Imo, it's just a photon torpedo with 33% creating a rift, which is totally crappy and not useful in combat. The reload time is 10s which is double of photon. I have a torp boat with 3 purple projectile boff+2 photon torpedos, that fire 1 photon torpedo/s. Hence, the dps is awesome with the proton beam+console. I was planning to use the full set. However, the dps is greatly reduced with the gravimetric torpedo. Personally, I think the cd needs to be reduced, or the dmg needs to be increased. Otherwise, it's worthless.
I currently use this on my palisade science ship and I'll say that it is one of the most potent torpedoes currently in the game, at least against large amounts of enemies.
A grav well and torp spread 3 will turn most stuff into space debris with this torpedo due to the rifts being spawned overlapping and stuff.
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I run it on my FAC with a Torp Spread 3, and just have loads of fun just spraying mini-grav wells all over. It can also help with some limited CC as a result, in certain situations, so I've gotten my mark grinding's worth, out of it.
Imo, it's just a photon torpedo with 33% creating a rift, which is totally crappy and not useful in combat. The reload time is 10s which is double of photon. I have a torp boat with 3 purple projectile boff+2 photon torpedos, that fire 1 photon torpedo/s. Hence, the dps is awesome with the proton beam+console. I was planning to use the full set. However, the dps is greatly reduced with the gravimetric torpedo. Personally, I think the cd needs to be reduced, or the dmg needs to be increased. Otherwise, it's worthless.
will i dont know what ur doing wrong but i also have a torp boat an i have a 3sce cd on it an i do dps in combat i think its a fun little toy ( just Saying thats is all )
will i dont know what ur doing wrong but i also have a torp boat an i have a 3sce cd on it an i do dps in combat i think its a fun little toy ( just Saying thats is all )
Well, it's in the math. I compare the dmg of 1 photon+1 gravimetric vs 2xphoton (everything else was the same just switching the torpedo) and the dps is about 1/2-1/3 less. It's because of the long cd of the gravimetric. 2xphotons+3xsprojectile doffs = firing rate of 1 torpedo/s. With the gravimetric+photon, the firing rate is 1 torpedo / 3-4s. Also, the generators and gates are destroyed much faster with 2xphotons.
For ship that use a single torp tube, I use the omega torpedo. I don't think any other torp is as good as omega in term of dps.
Anyway, each person has different play style. For me is all about dps, anything else is secondary. Just kinda disappointed about the gravimetric.
Well, it's in the math. I compare the dmg of 1 photon+1 gravimetric vs 2xphoton (everything else was the same just switching the torpedo) and the dps is about 1/2-1/3 less. It's because of the long cd of the gravimetric. 2xphotons+3xsprojectile doffs = firing rate of 1 torpedo/s. With the gravimetric+photon, the firing rate is 1 torpedo / 3-4s. Also, the generators and gates are destroyed much faster with 2xphotons.
For ship that use a single torp tube, I use the omega torpedo. I don't think any other torp is as good as omega in term of dps.
Anyway, each person has different play style. For me is all about dps, anything else is secondary. Just kinda disappointed about the gravimetric.
will u maybe right but im not talking about borg lol borg really anyway the gravimetric photon do more dps then most torps an the omega to borg is a joke borg dont have resise to plasma that why u do more dps with the omega im talking about more hit for the punch the gravimtric photon do a lot more dps math is there
I think it's a really fun PVE weapon that can do great good with torp spreads. With a little tinkering like putting it on the back of your ship with the proton weapon I think it's the closest you can get to being a DPS god with photon torpedos. So not as good as some of the rep torpedos but not bad at all IMO.
Imo, it's just a photon torpedo with 33% creating a rift, which is totally crappy and not useful in combat. The reload time is 10s which is double of photon. I have a torp boat with 3 purple projectile boff+2 photon torpedos, that fire 1 photon torpedo/s. Hence, the dps is awesome with the proton beam+console. I was planning to use the full set. However, the dps is greatly reduced with the gravimetric torpedo. Personally, I think the cd needs to be reduced, or the dmg needs to be increased. Otherwise, it's worthless.
