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Suggestion: Need a method to unbind gear

glassguitarglassguitar Member Posts: 427 Arc User
I'm that guy, constantly upgrading gear on the way to completion. As a result aI have hordes of very nice gear that is outdated (for me) ... I would LOVE to be able to give it away to my fleetmates and friends but it's of bound to character of course.

Even if I have to spend zen to get it, I would like a way to unbind gear so others can benefit from my collection.
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Comments

  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited September 2013
    I feel the same way about the JHAS I have on my engineer. I don't really use it. I would love to unbind/re-box it and put on exchange and let someone else get some use out of it.
    Sometimes I think I play STO just to have something to complain about on the forums.
  • dkshadow9498dkshadow9498 Member Posts: 0 Arc User
    edited September 2013
    To be fair, the reason they have binding in teh first place, is so people don't flood the market, and drive prices down.

    HOWEVER, that said... I don't see any reason why they couldn't make items "Bind To Fleet" or something similar, so that they can be freely traded to fleetmates who may need it, and you don't flood the Exchange with them.
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  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2013
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  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited September 2013
    If the problem is flooding the market, all it would take would be a system than once the item had been used it could not be marketed. You could give it, put it on another of you characters, etc, but not on the market.
    Or even if you could put it on the market (to avoid direct trade exploit) perhaps they could add a "bind to value". Say you have a MACO shield valued at 100.000 EC. If you already used it, the value would bind the item, so even if you wanted to sell it you could not set the price higher than it's specific value.
    Sure, it would require some work.



    EDIT: Forget number two. It would flood the maket just the same. It would have to be a "can not be marketed" thing
  • aarons9aarons9 Member Posts: 961
    edited September 2013
    it has nothing to do with flooding the market..
    if items were unbound then you would only need one.. you could switch them around.

    since some items costs money.. they want to you to spend more to get more then one.
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  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited September 2013
    To be fair, the reason they have binding in teh first place, is so people don't flood the market, and drive prices down.

    No, the reason is simply PWE greed. 'Bound' stuff makes it so people need to buy more (instead of getting the 'old' gear from someone who doesn't need it any more). It has nothing to do with prices going down. Look at EvE Online: it has a fulll free market: no 'bound' sh*t. And prices, as always, are determined by supply and demand.
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  • askrayaskray Member Posts: 3,329 Arc User
    edited September 2013
    meimeitoo wrote: »
    No, the reason is simply PWE greed. 'Bound' stuff makes it so people need to buy more (instead of getting the 'old' gear from someone who doesn't need it any more). It has nothing to do with prices going down. Look at EvE Online: it has a fulll free market: no 'bound' sh*t. And prices, as always, are determined by supply and demand.

    Yes because no MMO ever had bound on equip/pickup items in the history of online gaming It's all PWE's fault. :rolleyes:
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  • dkshadow9498dkshadow9498 Member Posts: 0 Arc User
    edited September 2013
    Oh I am aware of the time-sink, but overall it still has to do with the economy, look at most other MMO's, most items are still "bound" so that they can't be traded or sold, but more and more you see items that are "bound to account" meaning they can still be traded between characters.

    I'm not saying you're wrong that it's about the time-sink, I am just saying that it's only part of the equation.

    Zen store items on the otherhand are a different story as well, it's likely you'll never see Zen ships or equipment be tradable. Nor do I think you'll ever see Reputation items be tradable. But normal items, even purples... could be tradable.
    VADM William "Darkshadow" Shadow | Join Date: Apr 2009 |
    USS Immortal NX-93608-F (Oddyssey Tactical Cruiser)
    VADM Rogueshadow IRW Kirino Kosaka (Valdore Retrofit)
    LT General Morbo IKS Karac (Bortasqu War Cruiser)
    LT General Posu IKS Saya Takagi (Chel Grett Warship)
  • dkshadow9498dkshadow9498 Member Posts: 0 Arc User
    edited September 2013
    If the problem is flooding the market, all it would take would be a system than once the item had been used it could not be marketed. You could give it, put it on another of you characters, etc, but not on the market.
    Or even if you could put it on the market (to avoid direct trade exploit) perhaps they could add a "bind to value". Say you have a MACO shield valued at 100.000 EC. If you already used it, the value would bind the item, so even if you wanted to sell it you could not set the price higher than it's specific value.
    Sure, it would require some work.



