test content
What is the Arc Client?
Install Arc

odessey trio vs defiant class

fenash3030fenash3030 Member Posts: 0 Arc User
edited January 2014 in Federation Discussion
i absolutly love defiant class for its manuverability and options during gameplay... however it gets one shotted at times....

however the od class has more survivability with more throughput on damage...

so should i run the defiant anyways since its my baby? or switch back to OD class even though i enjoy it far less? hate its turn radius even with decent console....

please answer in thread your opinions =)


THANKS!


suggestions are welcome as well!
Post edited by fenash3030 on

Comments

  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    edited January 2014
    What do you have more fun playing?
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • castsbugccastsbugc Member Posts: 830 Arc User
    edited January 2014
    Well its 2 different playstyles so it all depends really on what you want.

    With the fleet RCS consoles its not terrible, but I frankly could never stand the turn on a dime movement of a Defiant myself.

    I would go cruiser myself, but thats because I prefer that.
  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    Fly what you enjoy...sounds like you like escorts, why not get something that has some more heals/tank but is still super speedy?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • hanoverhanover Member Posts: 0 Arc User
    edited January 2014
    You can make a Defiant pretty durable with the right build.

    Of course, the more you deviate from "escorts are for Tacs and DEE PEE ESS," the more the self-appointed arbiters of elitism will disqualify your build as unworthy. :rolleyes:
    Does Arc install a root kit? Ask a Dev today!
  • nobletnoblet Member Posts: 0 Arc User
    edited January 2014
    Defiant cannot be described as "durable" on any build.

    Compromise between the two. The Breen cruiser they gave out for free last year as well as recently fits the bill. Mostly tac BOs with 4 tac consoles, 14 base turn rate, but suffers much higher inertia from mass. You keep the dps and turn rate of Defiant that you liked, but also get more survivability.
  • hanoverhanover Member Posts: 0 Arc User
    edited January 2014
    noblet wrote: »
    Defiant cannot be described as "durable" on any build.

    :rolleyes:

    I guess we would have to define the terms before that could be argued. Maybe "survivable" would be a better choice of words, but I was not claiming it could be made as tanky as a frigging Odyssey.
    Does Arc install a root kit? Ask a Dev today!
  • sirokksirokk Member Posts: 990 Arc User
    edited January 2014
    You are comparing apple to a... watermelon. :)

    An escort's defense is mostly the act of moving fast, it's even in the base mechanics of the game. A cruiser moves slow so the hull needs to be thicker and therefore can take more damage.

    There are really a bunch of things involved in survivability. Make sure that the Shield power is as high as possible, add shield consoles, alloy and armor consoles, character skills, have Shield and/or hull healing abilities and... move faster.

    Look for some skill and ship build recommendations here: http://sto-forum.perfectworld.com/showthread.php?t=427091
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
    SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
  • nobletnoblet Member Posts: 0 Arc User
    edited January 2014
    hanover2 wrote: »
    :rolleyes:

    I guess we would have to define the terms before that could be argued. Maybe "survivable" would be a better choice of words, but I was not claiming it could be made as tanky as a frigging Odyssey.

    "Survivable" for the Defiant involves being on the move and run away after a short while. For the most part, it's only relevant in pvp instead of pve that makes up almost the entirety of activity in STO. And if OP is considering the Oddy and stressing dps, he's obviously not looking for the type of survivability that involves not applying dps meanwhile.
  • edited January 2014
    This content has been removed.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited January 2014
    I adore my Odyssey, but its so remarkably different from escorts they doesn't really compare. Plus lots of people are just good with one style and bad with the other. If you haven't yet flown cruisers, I'd seriously suggest go hit the exchange and buy a Mirror Universe Assault Cruiser for fairly cheap and take it for a spin. All the survivability in the world is worthless if you hate how it flies.
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited January 2014
    I'm a cruiser guy. unfortunately for my DPS I fly them like escorts (bow on target) that said, I really enjoy flying the Odd-Ball. it has the extra lt tac boff slot so it is more flexible than the regent. with the dyson sig dampener+turn and a RCS console, + the turn cruiser command, USS John Carter turns very well, at least as well as the regent maybe approaching the excelsior.

