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TR-116A Rifle - Sniper Rifle

locutasof1locutasof1 Member Posts: 0 Arc User
edited August 2013 in Federation Discussion
is it possible to still get this weapon any where thanks
Post edited by locutasof1 on
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Comments

  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    Go back in time 3.5 years and buy a boxed copy of the game from Target. That's how I got my TR-116. It's a cool, unique weapon, but the damage is Mk II and non-scaling, so it's essentially a vanity item.

    I've repeatedly asked developers for a level-scaling version and been told directly that it'll never happen. Impossible to balance, they say.

    That was a year or so ago, though, and I really think it's time to reconsider. This thing is begging to become Omega Rep's flamethrower.
  • otakuboytotakuboyt Member Posts: 2 Arc User
    edited August 2013
    Agreed needs to be an omega faction weapon.
    [SIGPIC][/SIGPIC]
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited August 2013
    I think Target is still selling that box set online for like $7 bucks.
    STO Member since February 2009.
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  • f9thaceshighf9thaceshigh Member Posts: 1 Arc User
    edited August 2013
    supposedly, that's why cryptic can't release it, because Target still has it on their website
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    daveyny wrote: »
    I think Target is still selling that box set online for like $7 bucks.

    It's worth a shot but I sincerely doubt copies of the game from Target still have working codes for the rifle.
  • questeriusquesterius Member Posts: 8,481 Arc User
    edited August 2013
    The question that remains is: Is this weapon, other than being a gimmick, really worth using?
    Let's face it, it has horrible damage potential and with the newer weapons from various reputations and C-store it has been completely outclassed.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • seannewboyseannewboy Member Posts: 667 Arc User
    edited August 2013
    Previously people discussing this weapon say it is nice for the lower levels, but ends up behind the curve later on.
    New home of the Romulan Republic.
    I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
    I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
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  • cuatelacuatela Member Posts: 296 Arc User
    edited August 2013
    daveyny wrote: »
    I think Target is still selling that box set online for like $7 bucks.

    Last I heard, the boxed copy Target is currently selling is not the "preorder bonus" version with the TR-116, but a generic boxed copy.


    As for the TR-116 itself, I've heard the reason as more balance-related, since the TR-116 is the only weapon in game that can shoot through walls (and therefore bypass the entry restrictions in ground STF's). It's also the only kinetic weapon with a long range on it (rather than being melee).

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  • inkrunnerinkrunner Member Posts: 407 Arc User
    edited August 2013
    This thing is begging to become Omega Rep's flamethrower.

    Star Trek Online's very own I-Mod!

    I second the motion to make it the OMEGA version of the Flamethrower.

    Provided it gets a Mk 12 version, of course.
    2iBFtmg.png
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2013
    questerius wrote: »
    The question that remains is: Is this weapon, other than being a gimmick, really worth using?
    Let's face it, it has horrible damage potential and with the newer weapons from various reputations and C-store it has been completely outclassed.


    If the stats are adjusted for higher levels (Marks X through XII), the yes. It would be a worthwhile weapon to use. Especially against the Borg.


    I'm all for it being a scaling C-Store item or Omega Rep weapon.
  • similonsimilon Member Posts: 0 Arc User
    edited August 2013
    afaik, the only thing it's particularly good for is guaranteeing you the option in KAGE, by letting you kill the majority of the enemies before the timer starts.
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  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    AIR the "balance" issue was for ground pvp, which would essentially become impossible if a level-scaling TR-116 were introduced.

    If you know your opponent's name, you can type (or laughably macro) the /target {name} command and then pop them from across the map. With enough tac buffs, even the Mk II -116A can be quite effective, it's just so rare as to not cause an issue.

    I don't even care if they call the Mk XII version a TR-116B and take the non-LOS part off.
  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited August 2013
    skollulfr wrote: »
    lol, in comparison to ******g pulsewave ohk's & knockback spam this gun is nothing...
    moderate general damage offset by kinetic armor & shield penn blocked by reroute power to shield knocking it down to 10% of normal damage and you have a framework for the tr.

    though tbh, when the implementation of "sniper rifle" is some plinky thing with only 40% range advantage over grenades... "lol"

    Shooting people through walls and stuff isn't quite the same as running up close to them to be most effective.
    Can't have a honest conversation because of a white knight with power
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited August 2013
    TBH in its current form a really good ground player won't be hurt by this weapon. Most likely what will happen since there aren't many people who play these days that actually have access to this weapon that it will one day become a rep item or sold in the c-store. From a lot of posts I've read though it seems like a collection of newer players that do not understand ground combat.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited August 2013
    I would pay decent RL cash for a Tr-116a. Combined with a good fleet armor or the Chrono armor on a Tac it is STILL more than serviceable.
  • tlamstriketlamstrike Member Posts: 0 Arc User
    edited August 2013
    cuatela wrote: »
    As for the TR-116 itself, I've heard the reason as more balance-related, since the TR-116 is the only weapon in game that can shoot through walls (and therefore bypass the entry restrictions in ground STF's).
    Quantum Mortars can shoot though walls, using pets to aggro the enemy allows the mortars to start firing. I've seen this kill the 1st groups of Borg in IGE.
    My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug. :D
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  • havokreignhavokreign Member Posts: 0 Arc User
    edited August 2013
    Boom Headshot

    ?
  • baudlbaudl Member Posts: 4,060 Arc User
    edited August 2013
    hey, maybe that gun becomes available during the next week!?
    Go pro or go home
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  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited August 2013
    I've taken to calling this weapon the "Charlton Heston". ;)

    If you zoom in close enough while firing one of these (and your graphic detail settings are high enough), you can even see - and hear - the spent shell casings flying out.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited August 2013
    I've taken to calling this weapon the "Charlton Heston". ;)

    If you zoom in close enough while firing one of these (and your graphic detail settings are high enough), you can even see - and hear - the spent shell casings flying out.

