I'd like to think the those participating in the Star Trek Online Universe are more intelligent than most, and have higher standards than most within our community.
If that is truly the case, then why is it we're not 'collectively' creating a solution to 'make real life money' with Star Trek by producing custom content, stories for ANY perspective. Whether it's a rated 'g' story or rated 'nc-17' story, Star Trek Online seems like the perfect 'test bed' for developing futuristic content and monetizing that?
I am proud to say I went to Thunderbird, and received an MBA from the #1 International Management school in the world (Yep, I am proud) - and if there's anything we learned there - it's that when you think an economy is undependable - then it's because the ethics and culture of those within the economy are undependable.
A game is no different. We're merely dealing with a different community where the ethical standards are still a common norm.
With that said, there's plenty of problems and issues being presented with online currencies, security, and such - for online games - people saying 'it will never happen'/
But consider this:
If you're on a Starship and only have books to read and a web site to make money on - wouldn't you get incredibly bored with long space flights? Particularly in a financially based economy - with limited time on a holodeck, we'd still be looking for other things to do.
So why not rethink gaming? And if Trekkies are 'all that' and a box of rocks, then quit thinking like a box of rocks and let's figure out ways to make an online economy work so we can play games while we're traveling the stars and have an income at the same time.
Quit saying 'it will never happen', which to me scares the TRIBBLE out of me and makes me think you're saying space travel will never happen.
I'm convinced if we simply understand that it's up to us to discuss what we want and why, and provide the developers and Cryptic with ways to mitigate the problems we ourselves fully comprehend - then we will see online communities - and electronic currencies - flourish.
There's 'nude mods' for a reason. Where's the ability to tell stories which might reflect a real life future with them? There's no ability to add our own designs in, nor monetize our content. Nor have creative freedom to respect local laws and cultures and target market our audience like Hollywood has done for years. Why not learn from these models? Why not introduce better variety for content - whether it's music (which let's face it, STO sorely needs), visuals, stories, and more....
The Zen market is artificially inflated, and manipulated by Cryptic to optimize both control and their income. it's a poor model which history has proven capsizes the entire boat given enough time.
Sure, it's likely to be rocky at first.
But seriously, can you think of a better test bed for futuristic economies in 'real life' than Star Trek Online?
If we can't figure this out in a game, how in the hell are we ever gonna figure it out in real life?
Does anyone have any suggestions/advice on how to get a dialog with Cryptic opened to at least consider this possibility?
And look, I've seen the flame wars on why it can't be done. I am sure you have your opinion on how it's not feasible, and not possible.
I implore you. Take that defeatist energy and redeploy it.
We deserve that much as a community, don't we? A flame only weighs down the negative energy and makes it more difficult to achieve. I'm asking for you to provide perspectives on how it CAN be done. If you mention a problem. provide a couple solutions.
Well, if i were your professor at Thunderbird, you'd have got all that back very quickly with a note, "thesis not clear"
lol.
How clear can I make this:
I'd like to make content for STO using Foundry, and sell it for real life money in game.
I'd also love to hear more music than the same cheesy stuff goin on in game! Make it a platform for distribution of music, give starving artists a chance at self promotion!
I'd like to make content for STO using Foundry, and sell it for real life money in game.
Right, so you want to be able to turn zen back into cash.
The currency earned by a succesful foundry mission now is dilithium, dilithium means zen.
So, if you could turn zen into cash you could monetarise your efforts.
Two major issues here, which I'm surprised haven't been spotted by you.
Firstly, by signing the ToS, you have ceded ownership of any IP that went into your foundry work.
You'd have to convince Cryptic to renegotiate that contract with no clear benefit to them.
Secondly, your proposal essentially treats an MMO like a bank, in the sense you could put money in and take money out. I see absolutely no commercial interest for Cryptic in this whatsoever.
I'll be honest, it seems like you're trying to bypass the whole create a game engine bit in order to make games to sell to other people.