    if you really need to turn and burn crack the chevron and you are turning better than sci ships, and with the three consoles, the chevron will lob grav wells. launch the work bees to help keep the Chevron alive and it makes a decent pet.
    sig.jpg
  • a90211a90211 Member Posts: 27 Arc User
    edited January 2014
    I really actually like the new avenger class. it's sort of the best of both worlds between the defiant escort type maneuverability and canon equip, and the oddy's cruiser stats with better than escort hull hp and cruiser commands
  • a90211a90211 Member Posts: 27 Arc User
    edited January 2014
    a90211 wrote: »
    I really actually like the new avenger class. it's sort of the best of both worlds between the defiant escort type maneuverability and canon equip, and the oddy's cruiser stats with better than escort hull hp and cruiser commands
    let's just say i can do a full borg elite stf without dieing :D
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited January 2014
    My reaction every time i see a thread that compares two ships that are this different

    http://www.troll.me/images/confused-jackie-chan-cartoon/you-make-no-sense-head-hurts.jpg
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    There is such a thing as too much turn.

    My Vette and my Defiant go so fast its ludicrous. But my Oddy is rather quick for a space whale.

    Plus drifting in the Oddy and other ships is rather fun :cool:
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • valrobertson93#5365 valrobertson93 Member Posts: 64 Arc User
    edited January 2014
    I'd take a cruiser over an escort any day, so this decision would be easy for me.

    Fly what you love, DPS be damned.
    The Valiant Valerie
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited January 2014
    As I tell everyone, fly your favorite ship and make it work. I'll admit the defiant isn't exactly a tank, I've seen this first hand in a 1v1 against 1. But regardless, there is a way to make it more powerful and last longer in a fight. You just need to work at it. Trial and error. You may find that your fighting style isn't the best for that ship. I think its made as a hit and run type, decloaking, unleasing everything, and zipping out to go again.
  • hanoverhanover Member Posts: 0 Arc User
    edited January 2014
    ghyudt wrote: »
    As I tell everyone, fly your favorite ship and make it work. I'll admit the defiant isn't exactly a tank, I've seen this first hand in a 1v1 against 1. But regardless, there is a way to make it more powerful and last longer in a fight. You just need to work at it. Trial and error. You may find that your fighting style isn't the best for that ship. I think its made as a hit and run type, decloaking, unleasing everything, and zipping out to go again.

    I fly one as an Eng, with the trait that gives you a chance to quickly reset Miracle Worker, and a Doff that gives me a chance to clear all debuffs when I hit EPtS. If that's not enough, there's my Evasive Maneuvers + Subspace Field Modulator defense combo. If that's not enough, there's my trusty Impulse Capacitance Cell console + Quantum Singularity Manipulation. This is of course all if my decloaking alpha doesn't do the trick.

    No, I can't get near the damage of a Tac in the same ship, but I have otherwise gone to great lengths to make the best of my zombie Engscort. Cooldown doffs, all attack-related rep passives, advanced fleet weapons, a few attack-related set bonuses, +% crit consoles. It's really not terrible. Currently grinding my fleet dilithium holding up so I can buy those +% turn neutronium consoles.

    But most importantly, I get to fly the ship I like as I believe it should perform. The Defiant was supposed to take a beating.
    Does Arc install a root kit? Ask a Dev today!
  • toluene56toluene56 Member Posts: 1 Arc User
    edited January 2014
    Defiants can hold their own. i RARELY die in an STF and can usually do entire sides of khitomer alone. It's not hard at all. Really though, depends on what YOU like. Fly whatever barge floats your boat.
Sign In or Register to comment.