I think you're looking at it the wrong way.
If you're not specced into particle gens, it does poor damage, but if you are it does crazy good damage through shields. With GW3 +TS3 and a sensor scan on my fleet nova or even B'rel, I can take out a whole section in the mirror event. That's without any energy weapons. Also, any rifts that form in a GW boosts the GW's pull. If used for the rifts it's amazing. It's my favorite torpedo.
I love it. Use it with TS3, and HY2 which can be very effective against big targets. That, with the Arsenal Synergy's 22.9% Photon projectile bonus gives it a lot of punch. Haven't crunched the numbers, but I like what I see. It's the only torp I'm satisfied subbing the Omega for.
The Gravemetric torpedo if i remember correctly,is 6% crit chance.
If you add that to all other weapons on ships at the same percentage,including crit sev and crit chance from Boffs,then that is a powerful ship.
I got my Fleet dhelen up to 22% crit chance and 83 crit sev. so its not bad.
If you're not specced into particle gens, it does poor damage, but if you are it does crazy good damage through shields. With GW3 +TS3 and a sensor scan on my fleet nova or even B'rel, I can take out a whole section in the mirror event. That's without any energy weapons. Also, any rifts that form in a GW boosts the GW's pull. If used for the rifts it's amazing. It's my favorite torpedo.
Deflectors like Adapted Borg or MACO with boosts for Graviton and Particle generators works too, though, right?
The Gravemetric torpedo if i remember correctly,is 6% crit chance.
If you add that to all other weapons on ships at the same percentage,including crit sev and crit chance from Boffs,then that is a powerful ship.
I got my Fleet dhelen up to 22% crit chance and 83 crit sev. so its not bad.
Plus an additional +10% Critical Chance with Photon Projectile weapons from the Particle Stabilizer 3 set bonus, if you choose that.
If it can't compete with other torpedo launchers without hyper specialized builds, then it's not worth carrying since there exist launchers that work fine without investment into particle generators and without sacrificing a LTC tactical slot to torpedo spread.
I really like the Grav torpedos in unison with the fleet Quantum I have the whole Voth set and have tried it out on both my Multi vector and my Avenger and I can make short work of 2 bastions.
FYI, omega torpedo has the highest dps in game without any extra doff. The dmg per torpedo is relatively low compare to others but fast firing rate. Dps is stood for dmg per second, not dmg per shot. Hence, I was rofling when I read the previous posts. The only torpedo setup that would out dps the omega is 2xphotons (I use fleet version)+3purple doff. It gave me ab 6kish dps compare to 4kishdps for omega.
I personally don't see any real use of grav. torp in my play style. The rift effect is basically null if particle/grav generator skills aren't high. Only sci-captains would invest point into these. However, using the grav-torp in a sci-vessel is basically an oxymoron because there is no need for the rift due to gw3.
The best torp is still omega imo. The rom torpedo is also much more useful in real combat than the grav-torp. It's perfect to use the rom torp with gw3 due to the plasma aoe. Off course, I base my analysis on STF since I play STF 90% of the time... so do the rest of the players imo. For the breach elite, I use photon/omega depending on what toon/ship I play.
I was excited about the grav-torp but after using it, I was totally disappointed. If dps is the focus of ur playing style, then better not use the grav-torp imo. The math cant be wrong no matter what other ppl say.
** whoever uses hy with omega, don't. you just waste its dps.
It is beautiful used on an Orb Weaver. First hit a group of ships with grav well, web the ships when they get sucked in, then fire gravimetric torps on spread. The rifts will get the group and the web holds them in for the whole rift duration.
Yes, specialized application, but can be devastating.
I use the grav torp on several different builds. Its the most effective torp spread in the game, probably overpowered considering the damage buff from the rifts. Gravwell to cluster targets, CSV with DHCs or BFaW with DBBs, and drop a spread of gravimetrics, all go boom. I use that setup with tac officers in Fleet Kamarag, Fleet Defiant, and Fleet T'varo, and with sci officrs in Fleet Nova and Chel Grett. I use it for NWS, fleet alerts, defending Kang in CSE, anywhere there's a group of targets spawning together.