Right, so you want to be able to turn zen back into cash.
The currency earned by a succesful foundry mission now is dilithium, dilithium means zen.
So, if you could turn zen into cash you could monetarise your efforts.
Two major issues here, which I'm surprised haven't been spotted by you.
Firstly, by signing the ToS, you have ceded ownership of any IP that went into your foundry work.
You'd have to convince Cryptic to renegotiate that contract with no clear benefit to them.
Secondly, your proposal essentially treats an MMO like a bank, in the sense you could put money in and take money out. I see absolutely no commercial interest for Cryptic in this whatsoever.
I'll be honest, it seems like you're trying to bypass the whole create a game engine bit in order to make games to sell to other people.
Foundry isn't open source. You've got no chance.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
I'm not sure what they teach at Thunderbird. But clearly, presentation skills aren't included.
You've got twenty-one incoherent ideas all colliding together, which make it hard to tell if you are confusing Thunderbird with Thundercats.
This is a game. Not an economics lab. If you want to try building new economic models, I recommend you go to Second Life.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
He's still right. You have zero control over your foundry content. Technically, it's Cryptic's IP. They could take it, sell it in the C-Store and you'd never see a penny, if they wanted to.
Yes, it's nice in principle. But that's all it'll ever be.
You're just a machine. And machines can be broken.
Want to have a poll on which of us stands the better chance of getting what we want?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
So people play Zombie Apocalypse games because they want to see it in real life?
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
He's still right. You have zero control over your foundry content. Technically, it's Cryptic's IP. They could take it, sell it in the C-Store and you'd never see a penny, if they wanted to.
Yes, it's nice in principle. But that's all it'll ever be.
The same thing can be said of the United States government and your IP. technically, you're a citizen and the rights are a liberty with no guarantee, the Patriot Act has all but cemented that.
This game reflects the defeatist attitude that's surrendered those same rights to your government.
If we don't start demanding our online communities reflecting the ethical behavior and possibilities we want, then is it any wonder we're seeing our civil liberties stripped away at the same time?
Cryptic is not the enemy. They've provided a service. Now it's up to us to work with them as partners to reshape that service. Not throw our hands up in the air in defeat.
With sentiments like yours, it's really no wonder we're losing our civil rights.
Is this the planet where the Borg were born?
Because you sure sound like a robot already programmed to think resistance and change is futile.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
Now, is there a potential niche where a game is, essentially, self developed by players acting as their own economic agents?
Absolutely. And if you want to see it, go build one.
I already told him to go to Second Life
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
things cost to much to build a starship not to say the fuel it would take to power it
Forget the economics, you've skipped the whole part where the physics are impossible.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Have you even played this game? Do you read these forums? Do you read these threads where people whine constantly for free things, or because they spent 100 dollars in lockbox keys only to sell ALL of them for 1 million ec? Do you spent any time on Droz at all?
You definitely have the wrong playerbase.
Have you read the OP's posts? I think he's comparing to himself.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Mr. school #88 on the global rankings, some advice from someone from the #58 (UCONN). You probably needed to take a basic writing course at the start of your degree because your post is a pain to read. Keep it short and simple next time.
Does anyone have any suggestions/advice on how to get a dialog with Cryptic opened to at least consider this possibility?
Well, someone smart enough to graduate from the greatest business school of all time might be able to determine that a game's forum web site might not be the place for it. That perhaps the most useful information to be gained there, on the topic above, would be the name of the parent company which would then be used to find said company's corporate web site.
But this presumes a working knowledge of corporate business, you see.
The same thing can be said of the United States government and your IP. technically, you're a citizen and the rights are a liberty with no guarantee, the Patriot Act has all but cemented that.
This game reflects the defeatist attitude that's surrendered those same rights to your government.
If we don't start demanding our online communities reflecting the ethical behavior and possibilities we want, then is it any wonder we're seeing our civil liberties stripped away at the same time?
