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Ker'rat needs to be instanced

rarianrakistararianrakista Member Posts: 0 Arc User
edited October 2013 in PvP Gameplay
We need a required amount of both KDF and FED players it is completely broken atm.

I can farm all day there as a Fed and I can't even destroy a single cube half the time as a KDF.

Is this working as intended?
Post edited by rarianrakista on

Comments

  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2013
    One of the few PVPVE space zone turning into instancing? What have you been drinking?
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • hanoverhanover Member Posts: 0 Arc User
    edited October 2013
    I wouldn't know. Icheb has only been offering me the Capture & Hold 3-shot for three or four days now. There is absolutely no legitimate reason in the whole of friggin creation why the Ker'rat 3-shot cannot be a daily mission. None whatsoever. Don't try to tell me different. Harumph.
    :mad:
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  • johndroidjohndroid Member Posts: 178 Arc User
    edited October 2013
    We need a required amount of both KDF and FED players it is completely broken atm.

    I can farm all day there as a Fed and I can't even destroy a single cube half the time as a KDF.

    Is this working as intended?

    Ker'rat needs fixing !! I agree either it needs to be limited on how many player's enter the war zone.
    If each faction could go in and find out after Thera were 5 more players than other faction, send overflow to new instance, instead of having 20 on 1 side 3 on other ? :)
    If it went 10 on 4 it would stop filling up instance till the 4 opponents went to 6 then other faction could go to 14but say if lower faction left larger faction stops growing , until it was reduced to 5 or it means more time to grind both factions now.
    Or put plain and simply instances that people can look at instance thing already there thy works like .... Hmm }#%^* anyway that would help fighters and grinders both for both factions.
    Or we all can go on for years in a zone were there is no concern how Ker'rat works for players grinders pvp'ers. Thank you for your time
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited October 2013
    I can agree that the numbers in kerrat could use some type of balancing... problem is of course there are always 2x as many feds.

    I would like kerrat more if it was random sides... team feds and klinks lol

    As far as klinks missing out on framing... I don't think most klinks there really care about that.

    However if you do go to nvak and farm to your hearts content.
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  • shailatshailat Member Posts: 478 Arc User
    edited October 2013
    We need a required amount of both KDF and FED players it is completely broken atm.

    I can farm all day there as a Fed and I can't even destroy a single cube half the time as a KDF.

    Is this working as intended?

    Karrat isnt a farming area, if you want to farm go find some other pve envirement, karrat is the only pvp open space area we have at the moment so yea, karrat is working as intended, you need to defend yourself from other players as from borg, as others said, go farm somewhere else!
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  • timezargtimezarg Member Posts: 1,268
    edited October 2013
    Yeah, Ker'rat is really supposed to be about the PvP. Of course, it's hard to PvP when you're outnumbered 2-3 to 1.

    But even with PvP. . .it's frustrating to only get ahold of that 'kill x amount of Federation ships' mission every 2-3 days. It means I spend a lot of time in Ker'rat gaining effectively nothing. No dil, no EC, etc. Just blowing up players. It would be much nicer to have some sort of resource generation from PvP.
    tIqIpqu' 'ej nom tIqIp
  • nagrom7nagrom7 Member Posts: 995 Arc User
    edited October 2013
    They should bring back the ability to 'glitch' over to the other side. If there were too many feds and not enough klingons, I would go over to the klingon side, and vice versa.
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  • edited October 2013
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