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LVL 50 and I suck at PVP - Need advice.

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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2014
    rmy1081 wrote: »
    you forgot IDDQD :(

    I also forgot the minor bit of cfg editing you have to do first ... seta g_cheatsAreOn "1"

    Can't forget to do that.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • eulifdaviseulifdavis Member Posts: 0 Arc User
    edited February 2014
    Ah, the hypocrisy of bluegeek. Threatens legitimate answers to the OP's question by labelling them "trolling", but ignores actual trolling when people tell the OP he can only win through imagined cheats. :rolleyes:
    [SIGPIC][/SIGPIC]
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2014
    I haven'T PvPed in a long time, nor played STO at all.l There is now more gear out there that's better than the bog standard white or gear green or anything afforable on the Exchange. ANd then there are all those Duty Officer Passives.

    To be honest, I haven't made sense of it all again. It's been so long...


    BUT it seems to me the essentials are still the same:

    1) Now which powers are good and which you need to cycle a lot. It makes a big difference whether you have Emergency Power to Shields or not, because EPtS gives you shield damage reduction, which means all the damage you take is lowered.
    Tactical Team is another - you might think "but it's just a minor buff, and then distributes your shield points, that can'T be so important. But it'S very important - if you face a 10 second long burst fire attack with cannon rapid fire by an enemy, being able to use all 4 shield facings hit points until it'S over makes a big difference - having most of your shields below 100 % also meanst hat all shield healing and innate regeneration will actually be applied and not wasted on a full shield facing.

    2) Situational Awareness. It's the same in every PvP game - you must know what's going on around you, recognize what the enemy is targeting on, what targets and what allies are vulnerable. You need to learn to anticipate when your enemies buffs are going to end and when they might come back.

    3) Team Work. Focus fire. Focus healing. Coordination of attacks, knowing the strategy you follow.


    It's helpful to have a fleet, a lot of like-minded people with a strong focus and that train a lot. But I think that's just to be at the top. If you're playing mostly pick up group with strangers, you will have to accept that you can't the people that train and play extensively. But there are others out there just like you, and you can still beat them, and have your sucess stories.

    You also will need to learn to be humble, accepting that you will die, and lose. Sometimes a 15:3 can count as a win for the guys with the 3 kills because they know they went against a team that was much better coordinated and equipped, but they still got those 3 kills.


    PvP is not the only thing to do at endgame - but it can be very rewarding (yes, even if you lose a lot), and you'll experience more surprises then with a bunch of NPC ships with a limited set of powers and no intelligence behind their actions.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2014
    eulifdavis wrote: »
    Ah, the hypocrisy of bluegeek. Threatens legitimate answers to the OP's question by labelling them "trolling", but ignores actual trolling when people tell the OP he can only win through imagined cheats. :rolleyes:

    I think there is a pretty large difference between some levity and trolling. It also wasn't the OP the joke was aimed at so relax op got pages of real help when BG correctly moved the threat to a section where the OP would get real answers. Thanks for following the thread though, welcome to the PvP section. Hit up the boot camp up top and have yourself a good time. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • es5001es5001 Member Posts: 25 Arc User
    edited February 2014
    eulifdavis wrote: »
    Ah, the hypocrisy of bluegeek. Threatens legitimate answers to the OP's question by labelling them "trolling", but ignores actual trolling when people tell the OP he can only win through imagined cheats. :rolleyes:

    Just because YOU do not like a certain feature in the game does not mean you should discourage someone who wants to learn. I would recommend you to take antoniosalieri advice give it a try yourself you might actually enjoy it.
  • dahminusdahminus Member Posts: 0 Arc User
    edited February 2014
    Don't listen to the..."negatives"

    Pvp is an absolute blast, the only issue is gear.

    Your big ticket necessity items will be a fleet resiliant shield, weapons with max acc on them and a warp core cleanser doff.

    There are many more things to strive for, but those three (mainly the shield and doff) are what give you the staying power to not go pop so quickly
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • edited February 2014
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  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited February 2014
    deokkent wrote: »
    People keep telling about the gear... But that's only half of the story. Actually, gear is important perhaps 20% of the time. You need friends to help you out on your PvP journey.

    Make this your motto, it's your lifeblood: Teamwork is OP...

    Or die hopelessly or horribly.

    LMAO

    NERF TEH TEAMZ !!!!!! :D

    (By the way... I said something like that pages ago - nice to know I'm not the only person who values a great team over "great" gear)
  • shinzonisbackshinzonisback Member Posts: 330
    edited February 2014
    eulifdavis wrote: »
    Don't PvP. You got suckered into thinking that PvP is the "end of the game", or the final content. It isn't. PvP is just players ego-stroking each other trying to feel "better" than everyone they kill. To them, you're just content, not an actual person.

    actually, it isn't so.
    sometimes I play PVP with my fleet mates, sometimes I win, sometimes I lose, but I always enjoy PvPs.

    I think it is the final test ground.

    NPCs may be strong, but they are stupid.
    Players instead, are cunning and sometimes they are stronger than you, or simpy have ships that are good against your ... so you have to create strategies in order to defeat them.

    I never considered my fleet mates as content ;)
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited February 2014
    More than anything else said in this thread to this point...

    Do this.

    Go into space somewhere, anywhere, just not on the ground

    Type

    /bind space "GenSendMessage HUD_Root FirePhasers $$ +power_exec Distribute_Shields"


    Trust me. If there is any keybind you will ever want in this game, it is that one. Then mash that spacebar as if your life depended on it, because it really does.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
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  • shinzonisbackshinzonisback Member Posts: 330
    edited February 2014
    More than anything else said in this thread to this point...

    Do this.

