For the love of sanity and polite language please include in the description:
Environment suit required...or your teammates will feed your smoldering corpse to a dozen cannibal tribbles.
Seriously.
It's gotten to be where almost one quarter of the matches I get into has someone run in with no environment suit, and then the event is started before people realize what has happened...as in: one newb, extra crispy.
The tooltip/description gives a player, who has never been to Nukara before,no indication that any special gear is required. Unlike before, you don't have to already be on the planet to get into the instance, therefore there is no way for ensign gingerbread man to know he is about to set foot into an oven.
Yup, if only they had kept the option open to go directly into the hards (instead of queueing you in a PVE list).
It used to be fun to go and fight with everyone against the bosses and win. I must say it's still funny to see people don't know what the consoles are for (INT) or that people dont know the place will flood (EXT), even though you have said it about 15 times , the only downside is that you almost know you don't get the marks anymore.
That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
For the love of sanity and polite language please include in the description:
Environment suit required...or your teammates will feed your smoldering corpse to a dozen cannibal tribbles.
Seriously.
It's gotten to be where almost one quarter of the matches I get into has someone run in with no environment suit, and then the event is started before people realize what has happened...as in: one newb, extra crispy.
The tooltip/description gives a player, who has never been to Nukara before,no indication that any special gear is required. Unlike before, you don't have to already be on the planet to get into the instance, therefore there is no way for ensign gingerbread man to know he is about to set foot into an oven.
i would have to agree, i spent a few matches where theirs always this one
noob who constantly leaves the cage thinking he will live and dies every time
during the entire match lol funny and frustrating at the same time.
Seems like there are two newbs in this case. The one who arrives without the EV suit, and the one that starts the match before everyone is ready.
This isn't nearly as annoying as all the BOffs that get pulled into the interior instance.
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STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.
I just think it was a mistake making them them Que mission, should have kept them part of the Nukara Planet only and just got their lazy butts up and make some ACTUAL Nukara PvE Que Ground type missions with an actually movement plot like the Borg STF ground missions or at least like Colony Invasion.
Something with its own theme and story. I think the idea of what they have/did is or was pathetic, not talking bad about the team, just the idea of thats all that kame up with. Its been kids back in the Quake 2, 3 days that have kame up with better maps. We all kno that.
Comments
It used to be fun to go and fight with everyone against the bosses and win. I must say it's still funny to see people don't know what the consoles are for (INT) or that people dont know the place will flood (EXT), even though you have said it about 15 times , the only downside is that you almost know you don't get the marks anymore.
I call it, the Stoutes paradox.
i would have to agree, i spent a few matches where theirs always this one
noob who constantly leaves the cage thinking he will live and dies every time
during the entire match lol funny and frustrating at the same time.
This isn't nearly as annoying as all the BOffs that get pulled into the interior instance.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
I call it, the Stoutes paradox.
Something with its own theme and story. I think the idea of what they have/did is or was pathetic, not talking bad about the team, just the idea of thats all that kame up with. Its been kids back in the Quake 2, 3 days that have kame up with better maps. We all kno that.
-V