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I am so pissed off (Re: collecting loot at the end of a STF)

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Comments

  • tekehdtekehd Member Posts: 2,032 Arc User
    edited August 2013
    valid but irrelevant.
    First rule: People are stupid.



    proper design prevents these kind of things!
    maybe you should rethink the meaning of the word fool-proof!

    proper design is foolproof or at least strife's to be!

    Anything that claims to be foolproof has just not been presented to the right fool yet.
  • elessymelessym Member Posts: 0 Arc User
    edited August 2013
    First rule: People are stupid.


    No need to speak in abstract terms - you're the one who pushed the wrong button and had to rage about it.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited August 2013
    elessym wrote: »
    No need to speak in abstract terms - you're the one who pushed the wrong button and had to rage about it.

    There was nothing abstract about it. (That's what he doesn't get) :D
  • mistressbenihimemistressbenihime Member Posts: 224 Arc User
    edited August 2013
    elessym wrote: »
    No need to speak in abstract terms - you're the one who pushed the wrong button and had to rage about it.

    I would be the first to admit i made a mistake(did something stupid).
    after you do something like that you go over your options of how to react to it and pick the best one. in this case: let cryptic know there still is a serious flaw in their game(really its the best one)
    so this topic is really about the mistake thing cryptic made....

    allowing that button to exist in the first place!
    so what is cryptic's best option? imho removing the pop-up entirely. but its up to cryptic to decide whats best. (doing noting is just the worst).
    is crypic aware of the problem? the GMs being contacted about this regularly and post such as this one on the forum mean they have had plenty of indications it existed.
    worse however is that all their newer content auto-loot's the rewards suggesting that they are aware of the problem. because they designing their new content to prevent it from happening. (thank you for at least that cryptic)

    so why if they are aware of it didn't they fix the original problem? it seems they need more motivation to do so....

    (i am not saying people at cryptic are stupid but this issue isn't being handled smartly....)
    THE NEW CRAFTING SYSTEM IS TERRA-BAD
    First of all it's not even a crafting system! It's just a dumb game system that's nothing more than a glorified slots machine.
    second the "special items" you hope will be the saving the saving grace are messed up to.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited August 2013
    I have never forgot my loot, but that doesn't change the fact that it is poor design. In the study of human error reduction the conflict between the typical interaction and the leave map is a real problem. It should be resolved where the leave map requires a mouse click and the loot takes the key board input. At least there should be proper sequencing.

    Like I said, I don't ever miss my loot, but it should be improved. There are more rational posts than the OP on the topic though. Don't kill the message just because of the messenger. :D
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • jetwtfjetwtf Member Posts: 1,207
    edited August 2013
    First rule of thumb for me is never exit without collecting all loot and get my rewards. did an exit to sector once after a mission completed and the journal reset to start the mission even though the exit warning/confirmation stated i had completed all my objectives and its safe to leave. So until i get my rewards and collect any extra loot i dont leave.

    Op is right that the system is messed up, if theres a reward for completing that should be the pop up. collect reward and a big OK button. and that needs to be for every mission or event from story missions to ESTF's and everything in between. All nees to be the same exact one. having it pop up telling you to collect the reward prevents issues like leaving without collecting the reward in events like Mine trap or estf's and would require a special kind of fool to make it not foolproof, and that fool deserves his fate.:P
    Join Date: Nobody cares.
    "I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited August 2013
    Rule #1: Read the fine print. Lesson learned. Moving on.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    I've forgotten loot before. It sucks. Then you learn and don't do it again.

    Whoever said this game needs more consistency has nailed the root of a major problem STO has. Some cutscenes can be skipped; most can't. Some fleet stores can be accessed with a map invite, the shipyard can't. Some loot goes straight into your inventory, some doesn't.

    This is really something Cryptic needs to work on.
  • aelrhianaaelrhiana Member Posts: 285 Arc User
    edited August 2013
    How is it exactly "flashing in your face?" It sits at the top of the screen and, unless you're playing the game on a very small monitor...I don't see the issue. The "take items" list is to the right of the screen, at least for me. Unless, for some reason your list is appearing at the top and over the button itself...I really don't see the issue.
    [SIGPIC][/SIGPIC]
  • fovrelfovrel Member Posts: 1,448 Arc User
    edited August 2013
    OP has a point. It happened to me several times. Not in STF's though, you have to pick up your reward from a chest. It happened to me sevral times in normal missions. To collect loot you have to activate a button. For me that is the v button, but sometimes I press it , well, suddenly another screen pops up with a message, we have finished all our task here captain and are ready to warp out, bam, and I am a million light years away.