Cryptic is not the enemy. They've provided a service. Now it's up to us to work with them as partners to reshape that service. Not throw our hands up in the air in defeat.
With sentiments like yours, it's really no wonder we're losing our civil rights.
Is this the planet where the Borg were born?
Because you sure sound like a robot already programmed to think resistance and change is futile.
Good job I don't live in the USA then, isn't it?
I suspect you're in the wrong forums, my man. Your talk of the erosion of civil liberties isn't going to gain much weight in a video game forum. I suspect you want somewhere where you can make grandiose statements like you're doing and not sound out of place. A forum devoted to the erosion of said civil liberties, perhaps.
Mr. school #88 on the global rankings, some advice from someone from the #58 (UCONN). You probably needed to take a basic writing course at the start of you're degree because your post is a pain to read. Keep it short and simple next time.
To be fair they didn't state number one in what, precisely.
Mr. school #88 on the global rankings, some advice from someone from the #58 (UCONN). You probably needed to take a basic writing course at the start of you're degree because your post is a pain to read. Keep it short and simple next time.
While I agree that his post was poorly put together ... you've got a little typo in there.
Have you even played this game? Do you read these forums? Do you read these threads where people whine constantly for free things, or because they spent 100 dollars in lockbox keys only to sell ALL of them for 1 million ec? Do you spent any time on Droz at all?
You definitely have the wrong playerbase.
Nabreeki, this is the first time I've participated in the forums, and I'll be sure to not take things to heart after I plant the seed next time.
With STO being one of the few 'functional' futuristic games out there, I can say definitively that not only does the in game content deserve mature diversity, but this gives me a bit of incentive to create a forum that keeps the ... script kiddies out.
I'm wondering, out loud now, if STO and Cryptic might consider allow us to diversify our content creation for more 'adult oriented' presentations, thoughts, concepts, and ideals if we would be allowed to self-manage our community to keep the kids at bay.
That would be nice - to have the mechanisms in place to nurture this environment, and keep the 'kids out'.
Thoughts? Do you (or anyone) know who within Cryptic might be a good resource to chat with about these ideas?
Comments
If you have an insult for that, you're clearly playing the wrong game for you
You could try opening your wallet. Frankly, that's the only thing Cryptic listens to these days.
donation of a thousand dollars should do it
system Lord Baal is dead
lol.
How clear can I make this:
I'd like to make content for STO using Foundry, and sell it for real life money in game.
I'd also love to hear more music than the same cheesy stuff goin on in game! Make it a platform for distribution of music, give starving artists a chance at self promotion!
Right, so you want to be able to turn zen back into cash.
The currency earned by a succesful foundry mission now is dilithium, dilithium means zen.
So, if you could turn zen into cash you could monetarise your efforts.
Two major issues here, which I'm surprised haven't been spotted by you.
Firstly, by signing the ToS, you have ceded ownership of any IP that went into your foundry work.
You'd have to convince Cryptic to renegotiate that contract with no clear benefit to them.
Secondly, your proposal essentially treats an MMO like a bank, in the sense you could put money in and take money out. I see absolutely no commercial interest for Cryptic in this whatsoever.
I'll be honest, it seems like you're trying to bypass the whole create a game engine bit in order to make games to sell to other people.
Foundry isn't open source. You've got no chance.
Seriously, why are you playing star Trek if you have no desire to see it in real life?
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
"Received potential contribution outside pre-scripted boundaries. Response: Terminate conversation chain."
I'd like my own real-life TARDIS.
Want to have a poll on which of us stands the better chance of getting what we want?
You've got twenty-one incoherent ideas all colliding together, which make it hard to tell if you are confusing Thunderbird with Thundercats.
This is a game. Not an economics lab. If you want to try building new economic models, I recommend you go to Second Life.
He's still right. You have zero control over your foundry content. Technically, it's Cryptic's IP. They could take it, sell it in the C-Store and you'd never see a penny, if they wanted to.
Yes, it's nice in principle. But that's all it'll ever be.
