This is pretty much industry-wide in gaming any more. The "failure is not an option" mentality combined with the realization that casual Facebook gamers will make you more money than "serious, hardcore" gamers means that now games are coded with this as a literal truth: "failure [of your mission] is not even possible." (Yet people still talk about "skill" in terms of completing goals coded so as to be won no matter how hard one deliberately tries to fail them.)
And thus continues the deliberate, money-motivated dumbing down of humanity. Ultimate epitaph of the species as a whole: "But we made loads of money along the way!"
Lets be friends. I like you and the things you have to say.
Cryptic can't make it the way we wanted because it will not make the money they need, it is as simple as that.
I'm not sure that's entirely true. Cryptic has done things the way I like them and I have forked over money in times of my having affairs with this game. The Featured Series was a great way to get me to give a TRIBBLE (though I liked the first three better than the last one... it was a bit too ds9 as in boldly hanging out in the same place for a while). LoR was also a great way to get me to give a TRIBBLE and right up until that moment where I hit the grind wall with my Romulan and then realized that combat with a bat'leth was not as fun as it should have been I was helping Cryptic along.
In fact, I'll do some of Cryptic's job for them right now...
If Cryptic could give me a sub that felt like it was worth something (currently after hitting max lvl, it's worth about 5 bucks a month... maybe 5.30 a month if you add in the Veterans awards but you get charged 15 bucks a month). Maybe a paywall for f2pbaggers but not so much for subs for things like lockboxes.
Also, I would be massively in favor of them gating new and better story content as long as the new and better part stayed true. You pay for it outright or pay a sub and for the time period that the sub is paid for you can play the content. Maybe then Cryptic could afford to hire people to make a Star Trek game that would keep me interested and offer a more stable, glitch free gaming experience.
I'm not sure that's entirely true. Cryptic has done things the way I like them and I have forked over money in times of my having affairs with this game. The Featured Series was a great way to get me to give a TRIBBLE (though I liked the first three better than the last one... it was a bit too ds9 as in boldly hanging out in the same place for a while). LoR was also a great way to get me to give a TRIBBLE and right up until that moment where I hit the grind wall with my Romulan and then realized that combat with a bat'leth was not as fun as it should have been I was helping Cryptic along.
In fact, I'll do some of Cryptic's job for them right now...
If Cryptic could give me a sub that felt like it was worth something (currently after hitting max lvl, it's worth about 5 bucks a month... maybe 5.30 a month if you add in the Veterans awards but you get charged 15 bucks a month). Maybe a paywall for f2pbaggers but not so much for subs for things like lockboxes.
Also, I would be massively in favor of them gating new and better story content as long as the new and better part stayed true. You pay for it outright or pay a sub and for the time period that the sub is paid for you can play the content. Maybe then Cryptic could afford to hire people to make a Star Trek game that would keep me interested and offer a more stable, glitch free gaming experience.
I will say, that after your derogatory comment about f2p players, who, statistically will put more money in a f2p model than subscribers do, makes your the rest of your post petty.
I will say, that after your derogatory comment about f2p players, who, statistically will put more money in a f2p model than subscribers do, makes your the rest of your post petty.
I don't think it does. I think it points to a problem of consumerism and shortsightedness in which by virtue of f2p models we get less content and more fluff to be sold at outrageous prices. I'd much rather pay an upfront fee for guaranteed and substantial content than to have a system where the content ends up being a complete and utter grindfest with the rest that's added a massive cash grab and insult to my intelligence.
To boot,
This is a problem I think most people fail to see. "well, this way we spend money towards the game which is an investment and helps out"
Bull.
Best way to invest in the game is to not subscribe, not play until something worth while comes along (like content, good content) and then fork over a standard fee for all of the above versus in incremental charges that ultimately do more to damage your cash supply than not.
I'd much rather pay the full price up front for a great or even good game than I would play for free or next to nothing a mediocre game. And I'd much rather Star Trek be much more than just some mediocre bs.
I will say, that after your derogatory comment about f2p players, who, statistically will put more money in a f2p model than subscribers do, makes your the rest of your post petty.
"No, you can't play with it. You won't enjoy it on as many levels as I do."
"No, you can't play with it. You won't enjoy it on as many levels as I do."
Sure, that's apparently my point as you might put it.
Nevermind that with the exception of LoR, that the most content released in the game story wise that people really loved was pushed through before f2p. After f2p, we got various kinds of grindfests that generally encourage you to spend dilithium in some fashion.
Also, in a perfect world, where the casual gamer with a large wallet doesn't rule, 6 to 10 years ago, that was the thinking of the majority of MMO games, but as you know times change, and the f2p model may limit the amount of story-driven content and adds the fluffgrind. STO is not the best out there, but STO is a good game and in spurts, it is getting better. The only real Season I did not enjoy was Four and that was during the sub period. It really didn't add much to the game except for a nice Q'onos map update.
