test content
What is the Arc Client?
Install Arc

Timmy, Johnny, or Spike?

scurry5scurry5 Member Posts: 1,554 Arc User
edited January 2014 in PvP Gameplay
Just for a little fun......

Look here: http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/daily/mr11b

Which player archetype do you think you fit in?

I'm a bit of a Johnny/Spike, I guess.

Quick Reference:
Timmy:
Timmy is what we in R&D call the "power gamer." Timmy likes to win big. He doesn?t want to eke out a last minute victory. Timmy wants to smash his opponents. He likes his cards to be impressive, and he enjoys playing big creatures and big spells.

Timmy cares more about the quality of his win than the quantity of his wins. For example, Timmy sits down and plays ten games. He only wins three games out of ten but the three he wins, he dominates his opponent. Timmy had fun. Timmy walks away happy.

Johnny:
Johnny is the creative gamer to whom Magic is a form of self-expression. Johnny likes to win, but he wants to win with style. It?s very important to Johnny that he win on his own terms. As such, it?s important to Johnny that he?s using his own deck. Playing Magic is an opportunity for Johnny to show off his creativity.

Johnny likes a challenge. Johnny enjoys winning with cards that no one else wants to use. He likes making decks that win in innovative ways. What sets Johnny apart from the other profiles is that Johnny enjoys deckbuilding as much as (or more than) he enjoys playing. Johnny loves the cool interactions of the cards. He loves combo decks. Johnny is happiest when he?s exploring uncharted territory.

Like Timmy, Johnny cares more about the quality of his wins than the quantity. For example, let's say Johnny builds a new deck that has a neat but difficult way to win. He plays ten games and manages to get his deck to do its thing? once. Johnny walks away happy.

Spike:
Spike is the competitive player. Spike plays to win. Spike enjoys winning. To accomplish this, Spike will play whatever the best deck is. Spike will copy decks off the Internet. Spike will borrow other players? decks. To Spike, the thrill of Magic is the adrenalin rush of competition. Spike enjoys the stimulation of outplaying the opponent and the glory of victory.

Spike cares more about the quantity of wins than the quality. For example, Spike plays ten games and wins nine of them. If Spike feels he should have won the tenth, he walks away unhappy.

P.S. Hybrids do exist!
Post edited by Unknown User on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    SPIKE

    I miss magic. Started playing with proxies. was able to make legacy decks and that just gets nasty

    12 post ftw
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited January 2014
    I don't really quite think I fit into any of these precisely. While it is true that the only thing I care about is winning, what I care about most is winning MORE, winning PERFECTLY. If I find that it is physically impossible, I lose interest. Nothing kills interest faster than this, because if you can't win, why play? On the other hand, if I find the perfect answer, I achieve a level of contentment in which it is no longer necessary to play. I have beaten the ultimate opponent: The game itself. My work here is done.
    [SIGPIC][/SIGPIC]
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited January 2014
    I prefer to use the BARTLE test myself.

    lFqjjie.png
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited January 2014
    Superfluous test, really. This is PvP! We are all Killers here. I remember there was a test that told you what KIND of Killer you are, but that seems to have been lost to time.
    [SIGPIC][/SIGPIC]
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited January 2014
    scurry5 wrote: »
    Just for a little fun......

    Which player archetype do you think you fit in?

    I definitely fall under the "Johnny" archetype. I spend as much time (if not more) making builds and designing setups for PvP as I do actually playing PvP. I enjoy experimenting with different duty officer, kit, and gear setups. I enjoy winning, but I don't want to win using things that I consider to be broken (example: I don't use Cryo Immobilizer Module). When I do use things I consider broken, the victory feels hollow and unsatisfying.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • edited January 2014
    This content has been removed.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited January 2014
    pure Johnny, pure pure Johnny
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    Timmy/Johnny hybrid.