    The shell casings are little physics objects that fly out and bounce around. You can cover the floor with them. It's a neat effect that they copied for the KHG/Adapted MACO pulsewave's grenade launcher.
  • red01999red01999 Member Posts: 0 Arc User
    edited August 2013
    I cashed in the Star Trek Collector's Edition a few days ago and got my red matter capacitor and TNG uniforms just fine. I would be surprised if the rifle is any different.

    Also, I know of one unique use for it, or at least it's what I've been told - apparently in Into The Hive ground, you can hit the Queen from behind the forcefield you're dumped in if you respawn after being KO'd. Don't know if the damage makes it worthwhile or not, but it sounds plausible to me, at least if there are still others there pounding on her.
  • kapla1755kapla1755 Member Posts: 1,249
    edited August 2013
    baudl wrote: »
    hey, maybe that gun becomes available during the next week!?

    Don't go getting my hopes up now :D its one of the few items for new alts that would be full along with:

    Radiometric Converter
    http://sto.gamepedia.com/Console_-_Engineering_-_Radiometric_Converter

    Multi-spatial Personal Shield
    http://sto.gamepedia.com/Multi-spatial_Personal_Shield

    Neodymium Deflector Array

    http://sto.gamepedia.com/Neodymium_Deflector_Array

    Chromodynamic Armor
    http://sto.gamepedia.com/Chromodynamic_Armor


    btw anyone know how you post a page link then change the name of link so it shows text you want intead of the www..... (old person here :P)
    [SIGPIC][/SIGPIC]
  • f9thaceshighf9thaceshigh Member Posts: 1 Arc User
    edited August 2013
    actually, this forums code makes that really easy. When you post a link on the forum, it prints something like http://www.google.com[ /url] in your post (I added some spaces to break the code so you can see it). The first URL, after the equal sign, is where the link is pointed to. The second one, between the markers is what is printed in your post. So all you have to do is change the second one to whatever text you want it to display.

    http://www.google.com

    becomes:

    whatever

    and it still points to the correct URL.

    Note to mods, I'm not advertising google or anything, I'm just explaining to this guy how linking works.



    Back on topic, I thought they nerfed the non-line of sight thing after people figured out you could use them to beat bosses through forcefields in the STFs.
  • kapla1755kapla1755 Member Posts: 1,249
    edited August 2013
    TYVM I always wondered about that


    cool beans :D
    [SIGPIC][/SIGPIC]
  • similonsimilon Member Posts: 0 Arc User
    edited August 2013
    kapla1755 wrote: »

    I would love for all of those (And the TR-116A) to become available, Perhaps as some "Super-expensive-make-up-for-all-the-legal-costs-from-kinda-ruining-the-exclusive-nature-of-exclusive-items-bundle-of-death" Of course, many of them would need leveling to encourage people to actually spend lots of money on this "super-Expensive...Bundle-of-death".

    That aside, that Radiometric Converter looks awesome! Why have I never heard of it?

    Edit: Oh, and that funky Turret Thing that makes you immune to heavy torpedoes and hanger craft! Can't forget that beast. Plus the Satellite Turret, Redmatter Capacitor... And anything else I've missed
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  • lianthelialianthelia Member Posts: 7,882 Arc User
    edited August 2013
    skollulfr wrote: »
    no. because berping up to them so close that you are clipping through them is what rpg players call leet skillz.

    its just bad game design.
    pulsewave ohk
    or
    sword knockback spam

    or
    go home,

    is a big flag of "look at this broken pile of herp derp thats been done wrong.

    and isnt remotely balanced in anyway except to punnish those not using blatant exploits.

    Except if someone comes charging at you like a Rhino you can run from them, see them, and try to avoid them. There is no avoiding a gun that shoots through everything, I mean how can you even get distance from them if you don't even know where they are?
    Can't have a honest conversation because of a white knight with power
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited August 2013
    lianthelia wrote: »
    Except if someone comes charging at you like a Rhino you can run from them, see them, and try to avoid them. There is no avoiding a gun that shoots through everything, I mean how can you even get distance from them if you don't even know where they are?


    The solution is simple. Remove the micro-transporter from the weapon.


    Hawk it to potential users (players) as a 25th Century take on the old-school assault and battle rifles of old Earth, as opposed to an over-specialized sniper system. Hell, make it a straight up sniper rifle without the fancy gadgets, for that matter. Market it as an anti-Borg weapon system, since the Borg (in the past, at least) have difficulty adapting to "primitive" forms of attacks.
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