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Voth Bastion Aux2b

svindal777svindal777 Member Posts: 856 Arc User
edited February 2014 in Federation Discussion
This is my attempt at aux2b. I've probably missed a finer detail.
http://skillplanner.stoacademy.com/?build=vothbastionaux2b_0

Currently running 2 green techs, working on getting the purples. Also looking for a better eng boff with directed mod 3.

Might try rommie plasma beams when if I ever save enough dil, its all going towards assimilated stuff right now.


Side note: This ship rocks. Using the reflective shield allows you to take a direct hit from Donatra's thalaron weapon with no effect at all.
Well excuse me for having enormous flaws that I don't work on.
Post edited by Unknown User on

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  • edited February 2014
    This content has been removed.
  • nobletnoblet Member Posts: 0 Arc User
    edited February 2014
    svindal777 wrote: »
    This is my attempt at aux2b. I've probably missed a finer detail.
    http://skillplanner.stoacademy.com/?build=vothbastionaux2b_0

    Currently running 2 green techs, working on getting the purples. Also looking for a better eng boff with directed mod 3.

    Might try rommie plasma beams when if I ever save enough dil, its all going towards assimilated stuff right now.


    Side note: This ship rocks. Using the reflective shield allows you to take a direct hit from Donatra's thalaron weapon with no effect at all.

    Get purples asap.

    Consider dropping gemmick consoles, they have poor uptime. Isometic charge is trash and has to go. The other 2 may be situational.

    For fit, go full broadside, drop torps and dual beams. Fill weapons with Romulan Plasma arrays except for kcb and experimental plasma. Keep kcb and borg console for power bonus. Get experimental plasma beam plus zero point console for dmg bonus. Use plasma science consoles, 3 of these = 1 free extra tac console.

    For boffs, don't use aux to x powers, as you'll run into cooldown when cycling a2b. Perhaps more importantly, it will drain your aux. You'll have problems with using science power. It's not only limited to grav well, these science heals won't do much. Hazard will still cleanse plasma burn just fine though. Plan accordingly. Emergency power to weapons isn't needed. You'll have high weapon power anyway.
  • svindal777svindal777 Member Posts: 856 Arc User
    edited February 2014
    Thanks for the tips.
    Well excuse me for having enormous flaws that I don't work on.
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