Hello all, I'd like to start up "another" review trading thread... except this time with yours truly!
Here's the format:
1. You play any of my Foundry missions in STO. Be sure to leave a written review so your name shows up!
2. Once you finish, post in this thread with the name of the mission you played. Also post the name of the mission you would like me to play.
2. I check the reviews of said mission to ensure you did actually play it.
3. I play your mission and notify you in this thread when I'm done.
That's it! I realize it might be asking a bit for you to play one of mine first, but I think I might have enough goodwill around here for people to know that I will be actually following through and play through requested missions as quickly as I can.
No special rules about having to give good reviews (from either of us, really). I dont mind playing missions you have in the review state, either.
So bring it on!
Comments
In any event, I played yours this afternoon and left a review. Very cool, does a lot of unusual stuff.
Of my published missions, I would prefer you check out "A Taste of Collateral Damage" by BorrowedTune.
Your Q female version has not fully satisfied me... spiders and targs as punishment...? However there is good space scenery, one of the best I've seen in a foundry (the interior of the planet...mmh) and fully playable... I can't wait to play the other Q story
your helixfungus
In exchange I propose to you this
http://youtu.be/htC5rTlhOXE
mission title: Sons of Organia
minimum level :any
allegiance: federation
project ID: ST-HGG8M3R78
estimated lenght 30 min +
door: wolf 359 - sirius sector
It's the sequel to the TOS episode Errand of Mercy... your fed captain will have to contact the Organians after they disappeared from galactic social networks after the Organian Treaty...
You will discover their actual purposes, and acquire their avatar as ambassador for them... or maybe not. There is a bit of ground combat but space combat as well, you will fight Klingons, and Undines...
Qualify for standard rewards.
"War and Q"
by rogueEnterprise
5 stars on this one... and a tip too !
BRAVO - My my... this is so good ! I enyoyed it a lot. Your Q makes more sense in this one... the choices trees are fantastic, and in fact I have a coulple of questions about how you did certain things... how for example you get to relive the player on the elevated forcefield when the dominion forces kills him once ?... It's pity they don't put a snap finger animation "a la" Q in the animations choices...
My exchange on this one its.... well, see for yourself
mission title: The Good, the Bad and L
author: helixfungus
http://i1292.photobucket.com/albums/b568/Mario_Zorzi/thegoodthebadandL_zps03fa3e7d.png
http://www.youtube.com/watch?feature=player_embedded&v=yCKyA91hsZQ
minimum level :31+
allegiance: federation
Project ID: ST-HABUFF95E
Estimated lenght 30 min +-
door: earth space dock
Let me introduce L... is a continuum charachter "a la" Q... same continuum, different flavour...
You will be his pawns, to do a job for him wether you want it or not...
thrown in 3 different timezones, to recover to him a single artifact, the Tear of Jonat, one of the bajoran mystic items who fell from the wormhole
Currently you have to be a reviewer (foundry browser/click become reviewer tab) to the hailing tab.
Doesn't qualify for rewards yet, but you get tons of fun.
by rogueEnterprise
4 stars
a rather short mission, but I like it. Had fun with the space combats, the comet trail bit and the rest. Good focus on sect 31, at the end they too did a good job.
...jettison Orion intruders along with Ravenfield crewmen... ? mmmhhh that's been a drawback, I mean, no Trek commanding officer could be so prone to accept an order like this, and I really had no choice over this...
...then...er... a shuttle in an underground cavern ? I was almost certain you will have put that element into the plot like some teleport experiment gone wrong or something... this way has simply no sense
Then I propose for an exchange...
The Mutara Nebula
by helixfungus
ST-HBTGUCDTE
duration - 45 min +
ANY level
allegiance: federation
Door_: ESD
In 2280 The Genesis project was badly wanted by the Klingons... what if they got it and developed for their expansion purposes ?
A time travel story, featuring the Starfleet of the far future...
No rewards for the playing at the moment.. but has solid combat, both ground and space based
and an interesting story... for the grammar and the spelling I know there can be some jolts here and there... please understand that english is not my mother tongue
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
In the meantime--here's the link to mine, if you're looking for something to occupy you:
http://sto-forum.perfectworld.com/showthread.php?t=1019191
Played Purity: Of the Day.
