Exactly as the title says. If I stop moving, so do my pets, which apparently overrides their desire to evade a dying ship's explosion. Just witnessed 3 of my runabouts sit stock still next to an NPC cruiser I killed, because I wasn't moving, and all 3 were destroyed by its explosion.
Exactly as the title says. If I stop moving, so do my pets, which apparently overrides their desire to evade a dying ship's explosion. Just witnessed 3 of my runabouts sit stock still next to an NPC cruiser I killed, because I wasn't moving, and all 3 were destroyed by its explosion.
Submitted in game as ticket # 42,226.
Same problem here..I dont know why Cryptic programmers can not seem to get this AI to work right..the pet AI in this game has been bad since launch
I have a bad feeling about this update going live to holodeck. All we are going to end up with most likely is 2 pretty new boxes with ship icons in them...but I could be wrong
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Same problem here..I dont know why Cryptic programmers can not seem to get this AI to work right..the pet AI in this game has been bad since launch
I have a bad feeling about this update going live to holodeck. All we are going to end up with most likely is 2 pretty new boxes with ship icons in them...but I could be wrong