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STO Outage (1/30/14) *Resolved!*

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    meiergerdmeiergerd Member Posts: 10 Arc User
    edited January 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
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    kitsune424kitsune424 Member Posts: 232 Arc User
    edited January 2014
    kitsune424 wrote: »
    me too xD I figure no point getting POed, after all, all I have to do in log in once/twice a day and do the stuff, I do plan on getting the rest of those new gear though >.>

    yeay yeah I know my grammar sucks >.>
    We are the Borg. Existence as you know it is over. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.
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    szimszim Member Posts: 2,503 Arc User
    edited January 2014
    If this thread grows to 100 pages Cryptic gives out a free snuggle blanket for everyone! Let's do this!
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    protogothprotogoth Member Posts: 2,369 Arc User
    edited January 2014
    *after scrolling past the umpteenth megapost of off-topic quotations*

    STOP THE INSANITYYYYYYYY!
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    captainpirkocaptainpirko Member Posts: 270 Arc User
    edited January 2014
    es0archer wrote: »
    Correction...it wouldn't be a big patch day on STO without the server crashing...We actually had a poll on my fleet about how long it would take! :P:P

    oh? i wonder who won? (or should i say how many)
    [SIGPIC]Timelords Fleet [/SIGPIC]
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    sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited January 2014
    If you guys want something to keep you occupied why not check out these videos

    http://www.youtube.com/watch?v=AWNFn7JdbXA#t=320

    http://www.youtube.com/watch?v=XrS5r7RKDkU
    Oh, it's not broken? We can soon fix that!

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    azerdracoazerdraco Member Posts: 104 Arc User
    edited January 2014
    suplex20 wrote: »
    Thread So far:

    50% Troll

    45% Give in to troll/QQ

    3% Logic

    2% error rate

    Its STO, If it didnt DC, I wouldnt know what I was playing

    Um this is Cryptic we are talking about.

    Adjust Logic % to 5%
    Adjust Error Rate to 15%
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    alexmakepeacealexmakepeace Member Posts: 10,633 Arc User
    edited January 2014
    agresiel2 wrote: »
    -snip-

    ...

    ..

    .

    :)
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    captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited January 2014
    ...

    ..

    .

    :)

    I see what you did there!
    I need a beer.

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    xxxhellspawnyxxxxxxhellspawnyxxx Member Posts: 195 Arc User
    edited January 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
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    imperialmirrorimperialmirror Member Posts: 147 Arc User
    edited January 2014
    Well this is fun!

    Matt Send SRS to cryptic to fix this, i know they can :)
    1Wv2pWK.gif
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    aweinawein Member Posts: 0 Arc User
    edited January 2014
    Ya know, I just realized... the Mega uber super long thread post... the original guy... his account name is on there... nice work guy, give the hackers a target.
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    kantazo1kantazo1 Member Posts: 0 Arc User
    edited January 2014
    I blame the Borg!!! :D
    Seek and ye shall find. Yeshua
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    klingontacoklingontaco Member Posts: 44 Arc User
    edited January 2014
    Drama is OP, plz buff

    These wikipeada spam post are op; plz nerf
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    f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited January 2014
    Servers are sparking more than the bridge of the Enterprise during a fight with the borg.

    They were keeping them on the station close to that star. .... Explains the overheating. ... Gerbils got dehydrated. :D
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
    " We stand TOGETHER and fight with HONOR!"

    U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
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    es0archeres0archer Member Posts: 76 Arc User
    edited January 2014
    gr4v1t4r wrote: »
    Assuming you use a Windows PC, go to the top right corner, click on the button with an x in it, and voila, you won't see them.


    THIS^^ made me giggle
    [SIGPIC][/SIGPIC]
    Lifetime member.......not proud of it!
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    flapnappflapnapp Member Posts: 4 Arc User
    edited January 2014
    While we're all waiting, everyone should review the latest patch notes.