    I enjoy planning and dont always win but when i do i roflstomp :)

    I once knew a guy who was so Spike he flipped a table :eek: cause i roflstomped him, luckily i had already picked up my cards :D, silly spikes :rolleyes:
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • mimey2mimey2 Member Posts: 0 Arc User
    edited January 2014
    Just like DDIS:

    Johnny

    *insert Powdered Toast Man saying 'Little Johnny' here because I couldn't find a clip on Youtube*

    Though for me, it's more a case of looking at stuff that is generally ignored by most players and thinking of ways to make it worth while, and heck, maybe the devs will notice. But not so much about winning necessarily. See my threads on:

    Single Cannons
    Photonic Officer
    EWS modifier on the Elite Warp Cores
    And probably other stuff in the future.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited January 2014
    I think for me I'm a Johnny/Spike though some times I fall into the Timmy/Johnny/Spike Hybrid.

    I like to have more unique stylish builds, but I am more happy when I win vs when I get roffle Stompped. Though usually those Roffle Stomps will eventually make me take a hard look at my build and start to tweek it further while getting advice from my better peers. :)
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • edited January 2014
    This content has been removed.
  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited January 2014
    deokkent wrote: »
    Make tachyon beam useful at once... :P

    I'm sure you can find some decent ideas for a sci to use tachyon with doffs that debuffs turn rate. ;)

    Unfortunately, the Tachyon Beam duty officer is cleared by almost every cleanse imaginable as I recall. Attack Pattern Omega, Science Team, Auxiliary to Inertial Dampers, the Warp Core Engineer, and I believe Hazard Emitters. It's pointless with everyone chaining Auxiliary to Inertial Damper + Attack Pattern Omega for 150% uptime on control immunity anyway.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • edited January 2014
    This content has been removed.
  • adjudicatorhawkadjudicatorhawk Member Posts: 0 Arc User
    edited January 2014
    I love these categorizations. I'm a hybrid of all three, which kind of makes sense as something that might drive someone to want to make games. :P I tend mostly towards Johnny, but am fiercely competitive (Spike) and sometimes, big numbers are just fun (12/12 Trample for the win)
    Jeff "Adjudicator Hawk" Hamilton
    Systems Designer - Cryptic Studios
    Twitter: @JeffAHamilton
  • edited January 2014
    This content has been removed.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited January 2014
    I suppose I'm a Spike with a touch of Johnny.

    But only Johnny to the extent I feel certain powers are out of bounds due to their design (it's a small, but reasonable list).


    I love these categorizations. I'm a hybrid of all three, which kind of makes sense as something that might drive someone to want to make games. :P I tend mostly towards Johnny, but am fiercely competitive (Spike) and sometimes, big numbers are just fun (12/12 Trample for the win)

    Could in fact be why you are a designer. :)
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited January 2014
    wile im a johnny, and run off beat ships with slightly oddball setups, that ether become the next flavor of the year(s) or fade into memory, i build these ships to win, to get results. it just might not be the most obvious and direct way to get results.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited January 2014
    deokkent wrote: »
    Make tachyon beam useful at once... :P

    I'm sure you can find some decent ideas for a sci to use tachyon with doffs that debuffs turn rate. ;)

    Edit: I have a feeling it doesn't work, you l33t people already experimented probably considering that it's been out for a while and haven't seen anybody using it.

    Even maining an engineer, I can't work THAT good of a miracle.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • scurry5scurry5 Member Posts: 1,554 Arc User
    edited January 2014
    mimey2 wrote: »
    Even maining an engineer, I can't work THAT good of a miracle.

    Hmm, if only Tachyon Beam was 360 arc the way siphon was - we'd probably see it a little more often then.

    That aside, it appears that STO lends itself very well to the Johnny mindset - a lot of stuff to tinker with, although it's not all good.
  • g0h4n4g0h4n4 Member Posts: 0 Arc User
    edited January 2014
    Don't know about Spike but I Do lots of Spike damage :)
    Now found frequenting MWO short term and then Star Citizen long term. Raged Quit PVP long ago
    - Gohan (House of Beautiful /Sad Pandas)
Sign In or Register to comment.