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Learn To Play Elite STFs Before Playing Them

kiloacekiloace Member Posts: 488 Arc User
If I fail one more Cure Space Elite because somebody doesn't know what they're doing, I'm gonna lose it. Seriously. People, it isn't that hard, so listen up before I decide to side with the Borg and crack a shiny new hull with my Phaser cannons:

STEP ONE: DESTROY PROBES ON ALL 3 SHIPYARDS

STEP TWO: DESTROY CUBES

STEP THREE: DESTROY CARRIER

THE END


Notice that no where in that guide does it say " DESTROY SHIPYARDS ONE AT A TIME " or " LEAVE 1 GUY TO HANDLE 8 NEGH'VAR WARSHIPS BY HIMSELF "

2-3 PEOPLE ON PROTECTING THE KANG

EVERYONE ELSE FOLLOW THOSE STEPS

EASY PEASY


NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

THANKS

/rant end

sorry if I offended you
Post edited by kiloace on
«1

Comments

  • defalusdefalus Member Posts: 4 Arc User
    edited July 2013
    Now do one for the other STFs. :)
    __________________________________________________
  • empireofsteveempireofsteve Member Posts: 665 Arc User
    edited July 2013
    When I play I get the group I am on to focus on one cube, take it out, then move onto the next while I protect the Kang and kill a cube on my own. It is not hard if you do it right.
    NERF CANNONS - THEY NEED A 50% NERF
    CRUISERS NEED A 206% HULL BUFF
  • kasandarokasandaro Member Posts: 198 Arc User
    edited July 2013
    ...except that in many situations and tactics, one guy can protect the Kang all by himself. There's
    * All probes, then all cubes, with timing drops;
    * M probes, R probes, R cube, M, cube, L probes, L cube;
    * divide-and-conquer that sends one person to clear each set of probes and cube and a floater to damage-balance;
    * brute force RRMMLL works with enough firepower.

    In all cases, it helps significantly if the people doing probes weaken the spawns as they fly by, but still. The tl;dr: CSE has four or more different tactics that work.

    Disclaimer: CSE is also the one I least adore, mostly because there's such a lack of communication in PUGs. ISE, there's only really one way to do. KSE, only a couple, depending on firepower. Cure, though...
  • kiloacekiloace Member Posts: 488 Arc User
    edited July 2013
    kasandaro wrote: »
    ...except that in many situations and tactics, one guy can protect the Kang all by himself. There's
    * All probes, then all cubes, with timing drops;
    * M probes, R probes, R cube, M, cube, L probes, L cube;
    * divide-and-conquer that sends one person to clear each set of probes and cube and a floater to damage-balance;
    * brute force RRMMLL works with enough firepower.

    In all cases, it helps significantly if the people doing probes weaken the spawns as they fly by, but still. The tl;dr: CSE has four or more different tactics that work.

    Disclaimer: CSE is also the one I least adore, mostly because there's such a lack of communication in PUGs. ISE, there's only really one way to do. KSE, only a couple, depending on firepower. Cure, though...

    Maybe the problem is people are too hung up on the so many ways of doing it. I feel like the way I described is the safest though, in that its a balance between enough protection for the Kang and enough firepower to speed through the shipyards without making it harder for the defending group.

    Infected I rarely have problems like this with, Khitomer even less

    this one fails almost every time I play it.
  • zombiedeadheadedzombiedeadheaded Member Posts: 0 Arc User
    edited July 2013
    What a douche.
  • skhcskhc Member Posts: 355 Arc User
    edited July 2013
    Don't take this the wrong way mate, but I've done 400-500 Elite STFs, and more than 1 player on the Kang is either a waste of resources or a sign of a bad group. It's a 1 man job and always has been. Pop an Escort with lots of AoE attacks on it, and make sure the other 4 pick up the spawns at the shipyard they're attacking and you'll be fine.

    Probe / Cube order is much of a muchness these days with the excess DPS most groups can produce. For the record, I usually just straight RML zerg it.

    I think your issue is that you're PuGging and can't co-ordinate to a single tactic.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited July 2013
    kiloace wrote: »
    NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

    Practicing on normal doesn't help because its almost impossible to fail the optional on Normal. I pug CSN whenever I can't get a fleet group together for an eSTF run and I've never seen the optional fail, even if nobody's guarding the Kang.
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2013
    kiloace wrote: »
    Maybe the problem is people are too hung up on the so many ways of doing it. I feel like the way I described is the safest though, in that its a balance between enough protection for the Kang and enough firepower to speed through the shipyards without making it harder for the defending group.

