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TRIBBLE Maintenance and Release Notes - January 8, 2014

coldsnappedcoldsnapped Member Posts: 520 Cryptic Developer
We will be bringing down the Tribble server for maintenance to apply a new update: ST.35.20131117a.35

General:
  • Resolved an issue which was making the Tal'Kyr invisible with the support vessel and shuttle versions.
Post edited by coldsnapped on

Comments

  • stoutesstoutes Member Posts: 4,219 Arc User
    edited January 2014
    Are there any known bugs still alive, like faw?
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • john98837john98837 Member Posts: 761 Arc User
    edited January 2014
    So we get a fix for the half dozen people who fly a D'Kyr still but we get to wait atleast another week for the FAW crippling bug to be fixed. We are now over 2 months with you people being unable to fix FAW. :mad:
  • artfulmerkageartfulmerkage Member Posts: 294 Arc User
    edited January 2014
    john98837 wrote: »
    So we get a fix for the half dozen people who fly a D'Kyr still but we get to wait atleast another week for the FAW crippling bug to be fixed. We are now over 2 months with you people being unable to fix FAW. :mad:

    Absolutely mental isn't it. Mental.
    [SIGPIC][/SIGPIC]

    Valdus | Charn | Costello | Typhus | Thyran
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited January 2014
    Still waiting for the graphics bug to actually be addressed.

    Cant reproduce you say, but look at the forums once, hundreds of people have the issue. Probably more like thousands.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
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  • sinusiridumsinusiridum Member Posts: 0 Arc User
    edited January 2014
    Still waiting for the graphics bug to actually be addressed.

    Cant reproduce you say, but look at the forums once, hundreds of people have the issue. Probably more like thousands.

    Indeed, this and the FAW bug are around for too long in my opinion.
    ###################
  • john98837john98837 Member Posts: 761 Arc User
    edited January 2014
    Graphics bug seems to creep up after you have left the game running for a couple days, not closing it every day just logging off, at least that's when I get it.
  • themariethemarie Member Posts: 1,055 Arc User
    edited January 2014
    I haven't seen one of these ships in-game for months now, close to a YEAR. In fact I discarded mine because of continual graphical glitches.


    We have far more game breaking bugs... Memory leaks at ESD causing graphical issues. We have the uniform slot issue. Should I mention FAW? Yep still broken. There are glitches throughout the original progression missions. Problems with STFs, grind-maps and chat is still broken.


    Yet... somehow this gets pushed to the top of the pile and is worthy of a solo-issue patch?


    The mind boggles. It simply boggles. WHO if anyone sets bug-priority over there? I'd like them to step forward and explain this. Why does my tool-tray reset itself at random (still, four seasons now)? And why is a glitch on a ship that is no longer relevant to the game considered a priority?
  • usscapitalusscapital Member Posts: 985 Arc User
    edited January 2014
    if your going to fix a ship how about doing the mogh class ?

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  • darthwoodarthwoo Member Posts: 371 Arc User
    edited January 2014
    john98837 wrote: »
    So we get a fix for the half dozen people who fly a D'Kyr still but we get to wait atleast another week for the FAW crippling bug to be fixed. We are now over 2 months with you people being unable to fix FAW. :mad:

    Could be worse. It could be a bug that's just about as old but presumably much easier to fix, (likely just the restoration of a trigger at a certain set of coordinates for a menu for an area transition to pop up) but which affects every single player in an entire faction regardless of their weapon/skill loadout.
  • druhindruhin Member Posts: 7 Arc User
    edited January 2014
    Fixing Fire-at-Will is apparently alot lower priority for Cryptic, as compared to say:

    "Resolved an issue which was making the Tal'Kyr invisible with the support vessel and shuttle versions."
  • edited January 2014
    This content has been removed.
  • ikonn#1068 ikonn Member Posts: 1,450 Arc User
    edited January 2014
    It's pretty bad when you que up and enter an STF, only to have your BOFF's get unassigned as you load in and get started. Not much time there to reassign them again.
    -AoP- Warrior's Blood (KDF Armada) / -AoP- Qu' raD qulbo'Degh / -AoP- Project Phoenix
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  • hylanvahrhylanvahr Member Posts: 110 Arc User
    edited January 2014
    john98837 wrote: »
    So we get a fix for the half dozen people who fly a D'Kyr still but we get to wait atleast another week for the FAW crippling bug to be fixed. We are now over 2 months with you people being unable to fix FAW. :mad:

    I use FAW all the time, so I feel your frustration, but they're aware of the problem. It's just not so easy, given the layered architecture of the antiquated game engine, for the new people to clean up old mistakes from past Cryptic staff brought on by Atari's horrid mismanagement of the game in the beginning.
  • shantavishantavi Member Posts: 129 Arc User
    edited January 2014
    Yeah, because I'm sure the Graphics Team works on the underlying FAW code.. oh wait, they probably don't....


    "Back on topic. Destinii is correct."

    (Formerly Destinii until the 'Great PWE Forum Shakeup of 2012')
  • erei1erei1 Member Posts: 4,081 Arc User
    edited January 2014
    Someone must really like the D'Kyr at Cryptic, that's the 3rd patch about it in the past months.
    [SIGPIC][/SIGPIC]
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited January 2014
    Hi Captains,

    Work towards a resolution continues, but there will not be one available in tomorrow's patch. As many of you know, there is an interesting history with FaW in STO, and we plan on continuing to investigate the reason why bugs with it occur. We are not currently planning to push a resolution for any issues related to FaW until we're confident that we've tracked down the underlying issue and have a permanent solution in place. I don't have a current ETA for this. We will continue to keep you in the loop as we have more information related to FaW to share, but know it's not forgotten.

    Thanks for your patience, and we apologize for the inconvenience experienced by our players who use this power.

    Cheers,

    Brandon =/\=

    As ya'all can see, it's rather complicated and they are working hard to figure out the problems to fix it. So just relax and be patient.
  • psiameesepsiameese Member Posts: 1,650 Arc User
    edited January 2014
    As a proud owner of the D'Kyr, thanks for getting this fix in. Much appreciated.
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited January 2014
    Funny thing is, BfAW with an A2B setup is kinda mildly OP s it is...so just letting them Crit IMHO will break the game, really as NOTHING will be able to compare to a fully functional A2B FAW build that can uber-crit.

    NOTHING.
  • sandormen123sandormen123 Member Posts: 862 Arc User
    edited January 2014
    Cryptic! I hope You won't mess up the server stability! Oh, wait...

    ...[Server Not Responding...]

    :mad:
    /Floozy
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited January 2014
    As ya'all can see, it's rather complicated and they are working hard to figure out the problems to fix it. So just relax and be patient.

    Do you mind linking where that comment from branflakes was originally posted.

    I want to send it to my fleet, and no offense I want send them a link to a post from branflakes not someone with the trollface as a profile pic :D
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited January 2014
    primar13 wrote: »
    Do you mind linking where that comment from branflakes was originally posted.

    I want to send it to my fleet, and no offense I want send them a link to a post from branflakes not someone with the trollface as a profile pic :D

    Tip: In the quote you will see a little red dot next to the name of the person quoted. Clicking that dot will take you directly to the post that was quoted in the thread it came from. So in my post you are responding to, click the little red dot next to pwebranflake's name in my quote.

    But here is the link to the post of pwebranflakes that I quoted in the original thread it came from http://sto-forum.perfectworld.com/showthread.php?p=14406091#post14406091 Thread title: Fire at Will (Faw) not critting *Team is investigating - latest update: pg. 20, #200*

    Edit: How I quoted someone from another thread: I clicked the quote button on the post I wanted to quote. In the message window I copied (CTRL+C) the whole text. Then for my post here I pasted (CTRL+V) the whole text first then put my comment under it.
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