You're like a bad AI with no ability to question why you type these things down. Instead reacting like any scripted AI should. With conformity to the if-then-else logic you were scripted with.
"Received potential contribution outside pre-scripted boundaries. Response: Terminate conversation chain."
How to properly respond to criticism: read his post, respond to his points and don't insult people.
So people play Zombie Apocalypse games because they want to see it in real life?
system Lord Baal is dead
The same thing can be said of the United States government and your IP. technically, you're a citizen and the rights are a liberty with no guarantee, the Patriot Act has all but cemented that.
This game reflects the defeatist attitude that's surrendered those same rights to your government.
If we don't start demanding our online communities reflecting the ethical behavior and possibilities we want, then is it any wonder we're seeing our civil liberties stripped away at the same time?
Cryptic is not the enemy. They've provided a service. Now it's up to us to work with them as partners to reshape that service. Not throw our hands up in the air in defeat.
With sentiments like yours, it's really no wonder we're losing our civil rights.
Is this the planet where the Borg were born?
Because you sure sound like a robot already programmed to think resistance and change is futile.
So sayeth the broken record whose brilliant MBA-level idea presentation goes "copy, paste, repeat."
Player base trolled. Thread goal accomplished.
"I went to Thunderbird, and received an MBA from the #1 International Management school in the world "
Oh dear.
So, I'm a conformist now am I?
I'm getting the impression you're young, so I'll be gentle.
At the age you present to be, you have a tendency to invest extremely heavily in your ideas. Nothing wrong with that.
However, this comes with a minor built in flaw.
You tend to be less good at picking the winnable fights.
The thing you want to sell here, under present law, does not belong to you.
I'm afraid the law is specific about this.
And selling things that don't belong to you has another descriptor, which is theft.
Now, is there a potential niche where a game is, essentially, self developed by players acting as their own economic agents?
Absolutely. And if you want to see it, go build one.
To you , maybe.
Fortunately, your vision of the future is limited to you.
Wow. Predictable collective ya'all are.
The times. they are a changin.
I already told him to go to Second Life
things cost to much to build a starship not to say the fuel it would take to power it
system Lord Baal is dead
Forget the economics, you've skipped the whole part where the physics are impossible.
Have you read the OP's posts? I think he's comparing to himself.
Well, someone smart enough to graduate from the greatest business school of all time might be able to determine that a game's forum web site might not be the place for it. That perhaps the most useful information to be gained there, on the topic above, would be the name of the parent company which would then be used to find said company's corporate web site.
But this presumes a working knowledge of corporate business, you see.
Right back at ya.
Good job I don't live in the USA then, isn't it?
I suspect you're in the wrong forums, my man. Your talk of the erosion of civil liberties isn't going to gain much weight in a video game forum. I suspect you want somewhere where you can make grandiose statements like you're doing and not sound out of place. A forum devoted to the erosion of said civil liberties, perhaps.
Or the 1960s. Which ever works for you.
Allow me to let you in on a little secret; Cryptic doesn't care what we think. They just want out money. Hence why they don't listen to any feedback.
To be fair they didn't state number one in what, precisely.
They may have an exceptional cafetaria.
While I agree that his post was poorly put together ... you've got a little typo in there.
Nabreeki, this is the first time I've participated in the forums, and I'll be sure to not take things to heart after I plant the seed next time.
With STO being one of the few 'functional' futuristic games out there, I can say definitively that not only does the in game content deserve mature diversity, but this gives me a bit of incentive to create a forum that keeps the ... script kiddies out.
I'm wondering, out loud now, if STO and Cryptic might consider allow us to diversify our content creation for more 'adult oriented' presentations, thoughts, concepts, and ideals if we would be allowed to self-manage our community to keep the kids at bay.
That would be nice - to have the mechanisms in place to nurture this environment, and keep the 'kids out'.
Thoughts? Do you (or anyone) know who within Cryptic might be a good resource to chat with about these ideas?