http://skillplanner.stoacademy.com/?build=mobiusaux2batproto_0
I am trying to build an Aux2Bat tactical build.
Please critique.
DOffs:
C'Tarrsa: Projectile Weapon Officer (Purp)
Halor Kurlam: Energy Weapons Officer (Purp)
Horatio: Technician (Purp)
Ilthar Muzaan: Technician (Blue)
T'Piri: Technician(Purp)
Comments
same goes for TT and BFAW
basically you have 4 redundant abilities in your boff setup...out of 12. A 3rd is useless...
not every ship does make sense with a2b build...some (escorts) are just better off without.
imo, the mobius is at it's peak with a ltdcmdr sci (HE1;TSS2;grav well1)
Or an engi ltdcmdr (EPtS1;RSP1;aux2sif2)
for aux2batt build i wouldn't consider this ship.
PS: console setup seems ok, but get a plasmonic leech...worth every EC