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Qo'Nos Great Hall Interior Maps Broken

primar13primar13 Member Posts: 1,896 Bug Hunter
This Problem Affects the Following Maps

Qo'Nos Great Hall Interior
Qo'Nos Great Hall Under Attack


Both These Maps Are Missing major Floor and Wall Pieces.

A Screenshot is available Here. http://imgur.com/XsKqHKW

Please Fix This, I believe our Klingon Friends Will Very Much Appreciate it.

Thanks
Post edited by baddmoonrizin on

Comments

  • kirksplatkirksplat Member Posts: 0 Arc User
    edited December 2013
    Good grief.

    /10chars
    [SIGPIC][/SIGPIC]
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited December 2013
    kirksplat wrote: »
    Good grief.

    /10chars

    Top Screenshot is in a Starfleet Foundry Mission
    Bottom is in a Klingon Foundry Mission.

    Notice the Little Red Man MArking where the Pieces should meet in the Klingon Map

    I can walk around the map like normal, There is either no Skin on the Objects, or sometimes on objects far in the distance the skin flashes.

    This is the Third Computer I have noticed this problem on, All three are made by Different Manufacturers, One HP, One Samsung, One Apple.



    http://imgur.com/a/1zGA9
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited December 2013
    I did some testing and found that this section of the floor seems to be labeled as a high detail object. In options, if I turn on the option that's labeled "Show high detail objects" the floor appears. If that option is off, it disappears.

    http://imgur.com/tU8iaJJ

    And actually its a lot more than the floor, much of the walls and ceilings disappear.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited December 2013
    drogyn1701 wrote: »
    Hold yer horses, this doesn't seem to be happening for everyone. I tested it and I see a floor.

    http://imgur.com/tU8iaJJ

    This issue only Seems to affect Users Running at Recommended Graphics or Lower. If you Max Them Out The Problem Goes, Away. Sadly I can Only Run at Recommended Grapahics.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited December 2013
    Perhaps this is a sign of a Taco afoot in the Foundry, messing somehow with all the styles of floors we need?
    [SIGPIC][/SIGPIC]
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited December 2013
    Did some further investigating. updated my above post.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited December 2013
    drogyn1701 wrote: »
    I did some testing and found that this section of the floor seems to be labeled as a high detail object. In options, if I turn on the option that's labeled "Show high detail objects" the floor appears. If that option is off, it disappears.

    http://imgur.com/tU8iaJJ

    Even with the "Show High Detail Objects" Setting on I still get the Little Red Men sticking out of the Wall

    Best guess is that there are probably light fixtures or something there.

    http://imgur.com/2iF6EvT,P7dLiFg#1
  • primar13primar13 Member Posts: 1,896 Bug Hunter
    edited December 2013
    you can test these problems in my Foundry Mission.

    It is just simple dialog and shows both Maps

    "Qo'Nos in Pieces" by Macro@primar13
  • johnnysnowballjohnnysnowball Member Posts: 399 Arc User
    edited December 2013
    Just tried 'Qo'noS in Pieces' by Primar13.
    In all modes i had little red men lying down with their little red legs poking out the walls from floor to ceiling.
    On switching high detail OFF, walls, floors and ceilings disappeared and red men lying everywhere.
    I was in space with statues of Klingons.
    NOTE: even maxed out i saw red men.

    The above link (also copied below) shows what I saw in recommended and Max with HIGH DETAIL ON.
    http://imgur.com/2iF6EvT,P7dLiFg#1
    If you then view the first image shown there, you will see what I saw with HIGH DETAIL OFF.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited December 2013
    the Qo'nos map has been broken for about the past year. the ice cave map is still broken after 6 months.

    i know things have different priorities but will someone please fix them.
This discussion has been closed.