-(the first three): I can get behind this one, honestly (perhaps a limit to one changed modifier). Quad cannons suck big time.
-No, we don't need this. Ships come with the setups they have for a reason. You'd start seeing uber ships going around (think JHAS, but with a 5/0/5 eng/sci/tac setup).
-Same reason.
-By this I assume you mean the firing visuals. Heck yeah, to stop those stupid Odysseys from firing off the end of their nacelles.
-Again, ship base stats are made the way they are so they don't absolutely throw everything out of balance.
Basically, scrap the ideas that have to do with changing innate ship stats and keep the other ideas.
Comments
-(the first three): I can get behind this one, honestly (perhaps a limit to one changed modifier). Quad cannons suck big time.
-No, we don't need this. Ships come with the setups they have for a reason. You'd start seeing uber ships going around (think JHAS, but with a 5/0/5 eng/sci/tac setup).
-Same reason.
-By this I assume you mean the firing visuals. Heck yeah, to stop those stupid Odysseys from firing off the end of their nacelles.
-Again, ship base stats are made the way they are so they don't absolutely throw everything out of balance.
Basically, scrap the ideas that have to do with changing innate ship stats and keep the other ideas.