    EDIT: Forget number two. It would flood the maket just the same. It would have to be a "can not be marketed" thing

    You could do like some games do (EQ2 for example) that mark items No-Value.
    VADM William "Darkshadow" Shadow | Join Date: Apr 2009 |
    USS Immortal NX-93608-F (Oddyssey Tactical Cruiser)
    VADM Rogueshadow IRW Kirino Kosaka (Valdore Retrofit)
    LT General Morbo IKS Karac (Bortasqu War Cruiser)
    LT General Posu IKS Saya Takagi (Chel Grett Warship)
  • humblesheephumblesheep Member Posts: 423 Arc User
    edited September 2013
    How about a modest zen cost to unbind items?

    It could even be: a small cost to change to Bound to Account, a medium cost to change to Bound to Fleet and full cost to change to Unbound.

    Cryptic gets the money it wants and we get to move items about - everyone wins.
  • binebanebinebane Member Posts: 557 Arc User
    edited September 2013
    I'm that guy, constantly upgrading gear on the way to completion. As a result aI have hordes of very nice gear that is outdated (for me) ... I would LOVE to be able to give it away to my fleetmates and friends but it's of bound to character of course.

    Even if I have to spend zen to get it, I would like a way to unbind gear so others can benefit from my collection.
    unbind token 250 for green 350 for blue 500 for purple.
    bind on pickup could not bi unbind.
  • corelogikcorelogik Member Posts: 1,039 Arc User
    edited September 2013
    I'd be happy if we just had Bind on Equip and not on pick up. Things bind to control prices, supply etc,... if they bind, then you have to buy it each time,... it's a money sink,...
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  • chainfallchainfall Member Posts: 258 Arc User
    edited September 2013
    I just want Bound to Account to mean what it says and not just be a misspelling of Bind to Character.
    ~Megamind@Sobekeus
  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    All the drop items can be set to bind to account and be tradeable between characters and it would be better than it is now. I can understand lobi, zen, rep gear, and unique mission rewards being character bound but the normal junk drops not so much. many MMO's dont bind the junk drops even if you equip so i dont see an issue here.
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  • ehraehra Member Posts: 0 Arc User
    edited September 2013
    meimeitoo wrote: »
    No, the reason is simply PWE greed. 'Bound' stuff makes it so people need to buy more (instead of getting the 'old' gear from someone who doesn't need it any more). It has nothing to do with prices going down.

    Are you suggesting that loot in this game didn't bind before PWE got involved?
    Look at EvE Online: it has a fulll free market: no 'bound' sh*t. And prices, as always, are determined by supply and demand.

    EVE also allows you to loot items from defeated players, and ships are permanently lost on destruction. Not quite an equal comparison.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited September 2013
    meimeitoo wrote: »
    No, the reason is simply PWE greed. 'Bound' stuff makes it so people need to buy more (instead of getting the 'old' gear from someone who doesn't need it any more). It has nothing to do with prices going down. Look at EvE Online: it has a fulll free market: no 'bound' sh*t. And prices, as always, are determined by supply and demand.

    Apples and Oranges, If I blow you up in EVE you lose your ship, so there is no need to bind anything, compared here where you can blow up 1,000 times and nothing happens but a bruise ego.


    Also, I don't recall PWE inventing Bind on Pick up concept, or owning Cryptic in 2010???

    Unless they have a time Machine and went back and invited the MMORPG and took over all companies. OMG!!!! I'm IN A ALTERNATE REALITY!!!!! :eek:
    GwaoHAD.png
  • darkdog13darkdog13 Member Posts: 209 Arc User
    edited September 2013
    I would love if they made more bind to account items instead of Bind to Character. Would make mk x rep sets more worthwhile as it is paying 50k dilithium for a mk x set is pure waste but if i could simply move it to a new alt everytime it would be worth it.
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