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Which Federation C-Store ship for support/utility?

stobastiatstobastiat Member Posts: 0 Arc User
edited December 2013 in PvP Gameplay
I haven't played very much since mid-2010, and no PvP at all since then, so I'm a little out of the loop. When I was playing, I was primarily in Science Vessels (as a Science Captain) and playing a support role - mixture of healing, disables, trying to catch cloaked ships unaware, etc...My current ships are the standard Obelisk Carrier, Recon Science Vessel, Deep Space Science Vessel, and Support Cruiser Retrofit (the one from the 3 year anniversary event, not the fleet ship).

From what I can tell my best bet is probably either one of the Vesta line of ships, or a Nebula Class Advanced Research Vessel Retrofit. One thing that I'm really not sure about, is the usefulness of the various consoles that these ships come with...Is the Tachyon Detection Grid very useful, especially since I'm assuming there are quite a few cloaked ships around these days? What about the various Vesta consoles? Since I don't currently have enough Zen for the 3-ship Vesta package, I don't think I'd be able to use all of those consoles for the set bonus (which also means I'd only have 1 Aux Cannon as well, right?)

So how do the Vesta ships and Nebula class compare to one another? If I do go with a Vesta, does one typically stand out above the others for PvP? And is there any ship that I'm leaving out here? Are the Vulcan D'Kyr and/or Long Range Science Vessel Retrofit solid contenders? Are all of these ships eclipsed by Fleet vessels? I'm not in a fleet right now (though not because of a lack of random invites...), but I suppose it'd be possible to either join one or buy access to a shipyard. That would entail farming some fleet marks, though...
Post edited by stobastiat on

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  • majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited November 2013
    stobastiat wrote: »
    So how do the Vesta ships and Nebula class compare to one another? If I do go with a Vesta, does one typically stand out above the others for PvP? And is there any ship that I'm leaving out here? Are the Vulcan D'Kyr and/or Long Range Science Vessel Retrofit solid contenders? Are all of these ships eclipsed by Fleet vessels? I'm not in a fleet right now (though not because of a lack of random invites...), but I suppose it'd be possible to either join one or buy access to a shipyard. That would entail farming some fleet marks, though...

    Yes, you will want either the Vesta or some form of Fleet level science ship. The Nebula is a healer and self tank. It has the highest hull rating out of any science vessel ingame. If you are looking for a ship that can debuff while staying in one piece, then the ship is a great option. The bridge officer layout is also rather flexible.

    The Vesta is a jack of all trades, master of none style science vessel. The ship has a universal Lt. Commander and Ensign slot, which opens up many options. However, if you run Lt. Commander Engineering or Tactical, you won't be able to compensate via Lt. Science the same way you would on the Fleet Nova, Fleet Nebula, or Fleet Olympic. The Vesta's defining feature is it's hanger, but it pays for this in the form of it's shield modifier (1.38 instead of 1.43). Other than this one difference, the ship is identical to the Fleet Intrepid (Voyager). Due to this, the Fleet Intrepid is usually considered redundant to the Vesta. The other downside of the Vesta is the fact that it's hull modifier is the second lowest science vessel hull mod ingame, only the Fleet Nova sports a lower hull mod (this due to the Nova having the best turn rate/inertia as well as a Lt. Commander Tactical station).

    The Fleet Deep Space Science Vessel is a balance between pure Science and heaving Engineering secondary. The Fleet Reconnaissance Science Vessel is the Tactical equivalent of the Fleet Deep Space Science Vessel in simplest terms. The Vulcan D'kyr is currently not a highly viable ship due the ship lacking a fleet version, but a more recent Dev interview stated that such a ship would be on the way soon.

    As far as gear goes, the Nukara Web Mines (damage scales on auxiliary power levels), Romulan Hyper Plasma Torpedo, and Dyson Gravimetric Photon Torpedo are all great science vessel weapons. Gravity Well and Tykens rift are viable in PvP again due to a recent fix right before Season 8. Shield drain builds are still largely ineffective.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
  • ahilles7ahilles7 Member Posts: 0 Arc User
    edited November 2013
    You might also try somehow obtain Temporal Science Vessel....aka Wells class.
    That ship is now currently considered The Best Science ship for PVP.
    -2k hull lower than Fleet Nebula
    -Escort turn rate
    -Highest shield modifier of all Science vessel(1.45)
    -Lt.and Lt.Commander Universal(beside Commander Sci,En.Engineer and Lt.Sci)with which you can create multiple builds.
    -Temporal Backstep and if you have Mirror Temporal Destroyer(Mobius),then you can obtain TIF(by having Mobius and Wells consoles).Which is currently considered OP.