Fair enough - I primarily play as sci, and find the Gravimetric torpedo of FAR more use than the Omega. With a Fleet Spire photon torpedo boosting console, and the Dyson set(s) I find my little Fleet Nova doing much better DPS than she did previously.
Guess we're just polar oposites though, because I found the Omega projectile disappointing.
Personally i prefer the Gravimetric Torpedo since in my experience the Omega Torpedo loses most of its effectiveness when out of 5 Km range.
If you're an escort, raider or Warbird you're probably better off with an Omega since your battle scenario generally stays within the 5Km of the target.
Science and Engineers usually stay out of 5Km and get the most value out of the gravimetric.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
For the longest time, my standard torpedo on single torpedo craft was pretty much automatically the Omega.
Once I got the gravimetric, it was love at first sight. The extra crit chance and photon projectile damage set bonuses are sick. Combine it with the Adapted MACO 2 piece set that boosts torpedo damage, and you can really buff it's damage without devoting a single console slot to it.
Even without the Adapted MACO set, it packs a punch with TS. I should mention that while I have been using the gravimetrics with my tac, I do like to bring some science to the table rather than pure DPS. So, I am specced for both grav and part generators (six points in each, plus some gear bonuses). For my playstyle, they are a perfect fit. For others, perhaps not.
I can't speak for use on torpedo boats- I generally go all transphasic on mine, maybe with an oddball like the bioneural thrown in for fun.
The real fun comes with GW enemies, and when they clutter together pop a TS for a chance to really open up a huge can of worms for them. I have had instances where every torpedo from the TS opened a rift causing a massive swirling of enemies, even after the GW dies off.
Fair enough - I primarily play as sci, and find the Gravimetric torpedo of FAR more use than the Omega. With a Fleet Spire photon torpedo boosting console, and the Dyson set(s) I find my little Fleet Nova doing much better DPS than she did previously.
Guess we're just polar oposites though, because I found the Omega projectile disappointing.
I run a tac vesta and this torp is awesome for me. I had the same results with the pre-nerf omega. Even worse now.
Imo, it's just a photon torpedo with 33% creating a rift, which is totally crappy and not useful in combat. The reload time is 10s which is double of photon. I have a torp boat with 3 purple projectile boff+2 photon torpedos, that fire 1 photon torpedo/s. Hence, the dps is awesome with the proton beam+console. I was planning to use the full set. However, the dps is greatly reduced with the gravimetric torpedo. Personally, I think the cd needs to be reduced, or the dmg needs to be increased. Otherwise, it's worthless.
I probably shouldn't say this out-loud, lest they start nerfing again, but Gravimetric Photon torp + GW + TS3 = utterly devestating combo. Multiple Gravity Wells on top of each other, cross-mojonation, everything dies... fast.
This torp seems to be made for sci ship. And many people use it with GW3. However, I don't like dropping a front gun for a low DPS/high utility torp. We already have a lot of utility, that's the DPS we are lacking.
I find this torp quite gimmick, and while fun at times, it is just a waste of precious space. Now, if the Dyson destroyer would have this torp instead of the crappy cannon when you switch to tac mode, that would be really interesting.
Grav torp is the best for any captain that uses grav well.A Grav well BFAW/CSV n torp spread on any npc mob is op watch as the go boom BOOM BOOOMMMM!!!!!
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A grav well and torp spread 3 will turn most stuff into space debris with this torpedo due to the rifts being spawned overlapping and stuff.
will i dont know what ur doing wrong but i also have a torp boat an i have a 3sce cd on it an i do dps in combat i think its a fun little toy ( just Saying thats is all )
Well, it's in the math. I compare the dmg of 1 photon+1 gravimetric vs 2xphoton (everything else was the same just switching the torpedo) and the dps is about 1/2-1/3 less. It's because of the long cd of the gravimetric. 2xphotons+3xsprojectile doffs = firing rate of 1 torpedo/s. With the gravimetric+photon, the firing rate is 1 torpedo / 3-4s. Also, the generators and gates are destroyed much faster with 2xphotons.
