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Colony buildings missing geometry

drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
Most of the buildings labeled "Colony" in the editor have some problems in the 3D preview window and the 2D editor. When selecting the buildings in the list, the 3D preview that comes up shows doors, canopies, canopy poles and some lights, but that's it. The walls and roof are gone. When you place one on a map, all you get is the movement and rotation node. The top-down geometry doesn't appear like most buildings. However when you hit preview and look at the things in-game they appear normal.
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Post edited by baddmoonrizin on

Comments

  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited August 2013
    Oh yeah, that issue irritated the
    out of me when I was making Diplomacy in the Gamma Quadrant. Most of the buildings used for the surface of Zelatta have this issue. It's just the preview/minimap though. The buildings look fine in the actual mission.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited August 2013
    This is a known issue, but thanks for the report in any case.
    STO QA Team
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited August 2013
    No worries m8. I don't really use those buildings much so I wasn't sure how long the bug had been around.
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This discussion has been closed.