Did pets always have full impulse? Its not in the patch notes, but pets now use full impulse when they've been out of combat for awhile, just like the player. If they always had it, it seems the 12km attack range helps them use it because they now disengage combat if you're too far away.
With that change, the DPS gap for elite scorpions before and after the carrier update is now right on the money. Thanks Cryptic!
After the recent patch, I had a couple of smooth AI runs in KASE until today. The fighters were continuously attacking the wrong gateway on the other side of the map. Nothing I could do would get them to attack my current target. That 12km parameter was being ignored entirely.
The Attack target command needs to ignore enemies targetting you. When the command is turned on, it needs to attack whatever you have selected and ignore everything else.
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It's good to hear. Thank you.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
With that change, the DPS gap for elite scorpions before and after the carrier update is now right on the money. Thanks Cryptic!
The Attack target command needs to ignore enemies targetting you. When the command is turned on, it needs to attack whatever you have selected and ignore everything else.