    It would be nice to be able to assign a special key for picking up loot. It would also nice to have a non picked up loot after the mission, or that we can warp back in.
  • saekiithsaekiith Member Posts: 534 Arc User
    edited August 2013
    It seems all problems boil down to "Lack of Patience"...

    All has to be "Click Click Click", "Awwyiss saved another 2 seconds!"
    Selor Andaram Ephelion Kiith
  • aarons9aarons9 Member Posts: 961
    edited August 2013
    I've forgotten loot before. It sucks. Then you learn and don't do it again.

    Whoever said this game needs more consistency has nailed the root of a major problem STO has. Some cutscenes can be skipped; most can't. Some fleet stores can be accessed with a map invite, the shipyard can't. Some loot goes straight into your inventory, some doesn't.

    This is really something Cryptic needs to work on.

    the problem with the shipyard is it can be accessed anywhere..


    you dont have to go to the SB to buy a fleet ship..
    [12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
    [12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    I just finished a STF and left before collecting my loot. I realized it just as i clicked leave map now button.

    WHY IS THE LEAVE MAP BUTTON FLASHING IN MY FACE WHILE I AM DOING THE WHOLE THING JUST FOR THE LOOT!!!

    I stopped reading further. You simply need to take personal responsibility: YOU are the one who forgot to take your loot, blame YOURSELF.

    When doing the whole rep, I remember my first CCE, and the first 2 runs I had forgotten to take my loot (with the marks) as well. And this was because I was used to running Azure Nebula. which just gives you the marks automagically. I simply LOL-ed at myself, and afterwards made sure not to forget any more. So, at best, the game could use some consistency when it comes to handing out marks, but Elite STFs have always dropped their loot in a pink bag, for you to pick up.

    Also, for someone who claims to be in it for the loot, you'd think you'd know the drill by now.
    3lsZz0w.jpg
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2013
    aelrhiana wrote: »
    How is it exactly "flashing in your face?" It sits at the top of the screen and, unless you're playing the game on a very small monitor...I don't see the issue.

    You don't see the issue, because there is none.

    No offfence, but the OP's entire argument is dripping with lack of personal responsibility, and lack of personal restraint. It's like saying "The sign on the car just said 'Buy me!' So, I had to do it." Just because there's a button popping up, for you to click on when you're done there, doesn't mean you have to click it immediately.
    3lsZz0w.jpg
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited August 2013
    aelrhiana wrote: »
    How is it exactly "flashing in your face?" It sits at the top of the screen and, unless you're playing the game on a very small monitor...I don't see the issue. The "take items" list is to the right of the screen, at least for me. Unless, for some reason your list is appearing at the top and over the button itself...I really don't see the issue.

    Play a ground mission like Infected: Manus the boss is killed before you can claim item you get a random disconnect. Get back in your at start location and can't get to your loot in time.

    Multiple times in the past I have lost out on rewards because of something like that.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited August 2013
    Play a ground mission like Infected: Manus the boss is killed before you can claim item you get a random disconnect. Get back in your at start location and can't get to your loot in time.

    Multiple times in the past I have lost out on rewards because of something like that.
    What does a random disconnect have to do with an Exit button flashing in your face? :)
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited August 2013
    It happens come on man chill
    JtaDmwW.png
  • yuz777yuz777 Member Posts: 0 Arc User
    edited August 2013
    Bad design is just a standard feature here, just adapt and move on.

    If someday they fix bad designs, 50% of game complexity will be removed as well. :D
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2013
    how many times have you just clicked a button on a pop-up without really reading it? (not just in STO but in general)

    people who use computers a lot tent to just click a button on a pop-up to get on whit the thing they are doing without that annoying pop-up in their face.
    the pop-up may tell you to pick up your items but mostly you will want to push the button that gets it out of your face, sadly the only button on it forces you to leave the map.
    all the wile the loot button(the button you really want to push) is far less visible on the screen. its smaller and in a spot that attracts less attention.

    in the end the wrong button is in your face!

    There's a simple button called F. It picks up all loot. You don't need to press the button take loot..
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • darthwoodarthwoo Member Posts: 371 Arc User
    edited August 2013
    ashkrik23 wrote: »
    There's a simple button called F. It picks up all loot. You don't need to press the button take loot..

    A little off topic, but hitting F can cause problems in some other cases. Take Big Dig for example, where oftentimes people will be running around like mad after the boss is defeated in order to get some last few plants scanned before they're booted from the map. After clearing out a bunch of Romulans that, according to the messages, should already have all departed, they run up to a plant to scan it, and unthinkingly hit F to scan it as they would during the earlier part of the match. Only problem...now Beam Back to Camp is the default F action. So now they've screwed themselves out of their plant scans for the daily and will have to wait a half hour to try again. Lovely.
  • highteehightee Member Posts: 0 Arc User
    edited August 2013
    Mistakes happen OP, it sucks but its part of life. Your pissed, fair enough, ask for a fix or do like the rest of us, learn from said mistake :)

    Wish you the best of luck to get a fix or adjustment to the current system, I've forgot to loot a few times myself, I laughed at my impatience, ignorance, etc and moved on.

