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Fleet Credit Transers

superiorterransuperiorterran Member Posts: 48 Arc User
edited September 2013 in Fleet System and Holdings
I made an alt, and my main has 200K+ fleet credits that I want my alt to have. It no longer serves any purpose for my main account. If there's no way to send it over, this is something that I feel needs to be addressed soon. I spent hours and a good chunk of EC getting those credits on a main that turned out to be useless. I rejoined the same fleet on my alt, and it turns out everything is fully upgraded, and by the time anything comes up to earn fleet credits, people snatch them all up before I can contribute, leaving me with no way to earn my high level gear. Please fix this cryptic!
Post edited by superiorterran on

Comments

  • eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited September 2013
    Unlikely to happen.

    Can fleet doffs be transferred? If so, buy a bunch, give to other toon. Input into fleet projects to recoup FC there (albeit at a loss).
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    This is not something cryptic are ever likely to introduce. It'd be far too ease to exploit, and we all know how they feel about exploits.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited September 2013
    Nope. The best you can do is to buy the fleet doff boxes. Buy a ton of the common ones and transfer them to your other character, then contribute them to starbase projects.

    The boxes are bound, but, um, there are ways.
  • obertheromulanobertheromulan Member Posts: 0 Arc User
    edited September 2013
    This is not something cryptic are ever likely to introduce. It'd be far too ease to exploit, and we all know how they feel about exploits.

    Yeah they tell people to enjoy them while they last, then ban people talking about them.

    Anyway yeah buying DOFFS is the best you can do.
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  • psychoplattpsychoplatt Member Posts: 285 Arc User
    edited September 2013
    I made an alt, and my main has 200K+ fleet credits that I want my alt to have. It no longer serves any purpose for my main account.

    U're kidding, 200k fleetcredits is nearly nothing.
    nice u wasted so much time in your sig - i do not see it anyway :)
  • superiorterransuperiorterran Member Posts: 48 Arc User
    edited September 2013
    It might seem like nothing to you, but that's irrelevant. I still spent a long time in work and frustration getting them.
  • wesleycrasherwesleycrasher Member Posts: 117 Arc User
    edited September 2013
    The worst part about fleet credits is that the cap is set to 10 million, while the fleet mark cap is 1 billion. Seems like those two values were swapped a long time ago and never corrected. A damn shame, too, since I've had to blow millions of fleet credits on those stupid purple doff crates, lest they're lost to the ether when I make further fleet contributions.
    All the toys you can't afford.
  • jnohdjnohd Member Posts: 5 Arc User
    edited September 2013
    Buy purple DOff packs from your fleet, sell the ones that have high values on the exchange, grind down the others to white DOffs and sell those on the exchange. Move the EC to your Account Bank.

    That's really the only way I can think of to take advantage of FC on an alt...
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  • gawainviiigawainviii Member Posts: 328 Arc User
    edited September 2013
    Three things I can think of...

    First, stop thinking of your characters as a primary and alternate: this is an mmoRPG. Each character should be treated as a separate individual. Does the character of Sisco receive the benefits of Picard's hard work, despite both being played from Rick Berman's account?

    Second: If your fleet is maxed out and your alt can't contribute, perhaps the alt should join a different fleet and contribute to that new, smaller fleet's growth. After he's racked up all the credit he desires, he can return to the older, larger fleet--the credits will stay with the character.

    Third: Since the main is "useless"... maybe it would be worth the investment to trade Dil for Zen, buy a retrain token, and make him more useful.

    Complaining about a problem, does not, a solution, make.

    --Cheers,
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  • superiorterransuperiorterran Member Posts: 48 Arc User
    edited September 2013
    gawainviii wrote: »
    Three things I can think of...

    First, stop thinking of your characters as a primary and alternate: this is an mmoRPG. Each character should be treated as a separate individual. Does the character of Sisco receive the benefits of Picard's hard work, despite both being played from Rick Berman's account?

    Second: If your fleet is maxed out and your alt can't contribute, perhaps the alt should join a different fleet and contribute to that new, smaller fleet's growth. After he's racked up all the credit he desires, he can return to the older, larger fleet--the credits will stay with the character.

    Third: Since the main is "useless"... maybe it would be worth the investment to trade Dil for Zen, buy a retrain token, and make him more useful.

    Complaining about a problem, does not, a solution, make.

    --Cheers,

    I'm not asking for a handout from Cryptic, or even complaining, I'm sorry if I came off that way. I'm just asking for consistency. We're already allowed to give our other accounts EC, indirectly transfer dilithium, and unbound items, why not fleet credits and marks? If you couldn't transfer any resources to your other characters, I wouldn't see the big deal, but that's not the case.
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  • wolfpacknzwolfpacknz Member Posts: 783 Arc User
    edited September 2013
    This is not something cryptic are ever likely to introduce. It'd be far too ease to exploit, and we all know how they feel about exploits.

    Wouldn't be an exploit since you already earned fair and square them by contributing to fleet projects.
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    wolfpacknz wrote: »
    Wouldn't be an exploit since you already earned fair and square them by contributing to fleet projects.



    One of your toons has, the other hasn't.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



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  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited September 2013
    All currencies should be transferable within an account. Dil should be transferable via the account bank, too, not just by making an exchange listing that won't sell. And fleet credits, of course.

    But also marks of all kinds and Lobi, which should not be an inventory object in the first place.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    All currencies should be transferable within an account. Dil should be transferable via the account bank, too, not just by making an exchange listing that won't sell. And fleet credits, of course.

    But also marks of all kinds and Lobi, which should not be an inventory object in the first place.



    Why? I don't see why any of these should be transferable.

    I don't even see why EC really needs to be transferable. I'm glad it is, but it doesn't need to be.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • superiorterransuperiorterran Member Posts: 48 Arc User
    edited September 2013
    Why? I don't see why any of these should be transferable.

    I don't even see why EC really needs to be transferable. I'm glad it is, but it doesn't need to be.

    Nothing "needs" to be, but why shouldn't it be? My proposal wouldn't hurt game balance, it's not a loophole people could exploit to make the game unfair, it's a simple matter of having absolute authority over resources you've legitimately earned.
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    Nothing "needs" to be, but why shouldn't it be? My proposal wouldn't hurt game balance, it's not a loophole people could exploit to make the game unfair, it's a simple matter of having absolute authority over resources you've legitimately earned.



    I have to disagree. This could be very easily exploited. someone with several toons could funnel all their resources into a single toon and use said resources to kit it out with a large amount of high level gear. Also transferring fleet credits in particular would be extremely open to abuse. You could earn a large amount of credits with a toon in a low level fleet and transfer them to a another in a high level fleet and then without making a significant contribution (if any) to that fleet, clear out that fleets provisions.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • superiorterransuperiorterran Member Posts: 48 Arc User
    edited September 2013
    Cryptic, if you give me all my fleet credits now, that will be the end of it, I will not pursue you, but if you don't, I will find you, I will decloak, then I will alpha you.
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited September 2013
    You could earn a large amount of credits with a toon in a low level fleet and transfer them to a another in a high level fleet and then without making a significant contribution (if any) to that fleet, clear out that fleets provisions.
    Even without the involvement of multiple toons, this is practically SOP in large, finished or nearly-finished fleets where there are large quantities of unusable resources because nothing will ever consume them again, yet people still need to get some FC. We do this all the time, simply offering free stuff to smaller fleets to unload TRIBBLE our base will never eat again.
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