That was a neat trick with the warp effect.
Nothing unseen before, but smooth.
map frozen ship - Its the static full mainscreen customized by
you ? Nice is short but very effective depicting a science
mistery in perfect Star Trek style.
Space combat was neat, a bit of progression on enemies
Nice setup of post battle damaged ships
second part opening... peace talks aborted. Brilliant use of a
Borg interior... a landscape mind indeed---
map "the test" - You may change the tag on the 3 alien ships
(generic ship..?)
I get the overall impression that the whole arc could easily
shrunked into one episode though. On a second thought I wished more of that science mistery like frozen ship map, far too short to fully satislfy
Please, trade this for the review of my newest mission,
"Ghost in the Machine"
yours, helixfungus
I have two mission on Foundry. My first one was "A Price for Eurydice" (ST-HPW902H3Y), which was released back in August. I released another one recently called "Am I My Brother's Keeper?" (ST-HPTFTHX2W), and it is currently in the review phase.
"No matter where you go...there you are."
.. woww... detonate the spatial charges to open a hole in the floor was FUNN
and the aftermath is even more funnier, just when I was about to leave the cripped vessel...
the space maps about niemy's rescue are pretty and fun,multi-map style... I wish there could be a way to center my ship into the "weather" warp streaks though...then again you may consider that they aren't necessary in every transitions...
A rather action packed mission, with some funny maps. Liked the holo-court trick...
The reverse of the vulcan saying " the needs of the many outweight the needs of the few "... I get also the impression you wish to use again Capt Niemy...
Yours , helixfungus
My queue is empty again!
Feel free to check out one of my missions and I will check out one of yours. If you play one of mine, I request you check out my mission "Orders - Part I", freshly released.
Nice work with the warp beacons !
Interruption Map : wonderful job on the hangar bay setup - astonishing action there too, and all the previous action (exploding door,etc) - you're mastering perfectly the scenery
I liked so much the interior of the ship, very nicely designed and conceived.
entanglement map : can't understand what are doing leaves roaming into my ship's brig...
Plot works well, can't help but wonder what part are the Maco team playing... definely, Starfleet is no longer one big happy fleet
Yours, Helixfungus
Currently I have no mission of mine to trade... let's say you owe me one ?
The puzzles were interesting (I've got to figure out how you made them). Also different how there was almost no combat (aside from the borg drones), so the story was allowed to carry itself. Though i will introduce that major to my weapons collection as soon as I get the chance.
My current missions are
Shadows Rising
Fed 31+
Chasing Shadows
Fed 31+
(awaiting initial 5 reviews)
Also, when you're selecting from my missions, please choose my latest Fed missions, the "Orders" series (1+2 are out now). I will play whichever of yours you desire.
In spirit, I found it surprisingly similar to my own mission, Eclipse #1. The most striking similarity was that the player could choose to give up on the xp and dilithium reward rather than go ahead with the unpleasant choices the mission forces them to make. This was something the antagonist in my mission only mentioned in passing, but in your mission the player is given the choice up front and center. Some may consider it immersion breaking, but I liked it a lot.
Overall, I think you did a much better job than me in presenting a similar plot. I only noticed one or two minor grammar mistakes. Oh and one tiny nitpick, too much use of the words option, options, optional and optionals. Beyond that, didn't really see anything glaringly wrong. Good job.
permanent text, not only in the grant dialog... I had to drop the
mission and re-take it to remember where to go...
Initial map is kinda short--- you should check if was better to
begin the mission straight on the planet as outside map, with all
the dialogue on course of action to be made there, dialogues
which btw are pretty fine
Terlaran Urban Map - you should definely enlarge the radius of
the pattern enhancers.... they overlap one another the way they
are now. Map is large and full of details... I like the rooftop
bit too...
Forcefield activation to proceed and the riot situation really
excellent
Turning point map - Your trigger work is top notch. Good stealth
sense... I think one can't do more within STO foundry editor.
Up the ante map - nasty weapon show up... poor fellas, creepy
animation of their agony too.
"back on ther ship" map -- I noticed this is an outdoor map
customized as ship, I imagined you did it this way to do a map
transition like beam on a planet surface without actually load
another map, but strangely that was not the case
overkill map - another fine customized map...
5 stars on this