test content
What is the Arc Client?
Install Arc

costumes in foundry

Okay, I'm sure this has been discussed a hundred times by now but forgive my Foundry newbness. If I have two separate foundry projects, is it possible to move custom costumes from one to the other? For instance, if making a sequel to your project, can you transfer the main characters over or do you have to re-create them? Thanks for any help and I apologize if this has been brought up before.
[SIGPIC][/SIGPIC]
"The time has come to see the world as it is." - Captain James T. Kirk
Twitter - @SDVargo
Post edited by maninblack017 on

Comments

  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited August 2013
    We used to be able to do this using the Costume Import feature (which allowed you to save a costume to your computer and then import it into another project) but the feature was removed in Legacy of Romulus because it had bugs. Until/unless they bring it back, you'll have to recreate the costume manually.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited August 2013
    There's also the approach of screenshotting the sliders and other settings.

    BEHOLD: http://marhawkman.deviantart.com/gallery/40119304

    MWAHAHAAH!!!!

    Ok, several are out of date, and some of them use costume options you can't do in Foundry, but.... it's the concept that I'm here to demonstrate.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited August 2013
    Yet another thing you can do is Import Project, which basically duplicates your entire mission. You then dismantle the storyboard and delete unwanted maps and costumes, leaving only the ones you want to reuse.

    Better still, if you're planning a multi-mission series you can create a "template" mission with no storyboard at all, just a bunch of maps and costumes, then import your template multiple times to create identical projects, which you would then develop individually into each mission.
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited August 2013
    Yet another thing you can do is Import Project, which basically duplicates your entire mission. You then dismantle the storyboard and delete unwanted maps and costumes, leaving only the ones you want to reuse.

    Better still, if you're planning a multi-mission series you can create a "template" mission with no storyboard at all, just a bunch of maps and costumes, then import your template multiple times to create identical projects, which you would then develop individually into each mission.

    Before the costume import was pulled, I imported every costume I could think of into a template mission. As a result, I have a couple costumes you can't get anymore.
  • maninblack017maninblack017 Member Posts: 152 Arc User
    edited August 2013
    Wow. Great info guys! Thank you. Its unbelievably helpful to be able to come onto the forums and ask questions and receive answers from all of you. I really appreciate it.
    [SIGPIC][/SIGPIC]
    "The time has come to see the world as it is." - Captain James T. Kirk
    Twitter - @SDVargo
Sign In or Register to comment.