test content
What is the Arc Client?
Install Arc

Jhas Dps

mojobapmojobap Member Posts: 0 Arc User
edited December 2013 in Federation Discussion
Hello all,

I have a question regarding DPS .., i recently did a elite STF with a team in which one person had a DPS parser, and he showed the results at the end, i was shocked to see that my DPS was only 6K where as the other 3 which were not even escorts and they parsed in the high 9-10k ??, yes i am aware that my build is for PvP and i dont use any AoE Weapons but was wondering if 6k for A JHAS is normal ??

Please refer to my link for a complete info on my build, please keep in mind that I now have the new Spire Tac consoles 5 x Locator (Crit Chance) ones and this does not show in STO Academy

http://skillplanner.stoacademy.com/?build=nx07jasconfederate16a_0

Power levels: 125/100 78/60 49/25 43/15 (weapons Power Level rarely drops below 88%)

Dominion Synergy Damage Bonus (Jem 2 piece Space set Bonus ) 13.1% polaron Damage

Synergy amp 6.6% damage

Romulan Boffs x 2 (superior Operative)

Bonus Accuracy = 25.2%

Crit Chance = 21.2%

Crit Severity = 102%

With this load out and my attack specs should i not be doing more than 6K ???

Thank you all for your Input, its much appreciated
*****************************

“Appear weak when you are strong, and strong when you are weak.”
Post edited by mojobap on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    Your set up for burst, you have no marion (missing alot of burst potential here) and your missing plasmonic leech to get an extra 6.6% from your amp.

    Cannons are also the hardest energy type to master....6k seems pretty fair. Thats about what the slightly above average is.

    Beams are the best for dps by a huge margin
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    dahminus wrote: »
    Your set up for burst, you have no marion (missing alot of burst potential here) and your missing plasmonic leech to get an extra 6.6% from your amp.

    Cannons are also the hardest energy type to master....6k seems pretty fair. Thats about what the slightly above average is.

    Beams are the best for dps by a huge margin
    Thank you Dahminus, i do use Plasmonic sometimes .. and Marion is used for DEM if i understand correctly ??, and my ship is mostly used for PvP (I am a good pilot so my canons are almost always facing my target) and so with my set up i though id be way above average ,,

    Thanks
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    yes...marion and dem...would give you 8 secs of godmode burst dps for your pvp needs, I highly recommend it

    Cannons are a harsh mistress....even in pve.
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    Thank you Dahminus,

    I will surely try it out as i have the Marion Doff :)
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • fatman592fatman592 Member Posts: 1,207 Arc User
    edited December 2013
    You would see a major improvement by "fixing" your tac boff layout for PvE.

    Cmdr Tac: TT1, CSV1, APB2, APB3
    LtCmdr Tac: TT1, CSV1, APO1
    Lt Uni: EPtE1, AtSIF1 (though I'd probably run RSP1 here simply because I favor shield tanking)
    Lt Sci: HE1, TSS2
    Ens Eng: EPtW1

    I can't see leech getting your power levels up high enough for amp, unless you choose to run EPtA instead of EPtW. You're lacking the science console slots to really boost leech effectively. Maybe that doff which has a chance to improve power levels, but that's pretty unreliable.

    I regularly parse around 12-13k dps on any given ISE in my FHEC (http://skillplanner.stoacademy.com/?build=scifhec_0). And that's as a Sci Captain, XI VR damage consoles and no Romulan officer spam. It's purely set up for PvE though.
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    Hello Fatman592,

    yes you are correct with the set up you are using for PvE but as stated i mostly PvP i was just wondering if 6K was ok was all

    Thank you for your Input :)
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • fatman592fatman592 Member Posts: 1,207 Arc User
    edited December 2013
    mojobap wrote: »
    Hello Fatman592,

    yes you are correct with the set up you are using for PvE but as stated i mostly PvP i was just wondering if 6K was ok was all

    Thank you for your Input :)

    I made my ship to be semi flexible. So if I care to dabble in PvP, I switch my Cmdr and Lt tac doffs since my Lt tac doff has APO1 and 3. The ship is pretty tanky and can do PvE very well and PvP (interfleet or Kerrat in the past, not the queues) decently.

    But yeah, 6k in a JHAS seems pretty bad in my opinion. Especially with 5 XII VR damage consoles, EPtW, Fleet Advanced Weapons and set bonuses. The JHAS is clearly a superior ship, you should easily get better dps than me since your build isn't too far off the mark. My question would be which elite STF were you doing? 6K in Khitomer is certainly acceptable but not at all in an ISE.

    I'd bet if you did an ISE you'd find your dps to probably be at least doubled.
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    edalgo wrote: »
    No there's something else going on here. On my tac and science bugs I parse over 12k on STF runs. Even with my tac and BO3 still equipped and not using the JH set bc I'm using disruptors. My sci I just run with 4 DHC's and forgo the DBB (wasted tac boff slot I know but it's quicker to change out and still efficient IMO). Your skill tree looks OK.

    Piloting...deaths...no csv...there could be a few things.

    A change to csv would provide much higher numbers
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • dahminusdahminus Member Posts: 0 Arc User
    edited December 2013
    edalgo wrote: »
    Possibly but even with my PvP builds I'm doubling his numbers. Does the OP have redistribute shields bound to spacebar? You'll lose 2k-3k on that plus spacebar mashing.

    Redistribute and space bar mashing is 3k dps loss for a 12k ship.

    Damn...30k here I come
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    Edalgo, i was also surprised by the readings ,,, im a damned good pilot so its not that i dont land hits , and im not sure what program he was using to parse all i know is it seemed abnormal ... as in do very well in PvP arena top 3 this is why i was wondering about 6k ??

    Thank you all for you input
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited December 2013
    dahminus wrote: »
    Redistribute and space bar mashing is 3k dps loss for a 12k ship.

    Damn...30k here I come

    It can be due to the fact that every tray activation has a short spin up timer (its like a half second or so delay in the UI)

    Those add up, but I doubt it makes so huge of a difference as to 25% DPS output.

    I have noticed having to double click a special to get it to fire after switching to a distribute bind on my PvP target bind.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    edalgo wrote: »
    Hit me up in game @edalgo anytime and we'll do a few STF runs. Best way is to analyze first hand. It's also possible that you were out of range of the person parsing so majority of what he recorded for you was a small sample (probably when ur APA was on CD)
    Yes i will and i do not have redistribute shields on my space bar :)
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    dahminus wrote: »
    Redistribute and space bar mashing is 3k dps loss for a 12k ship.

    Damn...30k here I come
    I am curious though as to why redistribute shields would lessen your DPS output??

    THX
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • mojobapmojobap Member Posts: 0 Arc User
    edited December 2013
    edalgo wrote: »
    Its a flaw in the game mechanics. When your cannons are firing activating any ability will interrupt your firing cycle causing a "hiccup". Many people have redistribute shields bound to spacebar (I do on my healer but I'm not going for dps).
    Ahh i did not know but good to know for reference

    Thx
    *****************************

    “Appear weak when you are strong, and strong when you are weak.”
  • shandypandyshandypandy Member Posts: 632 Arc User
    edited December 2013
    I wouldn't worry about it, their log probably just didn't pick up ALL the damage you did: there's a range limit to it.

    Only ever worry about your own parses.
    giphy.gif
Sign In or Register to comment.