    New Features:

    Quick Equip

    This feature allows you to click on a equip slot for your captain, bridge officer, and ship and have access to all items that can be slotted in that spot without having to go to your inventory.
    Directions:
    Left click on a slot that can equip an item or device such as Fore Weapons slot on your ship.
    An Equip menu will appear which will show all items in your inventory or your other ships that are able to be equipped in that selected slot.
    Left click on the item you want and it will be placed into the slot.
    The items stored in banks will be available for fast equip when on maps that have bank access.
    The items equipped on other ships you own will be available for fast equip on sector maps or social maps such as Sol System.
    Items 'remember' where they were equipped when swapping items between ships. They will show up on inactive ships slightly dimmed.
    When you make another ship your active ship, all remembered items will be moved back to your new active ship.



    Fast Ship Swap: Change your current ship almost anywhere!

    On Sector Space maps or social maps, a new button has been added to your ship Status Window: Switch Starship
    Click this button to open your list of ships. Click the ship to want to switch to and it will replace your current ship wherever you are.
    Your new ship retains all the equipment and bridge officer stations from the last time you used it.
    There is a one-minute cooldown after using Fast Ship Swap.
    Fast Ship Swap can only be used on Sector maps or on Space Social maps such as Sol System or Qo'noS system.


    PvP

    Smallcraft Arena
    A new arena has been created for small craft.
    This is a 5v5 queue similar to other space PvP arenas.
    This will be the first PvP queue which allows mixed faction teams to fight against each other.


    General:

    The total amount of ship slots available to purchase has been increased by 20.
    You can now purchase up to 48 additional ship slots for a total of 50 (not counting any earned in-game/ via veteran rewards)
    Many items obtained via Lock Boxes can now be sold to vendors, and now have an Energy Credit value associated with them:
    Genetic Resequencers Trait Packs : 200,000ec
    Mirror Universe Ship Requisition Packs : 150,000ec
    Assignment Items (Holonovel Code Fragments, Temporal Beacons, Tal Shiar Command Codes) : 100,000ec
    Large Bonus Pool Consumables (10k CXP, 25k FC, 100 FM) : 100,000ec
    Small Bonus Pool Consumables (2k CXP, 5k FC) : 20,000ec
    Hourly events
    Hourly events have been removed.
    These will be replaced by weekend events.
    "Material Files reloaded" message no longer appears when transitioning between maps.
    Resolved an issue which sometimes caused the wrong bridge officers to spawn on the Obelisk and Voth bridges.
    Glowing colors have been added to the Voth Heavy Armor set:
    Green, Aqua, Blue, Purple, Magenta, Red, Yellow, Black, Grey, and White.
    Resolved a couple of issues with the female Rom TOS outfit:
    Romulan common color palette set to all the pieces and match from piece to piece.
    Skirt legs have been changed to fix issues with how the legs looked from the side.
    Already altered female TOS outfits will remain the same until it is taken into the tailor and altered.
    Resolved an issue where some of the Khan costume pieces were in the "Uniforms" category.
    All Khan pieces are meant to be in the "Off-duty" category.
    Resolved an issue which caused the Republic Dress Uniform's pants to be in the skirt category.
    Color choices now work independently for Male and Female Romulan head models while in the tailor.
    All rifle butt abilities should now display weapon art for NPCs and properly animate.
    Captain-rank Federation NPCs no longer have multiple weapon types (ie, Sniper Rifle AND Assault Rifle).
    Resolved an issue with the Mogh that caused the fleet version to have no windows on its right stanchion after editing it in the tailor.
    Resolved a few minor issues with the display name and color options for the Breen Plesh Brek Heavy Raider.
    Gorn Mortar Troopers now use replicator effects when placing a Mortar.
    Borg Plasma Beam Arrays now play their beam FX on each pulse rather than only on initial activation.
    Aenar Bridge Officer Requisition Form:
    This item now describes how to use it in its tooltip.