    Go into space somewhere, anywhere, just not on the ground

    Type

    /bind space "GenSendMessage HUD_Root FirePhasers $$ +power_exec Distribute_Shields"


    Trust me. If there is any keybind you will ever want in this game, it is that one. Then mash that spacebar as if your life depended on it, because it really does.

    interesting *_* ... but is there a way to disable this once activated ?
    and is there a way to reroute power to forward shield instead of distributing ?
    Italian Player - Forgive my bad English

    [SIGPIC][/SIGPIC]
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited February 2014
    PvP in this game is probably the worst I've ever seen. Like most games, the gear you have matters quite a bit, but those games also have an element of skill wedged in that can allow weaker geared players to overcome players with better gear. Not here. Basically the most skill you'll find is who can type in their 12 digit credit card number faster.

    On top of that, you're probably using a ship you like with a setup you enjoy. You're as good as dead. Find the most op'd ship and pit the most op'd setup on it. Don't bother with heals, but focus on abilities like gravity well that have large area effect damage. Also, don't leave your group. Huddle in the middle so you can't be targeted and just keep spamming damage abilities.

    Cloak all the time. Once it cools down, immediately cloak again, and use abilities like epte and evasiv maneuvers so nothing can catch you while you run away.

    Basically, pvp is joke here. If you want good pvp, find another game. Pvp is for those one trick ponys that can only defend when alone, and only attack when they have superior numbers.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited February 2014
    ghyudt wrote: »
    PvP in this game is probably the worst I've ever seen. Like most games, the gear you have matters quite a bit, but those games also have an element of skill wedged in that can allow weaker geared players to overcome players with better gear. Not here. Basically the most skill you'll find is who can type in their 12 digit credit card number faster.

    On top of that, you're probably using a ship you like with a setup you enjoy. You're as good as dead. Find the most op'd ship and pit the most op'd setup on it. Don't bother with heals, but focus on abilities like gravity well that have large area effect damage. Also, don't leave your group. Huddle in the middle so you can't be targeted and just keep spamming damage abilities.

    Cloak all the time. Once it cools down, immediately cloak again, and use abilities like epte and evasiv maneuvers so nothing can catch you while you run away.

    Basically, pvp is joke here. If you want good pvp, find another game. Pvp is for those one trick ponys that can only defend when alone, and only attack when they have superior numbers.

    You have a very bad and limited view of PvP that seems to be based off Romulan builds.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2014
    interesting *_* ... but is there a way to disable this once activated ?
    and is there a way to reroute power to forward shield instead of distributing ?

    http://sto.gamepedia.com/Guide:_Keybinds

    /bind space "GenSendMessage HUD_Root FirePhasers $$ +power_exec Reroute_Shields_Forward"

    Pretty sure that is what you would want though. (keep in mind though even if someone is shooting you in the back this will activate.... and if you use auto fire and hit it once it will only activate once as well....

    These binds are cute but I think most people have stopped using the shields bound to your fire key thing.

    I bind D_Shields to my Q key and just hit that when I need it.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2014
    ghyudt wrote: »
    PvP in this game is probably the worst I've ever seen. Like most games, the gear you have matters quite a bit, but those games also have an element of skill wedged in that can allow weaker geared players to overcome players with better gear. Not here. Basically the most skill you'll find is who can type in their 12 digit credit card number faster.

    On top of that, you're probably using a ship you like with a setup you enjoy. You're as good as dead. Find the most op'd ship and pit the most op'd setup on it. Don't bother with heals, but focus on abilities like gravity well that have large area effect damage. Also, don't leave your group. Huddle in the middle so you can't be targeted and just keep spamming damage abilities.

    Cloak all the time. Once it cools down, immediately cloak again, and use abilities like epte and evasiv maneuvers so nothing can catch you while you run away.

    Basically, pvp is joke here. If you want good pvp, find another game. Pvp is for those one trick ponys that can only defend when alone, and only attack when they have superior numbers.

    I have played this game for 4 years... used to sub of course like anyone else before F2P... I don't pay them money anymore I just play the game. You can earn anything and everything in game with no need to spend $... all spending $ does in STO is reduce the amount of time you would need to grind something out with out spending $.

    You have however described PvP in every MMO ever made. PvP in every game is always about Min Maxing your builds and finding the best gear to be the best. Very few game devs exist anymore that are not willing to Sell gear to players that have obvious advantages. In that regard there are 3 classes of Devs...

    1) the ones that Sell those advantages and give you no real honest way to earn them with out spending $.

    2) the ones that obviously sell advantages that still provide ways for you to grind those things out. You can say this a nicer way... Devs that provide long term grind gear, with an option to buy it instantly instead.

    3) the rare devs that provide a PvP experience completely free of $ junk.

    I would love it if all companies realized PvP is the ultimate end game content and road 3 is the one that leads to long term $... honestly though very few companies have that sort of vision.

    So yes if you want to play a game from a Dev that falls into Catagory 3... go play Guild Wars. If you can live with being offered the grind route or the $ to skip the grind... option 2 isn't all that bad and it sums up Cryptic and STO. I won't name the games that fall under the first catagory but STO isn't one of them.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited February 2014
    I WOULD agree with that statement, if it was not for the fact that Guild wars 2 is nearly as bad. They completely ignore their playerbase, constantly nerf Rangers and thieves for no real reason, yet constantly buff the already OP warrior class. Oh, and while Cryptic/PWE are a lot of bad things, at least Cryptic actually update their games. GW2 has not actually had any real new content (that single mission line that changes every 2 weeks is not actually content and are hated by basically every player) since it started and seem to have no plans for ANY content at all.
  • edited February 2014
    This content has been removed.
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