Honestly, if it was Star Trek, I would have moved on a long time ago, but to insult the players that are keeping this game alive and multitudes others such DCUO and WOW (the Asian Market's numbers). I would say it was a petty comment.
Also, in a perfect world, where the casual gamer with a large wallet doesn't rule, 6 to 10 years ago, that was the thinking of the majority of MMO games, but as you know times change, and the f2p model may limit the amount of story-driven content and adds the fluffgrind. STO is not the best out there, but STO is a good game and in spurts, it is getting better. The only real Season I did not enjoy was Four and that was during the sub period. It really didn't add much to the game except for a nice Q'onos map update.
Honestly, if it was Star Trek, I would have moved on a long time ago, but to insult the players that are keeping this game alive and multitudes others such DCUO and WOW (the Asian Market's numbers). I would say it was a petty comment.
I play DCUO and it's not as f2p as you just made it sound to be at all. Most of the game is specifically inaccessible through f2p and the limits tend to be somewhat draconian.
That's a game that wants you to sub and gives you everything if you would just sub.
Times change and game companies learned that people were willing to pay for that TRIBBLE as opposed to subbing and demanding substance in return.
I'm sorry but if f2p players contribute more in terms of revenue, it's only because in incremental amounts the prices are jacked up and f2p players typically then tend to be short sighted with their wallets. There are always fools with money and the people that milk them for it probably don't give as much of a damn as you'd like to think about making sure they get what they paid for.
Also, in that world 6-10 years ago (more like 3-5 years ago but whatever) I recall getting a ****ton more content on a regular basis. Also, all that fluff that people pay for now was considered part of the game and update. There was just as much of it (fluff) and it just came with part of the package.
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Lets be friends. I like you and the things you have to say.
Cryptic can't make it the way we wanted because it will not make the money they need, it is as simple as that.
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I'm not sure that's entirely true. Cryptic has done things the way I like them and I have forked over money in times of my having affairs with this game. The Featured Series was a great way to get me to give a TRIBBLE (though I liked the first three better than the last one... it was a bit too ds9 as in boldly hanging out in the same place for a while). LoR was also a great way to get me to give a TRIBBLE and right up until that moment where I hit the grind wall with my Romulan and then realized that combat with a bat'leth was not as fun as it should have been I was helping Cryptic along.
In fact, I'll do some of Cryptic's job for them right now...
If Cryptic could give me a sub that felt like it was worth something (currently after hitting max lvl, it's worth about 5 bucks a month... maybe 5.30 a month if you add in the Veterans awards but you get charged 15 bucks a month). Maybe a paywall for f2pbaggers but not so much for subs for things like lockboxes.
Also, I would be massively in favor of them gating new and better story content as long as the new and better part stayed true. You pay for it outright or pay a sub and for the time period that the sub is paid for you can play the content. Maybe then Cryptic could afford to hire people to make a Star Trek game that would keep me interested and offer a more stable, glitch free gaming experience.
I will say, that after your derogatory comment about f2p players, who, statistically will put more money in a f2p model than subscribers do, makes your the rest of your post petty.
I don't think it does. I think it points to a problem of consumerism and shortsightedness in which by virtue of f2p models we get less content and more fluff to be sold at outrageous prices. I'd much rather pay an upfront fee for guaranteed and substantial content than to have a system where the content ends up being a complete and utter grindfest with the rest that's added a massive cash grab and insult to my intelligence.
This is a problem I think most people fail to see. "well, this way we spend money towards the game which is an investment and helps out"
Bull.
Best way to invest in the game is to not subscribe, not play until something worth while comes along (like content, good content) and then fork over a standard fee for all of the above versus in incremental charges that ultimately do more to damage your cash supply than not.
I'd much rather pay the full price up front for a great or even good game than I would play for free or next to nothing a mediocre game. And I'd much rather Star Trek be much more than just some mediocre bs.
"No, you can't play with it. You won't enjoy it on as many levels as I do."
Sure, that's apparently my point as you might put it.
Nevermind that with the exception of LoR, that the most content released in the game story wise that people really loved was pushed through before f2p. After f2p, we got various kinds of grindfests that generally encourage you to spend dilithium in some fashion.
Honestly, if it was Star Trek, I would have moved on a long time ago, but to insult the players that are keeping this game alive and multitudes others such DCUO and WOW (the Asian Market's numbers). I would say it was a petty comment.
I play DCUO and it's not as f2p as you just made it sound to be at all. Most of the game is specifically inaccessible through f2p and the limits tend to be somewhat draconian.
That's a game that wants you to sub and gives you everything if you would just sub.
Times change and game companies learned that people were willing to pay for that TRIBBLE as opposed to subbing and demanding substance in return.
I'm sorry but if f2p players contribute more in terms of revenue, it's only because in incremental amounts the prices are jacked up and f2p players typically then tend to be short sighted with their wallets. There are always fools with money and the people that milk them for it probably don't give as much of a damn as you'd like to think about making sure they get what they paid for.