    Content:

    Many Federation episodes have been revamped to improve the quality and pacing.
    These changes apply to the following missions:
    Stranded in Space
    Diplomatic Orders
    Hide and Sneak
    Stop the Signal
    Researcher Rescue
    The Kuvagh'Magh
    Treasure Trading Station
    Secret Orders
    Task Force Hippocrates
    The Ultimate Klingon
    City on the Edge of Never
    Past Imperfect
    The mission "War is Good for Business" has been removed.
    Captains who have already completed these episodes will not be required to replay any but do have the option to as has always been the case.
    "Tour the Galaxy" has been changed:
    Converted this event to now be a daily mission with a 20 hour cooldown.
    Added a time limit of 15 minutes to complete the mission.
    Tau Dewa sector block has been added.
    Unlock the "Well Travelled" space trait by visiting 8 sector blocks during this mission
    Rewards are now given for each sector block you visit, with bonus rewards for visiting more sector blocks within the time limit:
    The maximum rewards for visiting all sector blocks as a level 50 character are:
    475,000 EC
    715 Exploration XP
    525 Trade XP
    40 Recruitment XP
    30 Development XP
    Klingon Characters can now claim K'Gan (the bridge officer from the Klingon Tutorial) at the Klingon Academy.
    Look for the Klingon Personnel Auditor to get the bridge officer.
    This applies to Klingons who were created before the Tutorial was added, or Klingons who have dismissed K'Gan from their crew rosters.
    Defeating enemies now counts towards completion of "Patrol T'liss System".
    Defeating enemies now counts towards completion of "Patrol Rhi System".
    The replay reward for "The Vault" now has a plasma based weapon for Romulan captains.
    The D7 Battlecruisers in the episode "Past Imperfect" no longer deploy Bio-neural warheads.
    This weapon should not have been available in that time.
    Additional VO has been added to the beginning of the KDF episode flow.
    These were missing spots of VO throughout the episodes which Worf VO had been added to previously.
    Resolved an issue which was causing KDF captains to get stuck in chairs for the Lounge fleet spire special project.


    Systems:

