon, Sci Ships have 6. :P
The Subspace Arcwave would not be boosted in damage by Subspace Decompiler but Particle Generators... Even still that is a VERY weak attack being Kinetic (Thus made useless on Shields) with all those downsides it comes with.
I don't think you're actually interested in the ship, only that it includes some reference to ARC.
Otherwise you'd have supported the initiatives for KDF science ships that were posted over time.
No support for ARC spammers (or spammers of any kind) from me.
aye captain
IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
Minimum Rank: Lieutenant General
Hull Strength: 33,500
Crew: 5000
Fore: 3
Aft: 3
BOFF Stations: Lieutenant Commander Science, Lieutenant Commander Tactical, Commander Engineering, Ensign Tactical x2
Consoles: 4 Sci, 5 Eng, 1 Tac
Can equip cannons
Built in VM1 (base cd) instead of subsystem attacks
Built in hangar of chrono-graviton 'Bloater' beam drones (slows enemies via increasing the mass, thus inertia)
Shield Modifier: 1.2
impulse modifier: 0.3
Console - Universal - Subspace Arcwave
- Takes 8 seconds to charge
- 9,535 Kinetic Damage to enemies within 6 KM within 45 degrees of the front whilst adding a viral matrix type proc (boosted by Subspace Decompiler)
- Possible chance to proc a placate/damage boost due to data stolen by the vm
- To self: -30 Auxiliary power for 10 seconds
- To self: 90 sec recharge
"We don't want it, we don't need it...but it was forced on us!" General Ry' Poff
One of the largest ships in the fleet due to the the amount of scanning equipment built in to track and record data with a 5000 strong crew of mainly slave labor used to power the hamster-wheel charged warp engines, the Arc class is a viral matrix launching bloated monstrosity built by the cheapest of ferengi contractors using spare parts salvaged from mothballed/destroyed ships
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If I wasn't actually interested in the ship, I'd make a Lieutenant Level ship that has 0 weapon slots. I think that the KDF and Romulans need more science vessels. And as a celebration of Arc, they'll get the Arc class. And I haven't really seen any of these KDF Science ship proposals.
If it was built by bad Ferengi Contractors using spare parts, why is it so good? :rolleyes:
Fixed it
Joined January 2009
Just like the Steam bundle.
Well that's a joke, Elitesim at it's best, but instead of being faction elitesim or fleet elitesim it's Arc elitesim.
Arc is a load of TRIBBLE to put it bluntly. If they ever force that half arsed program on us, I'll go to Steam. So a ship only for ARc players, shouldn't that be for subs and LTS people who actually put money into the game than any person not smart enough to know using Arc is just a bad idea?
ARC is not wanted and not needed move along now
I can't tell if the OP is serious or trolling. Arc class? What the?
Mods, please close this thread as it does appear to be trolling.
Not to mention he has posted a Romulan version in the Romulan section, probably a Fed one too, though I haven't looked, it's a mad house in there. :P