i absolutly love defiant class for its manuverability and options during gameplay... however it gets one shotted at times....
however the od class has more survivability with more throughput on damage...
so should i run the defiant anyways since its my baby? or switch back to OD class even though i enjoy it far less? hate its turn radius even with decent console....
please answer in thread your opinions
THANKS!
suggestions are welcome as well!
Comments
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
With the fleet RCS consoles its not terrible, but I frankly could never stand the turn on a dime movement of a Defiant myself.
I would go cruiser myself, but thats because I prefer that.
My PvE/PvP hybrid skill tree
Of course, the more you deviate from "escorts are for Tacs and DEE PEE ESS," the more the self-appointed arbiters of elitism will disqualify your build as unworthy. :rolleyes:
Compromise between the two. The Breen cruiser they gave out for free last year as well as recently fits the bill. Mostly tac BOs with 4 tac consoles, 14 base turn rate, but suffers much higher inertia from mass. You keep the dps and turn rate of Defiant that you liked, but also get more survivability.
:rolleyes:
I guess we would have to define the terms before that could be argued. Maybe "survivable" would be a better choice of words, but I was not claiming it could be made as tanky as a frigging Odyssey.
An escort's defense is mostly the act of moving fast, it's even in the base mechanics of the game. A cruiser moves slow so the hull needs to be thicker and therefore can take more damage.
There are really a bunch of things involved in survivability. Make sure that the Shield power is as high as possible, add shield consoles, alloy and armor consoles, character skills, have Shield and/or hull healing abilities and... move faster.
Look for some skill and ship build recommendations here: http://sto-forum.perfectworld.com/showthread.php?t=427091
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
"Survivable" for the Defiant involves being on the move and run away after a short while. For the most part, it's only relevant in pvp instead of pve that makes up almost the entirety of activity in STO. And if OP is considering the Oddy and stressing dps, he's obviously not looking for the type of survivability that involves not applying dps meanwhile.
if you really need to turn and burn crack the chevron and you are turning better than sci ships, and with the three consoles, the chevron will lob grav wells. launch the work bees to help keep the Chevron alive and it makes a decent pet.
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Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
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My Vette and my Defiant go so fast its ludicrous. But my Oddy is rather quick for a space whale.
Plus drifting in the Oddy and other ships is rather fun :cool:
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
Fly what you love, DPS be damned.
I fly one as an Eng, with the trait that gives you a chance to quickly reset Miracle Worker, and a Doff that gives me a chance to clear all debuffs when I hit EPtS. If that's not enough, there's my Evasive Maneuvers + Subspace Field Modulator defense combo. If that's not enough, there's my trusty Impulse Capacitance Cell console + Quantum Singularity Manipulation. This is of course all if my decloaking alpha doesn't do the trick.
No, I can't get near the damage of a Tac in the same ship, but I have otherwise gone to great lengths to make the best of my zombie Engscort. Cooldown doffs, all attack-related rep passives, advanced fleet weapons, a few attack-related set bonuses, +% crit consoles. It's really not terrible. Currently grinding my fleet dilithium holding up so I can buy those +% turn neutronium consoles.
But most importantly, I get to fly the ship I like as I believe it should perform. The Defiant was supposed to take a beating.