Are there going to be Fleet versions of all the Zen ship weapons types. like the Quad phaser cannons, and Wide angle quantum torpedo launders, But Fleet versions ?
SO if you already own the zen store you can buy the fleet version of it ? OR is the fleet versions better then the Zen store weapons we paid money for ?
Are there going to be Fleet versions of all the Zen ship weapons types. like the Quad phaser cannons, and Wide angle quantum torpedo launders, But Fleet versions ?
Aren't Quads already "better" than normal mk.XII weapons, due to their 4 modifiers? (even if those mods are only dmg x4)
Aren't Quads already "better" than normal mk.XII weapons, due to their 4 modifiers? (even if those mods are only dmg x4)
Quads are terrible weapons. Good enough to look cool while levelling but not terribly useful at max level. If they were ACC2, DMG2, it'd a little easier to justify using them, but 4 DMG mods are pretty terrible.
Quads are terrible weapons. Good enough to look cool while levelling but not terribly useful at max level. If they were ACC2, DMG2, it'd a little easier to justify using them, but 4 DMG mods are pretty terrible.
Doesn't matter if the mods are ****ty, fact is that it has 4, hence putting them a level above normal, VR weapons and in line with Fleet ones...
Well, I'd like to be able to claim the wide-angle quantum torpedo on my KDF characters and KDF-allied Romulans, since I bought the ship it comes with. And the plasmonic leech on Feds, for that matter, since I own the Vandal.
Well, I'd like to be able to claim the wide-angle quantum torpedo on my KDF characters and KDF-allied Romulans, since I bought the ship it comes with. And the plasmonic leech on Feds, for that matter, since I own the Vandal.
I can see them adding the wide-angle quant torp to a lock box.
Well, I'd like to be able to claim the wide-angle quantum torpedo on my KDF characters and KDF-allied Romulans, since I bought the ship it comes with. And the plasmonic leech on Feds, for that matter, since I own the Vandal.
Comments
Aren't Quads already "better" than normal mk.XII weapons, due to their 4 modifiers? (even if those mods are only dmg x4)
Quads are terrible weapons. Good enough to look cool while levelling but not terribly useful at max level. If they were ACC2, DMG2, it'd a little easier to justify using them, but 4 DMG mods are pretty terrible.
Cant kill what you cant hit, that is why ACC mod is the king of mods in STO.
Doesn't matter if the mods are ****ty, fact is that it has 4, hence putting them a level above normal, VR weapons and in line with Fleet ones...
does not matter how many mods they have. there are still better weapons out there.
I can see them adding the wide-angle quant torp to a lock box.
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you can get the leech console on the feds...