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Fleet Holding Idea: Advanced Development Laboratory

galanis2814galanis2814 Member Posts: 159 Arc User
This holding would all be about advanced ship customization, providing access to exotic weapon variants and consoles that are not normally available. The stuff everybody wants but is generally too niche to justify making a cstore ship to carry. Players could requisition wide-angle torpedoes of all types, fleet grade exotic torpedoes such as Thermionics, Chroniton Flux, Rapid Reload Transphasics, and Voth Transphasic-Chroniton torpedos.

Additionally players could refit certain consoles, such as the Dynamic Tactical System from the vet ships to match whatever energy type they choose, or change the Bortasqu auto cannon to other energy types. Even change the energy type of the Gal-X lance and the Guramba javelin. And in keeping with the spire opening up some more exotic ships for fleet versions, this holding could allow construction of Fleet Galaxy Dreadnoughts and Fleet Guramba.

Also, maybe base it in the Delta Quadrant where the second track can be focused on trading with various Delta Quadrant species for equipment. Isokinetic cannons, anyone?

What do you all think? Would you be interested in this as the next fleet holding?
Post edited by galanis2814 on

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    omegaphallicomegaphallic Member Posts: 101 Arc User
    edited December 2013
    I like the idea of a lab fleet holding.

    Still I hope the fleet colony is next.
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