AFK players on STFs is commonplace - it's the norm. I believe I'm seeing players run automated scripts that re-spawn when needed and leave the mission when it's over. These scripts probably automatically queue as well
Having five, active players is the exception and something that now surprises me.
Given that the devs or GMs are ignoring the issue, I was thinking: What is missing here to get a solution in place from Cryptic?
Would you open your wallet and give Cryptic money for an item or service that deals with AFK players on missions?
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