For ship that use a single torp tube, I use the omega torpedo. I don't think any other torp is as good as omega in term of dps.
Anyway, each person has different play style. For me is all about dps, anything else is secondary. Just kinda disappointed about the gravimetric.
It's high yield is good on Borg, but useless on Voth or Tholians with their FAW spam.
will u maybe right but im not talking about borg lol borg really anyway the gravimetric photon do more dps then most torps an the omega to borg is a joke borg dont have resise to plasma that why u do more dps with the omega im talking about more hit for the punch the gravimtric photon do a lot more dps math is there
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I think you're looking at it the wrong way.
If you're not specced into particle gens, it does poor damage, but if you are it does crazy good damage through shields. With GW3 +TS3 and a sensor scan on my fleet nova or even B'rel, I can take out a whole section in the mirror event. That's without any energy weapons. Also, any rifts that form in a GW boosts the GW's pull. If used for the rifts it's amazing. It's my favorite torpedo.
If you add that to all other weapons on ships at the same percentage,including crit sev and crit chance from Boffs,then that is a powerful ship.
I got my Fleet dhelen up to 22% crit chance and 83 crit sev. so its not bad.
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Deflectors like Adapted Borg or MACO with boosts for Graviton and Particle generators works too, though, right?
I personally don't see any real use of grav. torp in my play style. The rift effect is basically null if particle/grav generator skills aren't high. Only sci-captains would invest point into these. However, using the grav-torp in a sci-vessel is basically an oxymoron because there is no need for the rift due to gw3.
The best torp is still omega imo. The rom torpedo is also much more useful in real combat than the grav-torp. It's perfect to use the rom torp with gw3 due to the plasma aoe. Off course, I base my analysis on STF since I play STF 90% of the time... so do the rest of the players imo. For the breach elite, I use photon/omega depending on what toon/ship I play.
I was excited about the grav-torp but after using it, I was totally disappointed. If dps is the focus of ur playing style, then better not use the grav-torp imo. The math cant be wrong no matter what other ppl say.
** whoever uses hy with omega, don't. you just waste its dps.
Yes, specialized application, but can be devastating.
Personally i prefer the Gravimetric Torpedo since in my experience the Omega Torpedo loses most of its effectiveness when out of 5 Km range.
If you're an escort, raider or Warbird you're probably better off with an Omega since your battle scenario generally stays within the 5Km of the target.
Science and Engineers usually stay out of 5Km and get the most value out of the gravimetric.
Once I got the gravimetric, it was love at first sight. The extra crit chance and photon projectile damage set bonuses are sick. Combine it with the Adapted MACO 2 piece set that boosts torpedo damage, and you can really buff it's damage without devoting a single console slot to it.
Even without the Adapted MACO set, it packs a punch with TS. I should mention that while I have been using the gravimetrics with my tac, I do like to bring some science to the table rather than pure DPS. So, I am specced for both grav and part generators (six points in each, plus some gear bonuses). For my playstyle, they are a perfect fit. For others, perhaps not.
I can't speak for use on torpedo boats- I generally go all transphasic on mine, maybe with an oddball like the bioneural thrown in for fun.
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I run a tac vesta and this torp is awesome for me. I had the same results with the pre-nerf omega. Even worse now.
I probably shouldn't say this out-loud, lest they start nerfing again, but Gravimetric Photon torp + GW + TS3 = utterly devestating combo. Multiple Gravity Wells on top of each other, cross-mojonation, everything dies... fast.
I find this torp quite gimmick, and while fun at times, it is just a waste of precious space. Now, if the Dyson destroyer would have this torp instead of the crappy cannon when you switch to tac mode, that would be really interesting.
So far, all I see is wasted potential.
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