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I got a great idea. But there is a problem

waaagh951waaagh951 Member Posts: 89 Arc User
I have experience using the foundry and thought i try making a no combat mission that would work as shore leave. the idea sounded great. until i thought about a single objective and that you run around doing stuff.
simple said. i thought more about the single objective thing. and i have come to realise. it will be an exploit mission if i do that.
I can't figure out how to do this without either making it a exploit mission. or force poeple to do it as objectives in a certain order.
i really need help.
thanks in advance for any help.
and english is not my main laungege so sorry for any misspelling
Post edited by Unknown User on

Comments

  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited September 2013
    I don't think a single objective automatically makes it an exploit mission, but it means it will be unlikely to ever qualify for rewards.

    That said, you have a little wiggle room. For instance, you can set up a complete all objective to have multiple parallel lines of objectives. The player would have to complete all the objectives to go past the complete all, but they could do each line in any order. To create a complete all, drag a new objective on top of an existing objective.
  • waaagh951waaagh951 Member Posts: 89 Arc User
    edited September 2013
    My thanks. I give it a try. I got another mission i need to finnsih first.
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited September 2013
    Any example of what greendragoon is describing is my mission "The Galaxy's Fair". There's a bunch of stuf to do and some take one click, some take several and you can do them in any order.

    In fact it's a shore leave mission as well!
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    Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
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  • waaagh951waaagh951 Member Posts: 89 Arc User
    edited September 2013
    zorbane wrote: »
    Any example of what greendragoon is describing is my mission "The Galaxy's Fair". There's a bunch of stuf to do and some take one click, some take several and you can do them in any order.

    In fact it's a shore leave mission as well!

    i try it tomorrow then. got a bit of work to do today. and thanks. all of your poeple are amazing for the help
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited September 2013
    you can also block access to the exit point

    Have it set up so that you have to end in a single point, but that this place is blocked by multiple barriers until components are complete or something

    though thats basicly the same as having the complete all, but would mean you can have unmarked objectives if you want them
    solar_approach_by_chaos_sandwhich-d74kjft.png


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  • kirksplatkirksplat Member Posts: 0 Arc User
    edited September 2013
    You can also set the objective to be a reach marker. Block the reach marker with invis walls. Set the invis walls to disappear via the death of targs. Put the targs on a very long patrol, where they eventually get to a hostile mob and then die after walking around for 20 minutes.

    Thus, you lock players on your map until the timer is up, unless they can find and kill the targs by themselves.
    [SIGPIC][/SIGPIC]
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited September 2013
    zorbane wrote: »
    Any example of what greendragoon is describing is my mission "The Galaxy's Fair". There's a bunch of stuf to do and some take one click, some take several and you can do them in any order.

    In fact it's a shore leave mission as well!
    Played this one a while back. Thoroughly enjoyable and very funny. Challenging as well. Good template for the OP to follow.
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  • lincolninspacelincolninspace Member Posts: 1,843 Arc User
    edited September 2013
    Played this one a while back. Thoroughly enjoyable and very funny. Challenging as well. Good template for the OP to follow.

    Agreed. Another popular mission is Romulan zoo. I if it is not your intention to create an exploit I wouldn't worry about it.
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