I don't want to start a rant thread or a rage topic, just expressing my opinion as a quite skilled PvP player. Not saying I'm a legend but I know how to move around. If you're thinking of replying with the usual excuse "KDF is already nerfed enough" go back to index please.
While doing PvP in ker'rat, arenas and sometimes capture and hold there are a indecent amount of Aceton assimilators scattered throughout the map. Speaking of 5-8 easily and dropped at a rapid pace. I agree with their immunity to energy weapons, but the frequency at what they're deployed is nonsense. 45sec cooldown? They are indeed powerful, and I can watch out for 1 or 2 on the field, but not 7 maybe; too much hassle for a challenging fight.
Federation escorts uses CSV to wipe out pets, cruisers uses FAW as it's the only way they have to deal damage. Negating this
endlessly because they see assims spam is idiotic. Hit them with energy weapons and you can see how your hull and shields go to hell thanks to someone firing.
Again, I'm not saying they are OP, it is a good panic button for shielding against heavy torps and mines,
but their rate of deployment is totally unbalanced.
My advice would be to increase the cooldown to 3 minutes as a normal console, shortened to 1.5 min if equipped on the ship it comes with; got any ally with them too? Fine, but don't expect to abuse them. Otherwise keep cooldown as it is, give repel immunity, but only one can be deployed at a time, no matter if you launched it or not.
Oh and don't put them in lock box for Federation. It's annoying enough to see their AoE damage exploding from one side, imagine whining kids feeling po-wa with the console equipped everywhere. I won't even know what I should target out there and yes, I'm Fed.
Comments
Yes I have them on my KDF and K-Rom.
Looks solid, you can persistently have them deployed, people having to care about it for a few and go back fighting, I would still increase CD in this case, maybe to 1 min to face cooldowns on HY and TS as you need a full salvo to destroy one. 45 sec is still insane, in PvP everything moves fast.
30second cooldown TS = dead duck aectons :P
Also the KCB shreds AAs
I may add, most of my pvp by far is against fellow fed players, but I don't want to ever see fed players having this annoying console ever until it's reworked! We already have enough of an AOE crisis in this game as it is.
Stop breaking my game, PVPers.
Assimilators are susceptible to most crowd control damage. Repulsors, gravity wells, tykens rift, photonic shockwave, torpedos, any explosion will destroy them in short order.
They are stationary. You can fly away from them, and they do less damage the further away they are. Move the battlefield, and force your opponent to fight on your terms.
On the one occasion I went to Kerrat recently, I found them to be pretty ineffective against fast moving escorts who would quickly move in and out of engagement range. I was destroyed by escorts who would ignore the the assimilators, and front load damage on me in an alpha strike. The assimilators did nothing to prevent this.
Assimilators are only useful against opponents who insist on shooting them like NPCs and people who are unfamiliar with how they work. They are only an annoyance for people who understand their mechanic.
Elite Defense Stovokor
More than likely the people who want a nerf to these devices spam FAW.
Now, now, we don't want to have players actually do counters. Everything should be counterable by doing nothing!
I used to pvp all the time b4, now it's getting so boring because too many wussy pvper that always complain and demand nerf whenever a new tactic or build is found. The whole point of pvping is to out think and out wit the others... NOT TO COME TO FORUM AND DEAMaND NERF just because you got owned.
I hate wussy pvpers who cant hold their own and complain, resulting in nerf. Keep in mind that pvping is like 1% of STO. Nerfing things based on pvping is a totally stupid idea. The most concrete example is the nerfing of gravity well skill because of pvpers, rending the skill totally useless against mobs. Thank god the devs came to their sense and restored it.
So please if you're not smart enough to outwit other pvpers, just quit. Coming here and complain just cause trouble for pveers.
Who said I don't know how do deal with them? If they hit me is thanks to either someone spamming FAW or Scatter volley. and with abilities such as FAW that hits everything it wants other players can just turn around and go away. On my side I have only CRF and TS, it's ineffective against me since I have to target them manually (set up tab to not target player-created entities). It's how other players behave in matches that drives my ship crazy. Oh and my key binds are bound to X and C, spacebar is still working. If YOU on the other side can make a win by exploiting the effects of FAW and make cruisers be the death of team mates you're better going back to pugmades stage.
I'd say you read only the title of the topic. Problem about them isn't their effect, it's the amount of them are in battle. Not everyone has repel abilities you know.
If you know how to deal with them, why don't you? You should change your tactics to match your opponent(s). It's not their fault you didn't come armed with a countermeasure. Other people can deal with them just fine, so why can't you?
If you are hit with assimilator's aoe and are taking damage, you can move away. They can't follow you. They have a huge green circle when they activate, you cannot miss where they are.
Assimilators are fine as they are. You just need to adapt to the combat environment.
If you say that you know how to deal with aa, then why don't you educate them instead of coming here and asking for nerf? My point is asking to nerf stuff based solely on pvping experience is stupid since most players in STO don't care about the pvp.
Ppl keep asking why no one is pvping... well it's simple... losers have always come to forum and asking to nerf this or that, so lot of good and creative pvpers just quit pvping since it's pointless to pvp with wussies. I remember when I used my tac+gw3 to kill a whole group.. the gw was nerfed and became totally useless in STFs.
Last thing we need is every, single, Federation ship using those things. Would be Aceton Assimilators online
and I don't.
Losers? Hell no. Again, I murder them with TS while flying a godspeed T'varo. Specified already this wasn't a rant/rage thread, just wanted to discuss about them. And you come here pretending that I'm some sort of newbie that hasn't see a thing in PvP? Dang I got tired after a while of shouting in team chat to take care of AA as I was tired of being the only one actually targeting those things with a kinetic weapon. But yet, would you see maybe a Scimitar using Cloaked Barrage every 45 second? An Intrepid shielding itself every 45 seconds? A lance firing every 45 seconds? a T'varo dropping the beach ball every 45 seconds? a Temporal Vessel doing backstep every 45 seconds? And people don't PvP because they don't know how to take it on and imho, losing any reason of long term playing. How would you see a cruiser dealing with them? maybe turning (turning, fed cruisers... lol) their tricobalts in range hoping that some genius doesn't hit them? I guess I said enough for this. Only wished to hear opinions, not go in the face of devs imploring for a nerf.
CUUCUUMBEER! "-With slight partigen with it."
Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
1. Easy to destroy (If you find yourself coming across something like this and its becoming such a problem learn to bring counters to it like the rest of us).
2. As stated each player can only have 2 placed at once and sometimes if you want two in one place you have to let them all despawn so it doesn't just replace the latest one.
3. Its like anything in the c-store or in this game period its something sold in regards to pvp its an annoyance but nothing sold in the c-store gives any type of I win ability. On top of this STO is not a PvP game its a casual pvp kind of game so if you are worried about all that I don't think this game is for you.
Sorry, but I have to say that, because it is real pathetic how people want the status quo all the time and don't want to simply adapt to a problem.
Did not read other posts, just responding to OP
Also, TBR damages / kills them from a properly specced captain. So a 2nd skill that can deal with them (if nothing else, the base skill can push them away out of effective range)
So, if anything AA needs a buff not a nerf as there is more than enough ways to remove them, plus I've not even touched on how the energy drain is pointless due to a "certain" space set stopping you from being drained without having to skill and equip to prevent it.
All in all, I give the OP;
1 /10 For originality
8 /10 For a well laid out post
10/10 For making us waste time reading that tripe
So, overall, 19/30 :P