    Infected I rarely have problems like this with, Khitomer even less

    this one fails almost every time I play it.

    safest? yes. its way before the power creep.

    MRRML is the new fool proof thing.

    and more are even trying RML (yeah, another season's worth of power creep)

    so your method, is pretty much the worst possible way to approach it, because it is old, it is not the common one, and it is slow

    if you rly need to rely on that ancient tactic, I firmly believe, that the problem is with you, and not the group

    10k DPS Vesta threads: 1; 2
  • rovakiinrovakiin Member Posts: 107 Arc User
    edited July 2013
    Wow, overreact much? Here's a better solution: PublicEliteSTF channel. I've done probably 400+ ESTF's with groups from that channel and I've never had any issues with optionals, even on the ground missions.
  • skhcskhc Member Posts: 355 Arc User
    edited July 2013
    ferdzso0 wrote: »
    safest? yes. its way before the power creep.

    MRRML is the new fool proof thing.

    and more are even trying RML (yeah, another season's worth of power creep)

    so your method, is pretty much the worst possible way to approach it, because it is old, it is not the common one, and it is slow

    if you rly need to rely on that ancient tactic, I firmly believe, that the problem is with you, and not the group

    Y'see, you describe that tactic as "ancient", right.

    But I honestly can't remember when it was ever in use. I've only ever witnessed RML, MRRML or RMMRL.
  • devian666devian666 Member Posts: 473
    edited July 2013
    This should be renamed how to pug with groups that do no dps. This is also a slow and horrible method.

    I've been in groups where they've wanted to do probes then cubes and four of them defending kang. Seriously you be better off failing the STF and find some people that know how to fit a ship/boff abilities properly. You can earn the rewards far more time efficiently.

    The thing is a lot of exceptionally bad players take it upon themselves to abuse the one or two people carrying the pug with their dps. The best advice for pugging stfs is just to shut up. It works well, I hardly ever say anything in an stf except when someone is acting like a douche in team chat.

    The other thing is a lot of people get upset over optionals. Seriously pugging and getting upset about 15 marks? I don't care if the optional fails as a lot of pugs are filled with bad players. If the whole stf fails then so be it, it's your fault for pugging in the first place. You can only blame yourself.
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited July 2013
    1 guy does X.
    1 guy does Y.
    1 guy flies around saying everybody's doing it wrong.
    1 guy is thinking about SS/Iso.
    1 guy said he just got a call, he'll brb.

    If you're concerned with failing optionals or failing ESTFs, well - there are options. Stick to ISE. Make friends and run with them instead of PUGs. Join a Fleet.

    Also, beware the guy that says, "I've got Kang!"

    There's a 50% chance he's trolling.
    There's a 50% chance he couldn't cover an attack by dying butterflies.
    There's a 50% chance he meant to say, "I like Tang!"
    There's a 50% chance he's a bot.
    There's a 50% chance he means well, but oh well.
    There's a 50% chance his sister TRIBBLE his account.
    There's a 50% chance he thinks he queued for a regular Cure.

    Yes, that's too many 50%'s...welcome to PUGland.
  • corseaucorseau Member Posts: 19 Arc User
    edited July 2013
    yeah Cure is the one of the only Elite STF's I refuse to run in a PUG. Seems like everytime I try it it fails. So now I only run it with a full fleet team. Kinda sucks to have to preform a team but this one is more complicated by opposing tactics, and no communication. I totally agree with one of the other posters who said
    "The best advice for pugging stfs is just to shut up. It works well, I hardly ever say anything in an stf except when someone is acting like a douche in team chat."
    If I have to run it in a PUG then I just try to follow the group and keep the kang alive, almost never works but hey that's what I get for PUGGING lol.
  • sardociansardocian Member Posts: 187 Arc User
    edited July 2013
    Just to summarize what most here have said...
    kiloace wrote: »
    If I fail one more Cure Space Elite because somebody doesn't know what they're doing, I'm gonna lose it. Seriously. People, it isn't that hard, so listen up before I decide to side with the Borg and crack a shiny new hull with my Phaser cannons:

