Shouldn't these really be called Carrier Suggestions?
More often than not, I notice my hangar pets will ignore a command I just gave them.
Recall my BoPs- one comes back, the other picks a fight with a cube and gets obliterated.
Tell my slavers to undock and attack- one attacks, the other five continue to hide, and flat out refuse to come out.
I can understand that it's too hard to give carrier pets the intelligence to fly in any kind of formation or pattern.
Maybe I could even understand not being able to program them to avoid AOEs, particularly warp core breaches.
But why do they actually ignore commands they're given? I mean, seriously... That's a pretty big bug, why isn't it fixed?
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