Currently the combat log is a bit hard to read, because it does not list when the player moves to a new map. This makes it difficult to decide when an encounter begins and when it ends.
Maybe you could add a new event to the log everytime the player moves to a new map?
It would make reading the combat log much easier if we knew on which map we were at a certain point in time instead of having to guess based on enemy names and extended periods of time without combat events.
It feels like this should be only a tiny bit of work for you (you already announce zone changes related to their respective chat channels in the chat box, so simply outputting this to the log shouldn't be too hard), but it could greatly enhance the combatlog experience.
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