    Biggest downside is that it can't be obtain through C-store but through lockboxes.
    Now only through Exchange for large portion of EC,if you are EC/Dilithium grinder it shouldn't be problem then for you.


    Of others ship i would go either for Vesta,Fleet Nebula or Fleet Intrepid.
    Vesta for it's versatility,biggest weakness is her Hull which is temptive target for those Vapers Escort who do 1 shot kills.
    Nebula like Majortiraomega suggested for more Healer/tank role.
    And Fleet Intrepid for Pure CC builds,but again watch for you hull.
  • teuteburgteuteburg Member Posts: 91 Arc User
    edited November 2013
    Hi!

    ahilles7: Temporal Backstep and if you have Mirror Temporal Destroyer(Mobius),then you can obtain TIF(by having Mobius and Wells consoles).Which is currently considered OP.

    This is not true! The tif is obtained with the 3-piece "temporal warfare" set out of the Lobi store.

    This is the bonus of the 2-piece set from Tipler-cylinder and Manheim device:

    Fragment of time
    Passive
    Adds Fragment Time to Tipler Rewind Time ability - All nearby foes become held and untargetable.

    Greetz

    Siegfried

    PS: You all forgot the fleet deep space science vessel! Personally I think it is the best
    Sci-ship after the Wells!
    [SIGPIC][/SIGPIC]
  • ahilles7ahilles7 Member Posts: 0 Arc User
    edited November 2013
    Cheers,thanks for explaining it fully.
    Forgot mentioning 3 piece set.:)
  • breygornbreygorn Member Posts: 189 Arc User
    edited November 2013
    I rather enjoy tinkering around with the good ol' nebbie.

    Another possibility you might like would be the Support Cruiser.
    [SIGPIC][/SIGPIC]
  • playhard88playhard88 Member Posts: 733 Arc User
    edited November 2013
    cstore ship for sci? vesta, or sci oddysey. Rest is TRIBBLE
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • stobastiatstobastiat Member Posts: 0 Arc User
    edited December 2013
    So if I was only going to have one Vesta for PvP, which one would be preferable? I'm honestly not up to speed on consoles - either "generic" ones or the Vesta set - so I dunno which would be best. Are the Vesta consoles themselves even worth using in PvP? A 3 minute cooldown seems a bit much for the phaser one (unless the damage is crazy), but some defensive cooldowns in other games are easily worth it.

    Edit: As nice as the Temporal Science Ship may be, I dunno that I'll ever reach that level of funding. Same goes for the Lobi store ships, really. And while some of the fleet ships are nice, I'm currently sitting on something like 100 fleet marks, and no fleet, which is why I figured that one of the C-Store ships would be my best option (as long as they were worthwhile).
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited December 2013
    If you are gonna pick one of the vestas, then this video might help you choose which one.


    http://www.youtube.com/watch?v=NwIOiKgHpos
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited December 2013
    The tac vesta has the most tac consoles so it allows for buffing weapon damage the most. The curret sci emphasis is on debuff/control, and you need to kill with something else (or somebody else, in a team map). Most sci ships have a hard time with it, being limited to beams and just a few tac consoles, at least Vesta lets you slot DHCs which goes a long way towards killing stuff yourself, and 4 tac consoles make it more easier.

    I personally dont own or fly any of the Vestas, I find the variety of Fed fleet sci vessels to be fully entertaining.

    Fleet Nova is a great little attack sci ship, put some DBB and the new graviton photon torp on it and torment your opponent all day long. Fleet Recon is a very solid ship for offensive support, 4/3 sci boff seating gives you a lot of high-level control abilities, and 4 tac consoles let you buff weapon damage pretty high (but still only beams or single-cannons), better turn-rate than the vesta and more hull and shields too. Fleet Nebula is very flexible but not very nimble, you need a good reason to use it, but it can do very well in a defensively-oriented support position such as sub hunter.

    Some of the c-store consoles are very useful, most of them are questionable. The ones you really want are in lockboxes now and can be bought on the exchange, such as the isometric charge and plasmonic leach. The tetryon GRID console does not work very well for me, but the tetryon FIELD console from the T3 advanced research vessel is supposed to be very good.
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