    Powers:
    Beam Fire at Will:
    Resolved an issue where this ability was unable to critically hit.
    Combat Supply:
    The buffs provided by this power have been reduced in magnitude and duration to bring them in line with the effect of other kit powers. It can now provide:
    20% Shields, 10% Max HP, 10% Damage, 20 Damage Resistance, or 20% Run Speed and Dodge, depending on which boost appears
    The distance and height that Combat Supply's boosts travel when created has been reduced to make gathering them less difficult in interior maps
    They should now remain relatively close to the Combat Supply chest.
    CPR now more reliably heals a nearby ally when activated.
    However, it can no longer be interrupted by player movement.
    Resolved an issue where using some bridge officer powers could cause item or trait-based harmful procs to occur on the caster.
    Reputation Powers:
    All Reputation Tier 5 powers have been standardized at a 5 minute individual cooldown.
    All Tier 5 Reputation powers are unaffected by abilities which decrease cooldown time, such as Tactical Initiative.
    Nukara Reputation's Cryo Immobilizer Module now properly respects resistance and immunity to immobilize.
    Willpower and other Root resistance powers will reduce the duration of the root.
    Resolved an issue that was causing "Tactical Advantage" (the Offensive Tier 4 Dyson ability) to attach its tooltip to all items in the game.
    This is a display change only. The power has always only affected abilities which actually deal outgoing damage.
    Point Defense System:
    This item now deals normal damage to small craft if the captain using it is also in a small craft.
    Attack Pattern Beta: This Attack Pattern no longer gains extra stacks from some torpedoes and mines.
    Any given player can apply only one stack to any given target.
    Prefire Chamber Consoles now give Turrets proper damage bonus when equipped.
    Resolved an issue which was causing some captain career abilities to not properly work such as "Photonic Capacitor".
    Resolved a typo in the long description of powers Boarding Party I, II & III:
    Now the paragraph should correctly say "removes ten crew" instead of "removes twenty crew".
    Resolved an issue with Ramming Speed which was causing it to deal no damage to the captain if their Weapons were offline.
    Resolved an issue where Mk XI Polarized Disruptor Beam Array did more damage than intended.
    Resolved an issue where the Rule 62 Multipurpose Combat Console enhancement for Torpedo and Mine damage did not improve Mine damage.
    This console now properly affects both torpedoes and mines.
    Mines:
    Resolved an issue that was causing some mine explosions' areas of effect to be calculated from the ship's location rather than the mine's.
    Singularity cores which add a subsystem offline chance to Plasma Shockwave now have a 20% chance to disable a subsystem for 5-7.5 seconds, based on the user's Subspace Decompiler skill.
    Resolved a series of bugs with the Omega Plasma Torpedo Launcher so it now obeys correct cooldown limitations:
    It has 5 charges with no cooldown (other than the Torpedo category cooldown timer of 2 seconds).
    Each charge requires 6 seconds to recharge.
    This is how the item was always intended to perform.
    Removed reference to "Photonic Shockwave Torpedo" from Photonic Studies Scientist Active Roster Ability.
    Console abilities of this nature should not be subject to cooldown reductions.
    Traits:
    Resolved an issue with the Teamwork Trait that was preventing teammates from benefiting from the extra Exploit Damage.
    Also removed the 50-meter range limitation - this power now affects the entire player team regardless of distance (though they must still be in the same instance to benefit).
    Crippling Fire:
    Resolved an issue where this trait was not affecting mines.
    The damage inflicted by Orbital Devastation may now benefit from the buff provided by certain Diagnostic Engineer duty officers.
    The FX associated with the Subspace Manipulator Trait are now easier to see through when you are not being directly affected by the power.
    Duty Officers:
    The debuff applied by Biochemist Doffs has been re-designed:
    This debuff no longer stacks.
    The duration no longer scales with Duty Officer Quality, and is always only 5 seconds.
    The Resistance Reduction now scales with Duty Officer Quality:
    White = 10%
    Green = 20%
    Blue = 30%
    Purple = 40%
    Deflector Officers that say they have a chance of reducing cooldowns on all Deflector abilities now can properly affect the cooldowns of Tachyon Beam and Energy Siphon.
    Resolved an issue that was allowing players with a Voth Tractor Beam Officer on Active Duty (Falla Okev or Graga Mal) to also benefit from an improved warp core breach when using Abandon Ship.
    Their primary functionality is unchanged.
    Vulcan Adept: This active roster ability will now be triggered only once by the Reman trait Mind Drain.
    Dyson Joint Command Reputation:
    Resolved an issue that caused Proton procs on the Experimental Proton Weapon and Protonic Polaron weapons to trigger far less often than intended.
    Removed equipment references from the reputation's description.
    Added a much more detailed description of available rewards via the Info tab.
    Nimbus Pirate Distress Call now summons an Orion Corsair instead of a Hirogen Escort, in addition to the Breen Cruiser and Freighter which remain unchanged.


    UI:

    Resolved an issue causing Bridge Officer powers to automatically be re-added to the main power tray when moving between maps.
    Resolved an issue which could prevent the shield facing buttons from correctly reflecting the state of shield rebalancing.
    Items in the popup menu used in the Exchange and Trade windows will now use the standard list row appearance, so that the item name won't be in black text on a black background.
    The rename button for Starships has been moved from the bottom of the pane to next to the name in both the Character Status window and the Starship Selection window.
    Ships now can only be renamed on ground maps.
    The buy more ship slots button has been moved from the button bar at the bottom of the pane to the sidebar, beneath the option to switch between Starships and Small Craft.
    Items from the other player in the Trade window will now use the standard list row appearance, to prevent the item name from being black text on a black background.
    Removed squished civilian department icon from the rank display in the Civilian Duty Officer Dossier.
    The class tooltips in the character creator has been visually improved.
    Many Small Craft items now have new icons indicating they can only be used on Small Craft.
    Many Shuttle Item Icons have been updated including default shields, impule engines, deflectors, and special consoles such as the thoron device, Yellowstone impulse engine, and the Ferengi shuttle metaphasic shields.
    The Zero Point Energy Console has new icon art.