    Some people cannot :)
    [SIGPIC][/SIGPIC]
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    aarons9 wrote: »
    the problem with the shipyard is it can be accessed anywhere..


    you dont have to go to the SB to buy a fleet ship..

    Yeah, I know the why. It's still an inconsistent behavior.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited August 2013
    you click the leave map now button and realize you made a mistake only a second later and there is no way of going back and fixing it. at that point your dilithium and mark are gone for good.

    1.) I did that before ONCE.
    2.) Read before you click something. Take a breath. Take a second, it ain't gonna kill ya.
    hightee wrote: »
    ... Your pissed, ...

    You just gotta live w/ it. Just like I have to live with the multitude of wrong use of 'your' posters. ;)
    Sometimes I think I play STO just to have something to complain about on the forums.
  • warrtyrantwarrtyrant Member Posts: 1 Arc User
    edited August 2013
    vestereng wrote: »
    Poor design just like when you play ground and you get messages spamming you while playing and interrupt or mess up your movement.

    Just like in sector space when you autopilot to somewhere and the game asks if you want to head into a nebula.

    The only defense of it is we got 3000 other things that need fixing first and you can't sell bugfixing in a lockbox or in the c-store so yeah "it could be worse..." and probably will be :D

    lol I so hate that :(
  • binebanebinebane Member Posts: 557 Arc User
    edited August 2013
    WHY IS THE LEAVE MAP BUTTON FLASHING IN MY FACE WHILE I AM DOING THE WHOLE THING JUST FOR THE LOOT!!!
    i never for get loot in stf, but those buttons are annoying. sometimes im just looking my doffs inventory and im traveling near planet when patrol button suenly pops up. and yes in the exact moment and place where i click. so here i go in patrol...
  • tangolighttangolight Member Posts: 777 Arc User
    edited August 2013
    yuz777 wrote: »
    Bad design is just a standard feature here, just adapt and move on.

    If someday they fix bad designs, 50% of game complexity will be removed as well. :D

    Except they did design it so that you didn't have to pick up loot. And people complained because it felt like they weren't getting rewarded if they weren't actually looting stuff themselves, so they added it back in.
  • chris919ukchris919uk Member Posts: 189 Arc User
    edited August 2013
    Well OP if it makes you feel any better I did the same thing once. Once only mind you.

    From now on remember the following.

    1. Ignore annoying pop up message. Tell Tovan or whichever boff pops up to go away.
    2. Collect swag bag of Omega marks and Dilithium with optional Borg processors.
    3. Fly around the area and harvest up anything that mindless fools have left behind in their hurry to queue for the next STF.
    4. Collect mandatory 100 Zen reward for not going AFK in a PUG match. (not yet implemented by the devs, but working as intended) :P
    5. Depart.
    6. Remember to repair damage if your ship went boom in an elite STF.

    Think that covers everything. :D
    [SIGPIC][/SIGPIC]
    "You have not experienced Shakespeare until you have read him in the original Klingon, taH pagh, taH be"
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  • jetwtfjetwtf Member Posts: 1,207
    edited August 2013
    The best solution is not auto loot but have the same pop up that we all had in every story mission or system patrol except we dont need to click the square icon to the right of the title in the journal. Once the mission completes it should pop up with a congratulations text and a list of rewards and the button being collect rewards. This way at the end of every event you can review the reward and you know you collected it because hitting the button is the only way to remove the pop up window. never should exit be the first message you recieve even in story missions, reward first then exit.
    Join Date: Nobody cares.
    "I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
  • leighandrew12leighandrew12 Member Posts: 86 Arc User
    edited August 2013
    A long time ago before the reputation system, before fleet marks and Mine Trap there were STF's, but these STF's were nothing like they were now. There were no PVE queues back then and you just had to sit in sector space asking people in zone chat whether they would join your team in order to do the STF. There was no end of game loot, except the borg set which you had to claim via the mission journal, and dilithium. Then they decided to add them to a PVE queue in order to make it easier for people and added a store on DS9 that people could choose their own rewards with the new Neural Processor drops (like marks), end of game loot was automatic. Not long after they decided to change how people received their marks, players were complaining about loot farmers who would just sit at the spawn point all STF and would automatically be credited with all the rewards, so they made it so you had to actually move to the middle of the map in order to get your loot, so you couldn't afk.
    [SIGPIC][/SIGPIC]

    Exposing fakes since 2374
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