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Critique?

elvnswordselvnswords Member Posts: 184 Arc User
edited December 2013 in Federation Discussion
http://skillplanner.stoacademy.com/?build=mobiusaux2batproto_0

I am trying to build an Aux2Bat tactical build.

Please critique.

DOffs:
C'Tarrsa: Projectile Weapon Officer (Purp)
Halor Kurlam: Energy Weapons Officer (Purp)
Horatio: Technician (Purp)
Ilthar Muzaan: Technician (Blue)
T'Piri: Technician(Purp)
Post edited by elvnswords on

Comments

  • baudlbaudl Member Posts: 4,060 Arc User
    edited December 2013
    you don't need 4 EPtsomething abilities...2 is sufficent with a2b. 2 is even sufficent without a2b on an escort like that.
    same goes for TT and BFAW
    basically you have 4 redundant abilities in your boff setup...out of 12. A 3rd is useless...

    not every ship does make sense with a2b build...some (escorts) are just better off without.
    imo, the mobius is at it's peak with a ltdcmdr sci (HE1;TSS2;grav well1)
    Or an engi ltdcmdr (EPtS1;RSP1;aux2sif2)

    for aux2batt build i wouldn't consider this ship.

    PS: console setup seems ok, but get a plasmonic leech...worth every EC
    Go pro or go home
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