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Lobi Item Suggestion:Ship part visual unlock.

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  • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
    edited January 2014
    While the op's idea sounds good, I'd like to build on it by saying that ship hull and shield visuals should be completely customizable. Personally I'd like a crimson shield with the maco effect on a chrome hull.

    Lol, crimson shield.....
    Actually, that wouldn't look half-bad......
    [SIGPIC][/SIGPIC]
    butcher suspect, "What'd you hit me with?"
    Temperance Brennan, "A building"
  • earlnyghthawkearlnyghthawk Member Posts: 0 Arc User
    edited January 2014
    ryan0davis wrote: »
    My $.2;

    I would love to have this option, though changed slightly. We already have the costume rep projects for ground gear. (Omega, MACO, Adapted MACO/Honor Guard) So, following that line of thinking.. do exactly the same thing as that for ships and reputation sets. The same system could then be tweaked so non rep sets like Jem'Hedar and Aegis (Aegis being my go-to set, even with T5 Omega atm) can be used in a similar manner.

    For Aegis and such, the Costume project would be under the Special/Events reputation system; requiring the pieces of each set, some Dilithium, and some EXP for their project. Said pieces would be returned upon completion of the project.

    Granted, the use of Dilithium there is subject to debate. I say that simply to put them in line cost wise with the standing ground rep costumes.

    Once acquired, the costumes would be able to be applied to the owners vessel via a "part option" EG; Aegis Saucer, Jem'Hedar Hull ect. For engine visuals, it would be a "simple" matter of adding in an option as such into the standing ship-parts customisation. EG; Standard Engine, Aegis Engine.

    Paint and Materials would remain unaffected this way, and it could (or not) give the ability to mix and match the various set visuals on one vessel.

    ~K
    I had similar thinking, on this one.
    [SIGPIC][/SIGPIC]
    butcher suspect, "What'd you hit me with?"
    Temperance Brennan, "A building"
  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    To the mod that changed the title. Many thanks...

    I really do hope a version of "ship costume" customization makes it to the game. There are some really epic skins on weak sauce pieces of gear
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    Sorry, not liking the idea all that much.

    Ship visuals, like weapon color, are meant to show others (PvP?) what you're using. Introducing faux ship visuals, as it were, would be seen as somewhat deceptive, I think.

    I'm all for a great many new ship skins/visuals, btw: the more the merrier. :) But I don't think one should be able to fake the visuals of another set.
    3lsZz0w.jpg
  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    meimeitoo wrote: »
    Sorry, not liking the idea all that much.

    Ship visuals, like weapon color, are meant to show others (PvP?) what you're using. Introducing faux ship visuals, as it were, would be seen as somewhat deceptive, I think.

    I'm all for a great many new ship skins/visuals, btw: the more the merrier. :) But I don't think one should be able to fake the visuals of another set.


    What's your argument for ground pvp? Don't just say no one cares about ground pvp...

    You can turn off visuals...is this not; by your definition, deceptive?
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    dahminus wrote: »
    What's your argument for ground pvp? Don't just say no one cares about ground pvp...

    You can turn off visuals...is this not; by your definition, deceptive?

    You can turn off visuals in space too. But 'no visuals' != 'visuals of a different set!' The former is just being neutral, the latter could be construed as slightly deceptive, yes.

    Can't they just sell new skins/looks of non-existing sets? Similar to existing ones, perhaps; but they don't need to be the same per se, right?

    Also, while we're at it, ever noticed the really good sets have kinda crappy visuals (Elite Space Set: no visuals at all, LOL), and the kinda crappy sets (Reman Space Set, anyone?) are very pretty. I think Cryptic wanted us to make a choice: pretty vs. effective. It's not a 100% solid division, but essentially so, I think.
    3lsZz0w.jpg
  • killdozer9211killdozer9211 Member Posts: 920 Arc User
    edited January 2014
    meimeitoo wrote: »
    You can turn off visuals in space too. But 'no visuals' != 'visuals of a different set!' The former is just being neutral, the latter could be construed as slightly deceptive, yes.