    Known Issues:

    The new feature Ship Loadouts is still being finalized and is not available currently on Holodeck.
    This feature is still available on Tribble to test and send feedback on.
    We plan to bring this to Holodeck as soon as possible.
    When swapping ships, items transferred between ships will not automatically equip back when you return to a previous ship.
    This is being addressed ASAP.
    In the meantime, you can easily re-equip it off the other ship with the Quick Equip feature.
    Some ground maps such as New Romulus, The Flotilla, and Deep Space 9 do not allow fast equip from your bank or other ships.
    Occasionally, an item will not move in the chosen slot when using Quick Equip.
    Duty officer roster icons are displaying badges instead of the duty officer portrait.
    Headshots of other players are not always loading when viewing their information screen.
    Away team members will occasionally get hung up in some types of hallway doors.
    KDF captains cannot switch to all costume slots.
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    beerxhyperbeerxhyper Member Posts: 676 Arc User
    edited January 2014
    azerdraco wrote: »
    Lol ... I just came FROM the Drama

    all this drama and i ran out of smokes and popcorn Q_Q


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    robbert1980robbert1980 Member Posts: 3 Arc User
    edited January 2014
    Hi,

    wel ik was playing the game and everything was fine until i got disconnected, and now i can't get back in to the game. I've tried a number of times, but it just does not work to login. I wanted you to let you know.
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    kitsune424kitsune424 Member Posts: 232 Arc User
    edited January 2014
    azerdraco wrote: »
    Um this is Cryptic we are talking about.

    Adjust Logic % to 5%
    Adjust Error Rate to 15%

    math doesn't add up now
    We are the Borg. Existence as you know it is over. Lower your shields and surrender your ships. We will add your biological and technological distinctiveness to our own. Your culture will adapt to service us. Resistance is futile.
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    jediphoenixjediphoenix Member Posts: 0 Arc User
    edited January 2014
    Did you test all the new stuff from the patch on tribble?

    OH WAIT, YOU DIDNT!
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    suplex20suplex20 Member Posts: 20 Arc User
    edited January 2014
    azerdraco wrote: »
    Um this is Cryptic we are talking about.

    Adjust Logic % to 5%
    Adjust Error Rate to 15%

    Adjusting..... Error Found, Dividing by zero... Oh TRIBBLE

    Ah. thats why its down
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    kaeajakaeaja Member Posts: 517 Arc User
    edited January 2014
    Cryptic okay seriously we need the game to be working so please....move it along a little faster please...-.-
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    maxvitormaxvitor Member Posts: 2,213 Arc User
    edited January 2014
    Dammits guys you are supposed to use hamsters not tribbles, tribbles don't have legs, they may eat and breed fast but thats all they do fast.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
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    njsjedinjsjedi Member Posts: 0 Arc User
    edited January 2014
    I came for the pie - and the trolls!
    [SIGPIC][/SIGPIC]
    The Fleet builds the fleet

    join date Feb 10
    twitter us at sccfleet.
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    meiergerdmeiergerd Member Posts: 10 Arc User
    edited January 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
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    bpharmabpharma Member Posts: 2,022
    edited January 2014
    gr4v1t4r wrote: »
    Assuming you use a Windows PC, go to the top right corner, click on the button with an x in it, and voila, you won't see them.

    ha ha ha ha ha, nicely put :D

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
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    darkdazmaddarkdazmad Member Posts: 71 Arc User
    edited January 2014
    replace 'deleted' with 'merged' to the mega thread concerning the server crash,

    (searching for info about potential server blackouts, before posting about the blackout, has its merits..)

    so were is the mega thread please
    stosigra_zpsxpcew08i.png

    Website: http://saw.iclanwebsites.com

    Also note it says under my name i am a Champions Online User, i play Star Trek Online and have no idea how to change that lol
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    ciprianp1ciprianp1 Member Posts: 0 Arc User
    edited January 2014
    You can count on one thing in STO: Cryptic failling and breaking something.
    Hurray!!!!!!!!!!!!
This discussion has been closed.