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Can we play on holodeck and tribble at the same time?

phoenix841phoenix841 Member Posts: 487 Arc User
I couldn't find this question anywhere.

Can I have a holodeck instance and a tribble one logged in and playing at the same time?

Sometimes I want to test something out real quick, or compare, and I don't want to have to log out of holodeck.

I just haven't tested it because I don't want to risk an account ban.

Thanks!
LTS Since Beta (Jan 2010).
Post edited by phoenix841 on

Comments

  • neok182neok182 Member Posts: 551 Arc User
    edited October 2013
    You can. i did it yesterday so i could talk with my fleet and check out stuff on tribble. however, your running two copies of the game at the same time so unless you have a very powerful computer, expect issues. For me my framerate dropped from 60 to about 20.
    ACCESS DENIED
  • topsettopset Member Posts: 0 Arc User
    edited October 2013
    neok182 wrote: »
    You can. i did it yesterday so i could talk with my fleet and check out stuff on tribble. however, your running two copies of the game at the same time so unless you have a very powerful computer, expect issues. For me my framerate dropped from 60 to about 20.

    Just /renderscale 0.5 the tribble client if your computer is terrible.
    [SIGPIC][/SIGPIC]
    Kirk's Protege.
  • kamenriderzero1kamenriderzero1 Member Posts: 906 Arc User
    edited October 2013
    Or keep a fire extinguisher handy
    Everywhere I look, people are screaming about how bad Cryptic is.
    What's my position?
    That people should know what they're screaming about!
    (paraphrased from "The Newsroom)
  • phantomeightphantomeight Member Posts: 567 Bug Hunter
    edited October 2013
    Just for reference: A nVidia 560Ti 2GB card can run both clients at full settings (Windowed Maximized mode), at the same time at a resolution of 1680 x 1050

    Both clients generally consume about 600~700MB of video ram, so a 2GB card can swing it if you have it. A good idea is to go into advanced options and "Limit CPU usage when inactive." Then when you switch from one client to the other, they'll compete for less resources.
    join Date: Sep 2009 - I want my changeling lava lamp!
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited October 2013
    I did this without any problems during LoR test period. I can launch max 3 instances before my framerate really drops.
    I've a RC730 Samsung (6GB DDR3) running.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
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