    Can't they just sell new skins/looks of non-existing sets? Similar to existing ones, perhaps; but they don't need to be the same per se, right?

    Also, while we're at it, ever noticed the really good sets have kinda crappy visuals (Elite Space Set: no visuals at all, LOL), and the kinda crappy sets (Reman Space Set, anyone?) are very pretty. I think Cryptic wanted us to make a choice: pretty vs. effective. It's not a 100% solid division, but essentially so, I think.

    Except that you can equip the visuals of other sets in ground pvp too. My toon wears Omega costume, but runs the MACO set in stfs.

    Also, isn't it just as likely they made the lackluster sets look pretty to give them some aspect of desirability? Not to mention that the elite stuff isn't a set, it's just fleet candy, which has always just been the same old non-fleet assets with better stats.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    Except that you can equip the visuals of other sets in ground pvp too. My toon wears Omega costume, but runs the MACO set in stfs.

    Okay, I understand the PvP ground question now. ;) It's a fair point. And to be clear, I run my Vesta with the Nukara space shield, even against Voth, cuz, well, it just looks so very very pretty. :) I just thought others might object to wearing the different visuals of a different space set. But yeah, if we can wear costume looks that have no relationship with what Armor we're really wearing, then I suppose the same should go for space.

    Why the Lobi route then, though? Why not just add Ship Costume Unlock projects to each rep?
    3lsZz0w.jpg
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited January 2014
    meimeitoo wrote: »
    Okay, I understand the PvP ground question now. ;) It's a fair point. And to be clear, I run my Vesta with the Nukara space shield, even against Voth, cuz, well, it just looks so very very pretty. :) I just thought others might object to wearing the different visuals of a different space set. But yeah, if we can wear costume looks that have no relationship with what Armor we're really wearing, then I suppose the same should go for space.

    Why the Lobi route then, though? Why not just add Ship Costume Unlock projects to each rep?

    this should really be how its done, plus by making people buy more sets which require quite a bit of dil, cryptic would be increasing demand for zen as byproduct, cryptic wins either way.

    as for the argument against pvp, that makes no damn sense, you don't look at the ship to verify what the dude is using, you check his buffs.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    phoenicius wrote: »
    as for the argument against pvp, that makes no damn sense, you don't look at the ship to verify what the dude is using, you check his buffs.

    I do 'recall' (it was long before my time, actually) that you could choose the color of your weps, and that the PvP crowd, back then, complained cuz they couldn't immediately tell what peeps were using, and it was controversial, and has long since been removed from game. See for instance:

    GUIDE: Customizing Weapon Colors (Any color you want!)

    That discussion actually also mentions using different 'ship parts' in the same breath. So my thinking wasn't as far-fetched as you think it was. :)
    3lsZz0w.jpg
  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    meimeitoo wrote: »
    Okay, I understand the PvP ground question now. ;) It's a fair point. And to be clear, I run my Vesta with the Nukara space shield, even against Voth, cuz, well, it just looks so very very pretty. :) I just thought others might object to wearing the different visuals of a different space set. But yeah, if we can wear costume looks that have no relationship with what Armor we're really wearing, then I suppose the same should go for space.

    Why the Lobi route then, though? Why not just add Ship Costume Unlock projects to each rep?

    The lobi idea comes from making people spend money to get lobi to but my the costume device. Pretty ferengi, so it fits into the consortium...plus cryptic has the incentive of more cash flow.

    I really just want this feature added in any form. Lobi just sounds most profitable, so most likely how it would be implemented
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • platewearingbirdplatewearingbird Member Posts: 455 Arc User
    edited January 2014
    I'm 101% for this.

    I'm tired of being forced to either disable or look at Borg graphics on my Borg/advanced MACO ship.

    I earned other sets, their bonuses aren't as great but the graphic changes are.

    The only thing I dislike is the Lobi, but making it trade-able would fix that for me.
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