    STEP ONE: DESTROY PROBES ON ALL 3 SHIPYARDS

    STEP TWO: DESTROY CUBES

    STEP THREE: DESTROY CARRIER

    THE END
    MRRML is the best way to do it... requires the least amount of coordination, in the above method, there's always some way to TRIBBLE it up while PUGing...
    kiloace wrote: »
    Notice that no where in that guide does it say " DESTROY SHIPYARDS ONE AT A TIME " or " LEAVE 1 GUY TO HANDLE 8 NEGH'VAR WARSHIPS BY HIMSELF "

    2-3 PEOPLE ON PROTECTING THE KANG
    ...1...person...on...Kang... if you can't do it, go back to normal.
    kiloace wrote: »
    EVERYONE ELSE FOLLOW THOSE STEPS

    EASY PEASY

    NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

    THANKS

    /rant end

    sorry if I offended you
    Please, please go back to normal if this is the methods you are truely using... leave Elite for those of us that know how to do it :)
  • kiloacekiloace Member Posts: 488 Arc User
    edited July 2013
    sardocian wrote: »
    ...1...person...on...Kang... if you can't do it, go back to normal.

    I can do it just fine, when I know its my job.


    I say 2 to be on the safe side, or if its not me that's defending.
    Please, please go back to normal if this is the methods you are truely using... leave Elite for those of us that know how to do it :)

    I find it the safest way in the event of a bad team.


    But I'm fine with whatever. You want to go? Let's go. I'll show you.
  • medtac124medtac124 Member Posts: 0 Arc User
    edited July 2013
    [SIGPIC]Click here to visit our website[/SIGPIC]
    lunasto wrote: »
    Banned because I don't like your pictures eyebrows! They look like pinball flippers!
  • xsharpexxsharpex Member Posts: 0 Arc User
    edited July 2013
    What an inefficient waste of time. I hope no one takes this strategy seriously. If you need three people to handle six birds of prey... then you're obviously doing something wrong. One good escort should he able to melt all six birds by themselves with time to spare.if you can't do that then you shouldn't be watching it.
  • satanailofhwbgsatanailofhwbg Member Posts: 158 Arc User
    edited July 2013
    I was forced to do rmlrml once - 4 could hardly keep the Kang from BoPs and I did everything else...very frustrating experience.
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited July 2013
    NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

    How would practising on normal help? On normal people usually follow RML without any problems, which would probably be the hardest way to do it on elite...
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2013
    How would practising on normal help? On normal people usually follow RML without any problems, which would probably be the hardest way to do it on elite...

    I could think of harder things. rml is easy, and only depends on a confident kang defender.

    now 2-1-2 would be colser to the "hardest" definition. tho its much more fun

    10k DPS Vesta threads: 1; 2
  • lirdeklirdek Member Posts: 0 Arc User
    edited July 2013
    just sub to one of the many stf channels around.

    You can't be mad at people for failing in pug . If you play pug don't expect to get opt evrytime.
  • pokersmith1pokersmith1 Member Posts: 2 Arc User
    edited July 2013
    Hello OP,

    I see you are new to the world of Elite STFs. Don't worry, we have a channel for people like you. To join, please type /channel_join PublicEliteSTF in your chat box.

    For guides and rules, please visit - bit.ly/PublicEliteSTFv2

    Feel free to ask around, we have wonderful members who would be more than happy to help you learn the ropes.

    Happy hunting!
    Elite Defense Starfleet
    Elite Defense Stovokor
  • lsloan31lsloan31 Member Posts: 49 Arc User
    edited July 2013
    Heh I don't feel bad for you if you're experiencing bad pugs. We all do and we all know its the inherent risk of pugging it. Most people say join a fleet and run elites with your fleet, thats cool. If you aren't in a fleet, there are channels you can turn to and still get your optionals and a smooth ride.

    Just two pennies here: just because you're on a team with 'elite level' players doesn't mean it will be smooth anyways. I know tons of folks who are kicking Khitomer left and right no problem but cower away from Cure (if we were talking Hive I'd understand but...) and nearly always its because of a lack of communication. Sort out trolls and make chat non-minimisable in STF and I genuinely think most pug problems could be cured overnight.

    EDIT: Oh yeah, and I completely don't mind the odd fail (so long as its very occasionally) since for Cure in particular the normal is WAYYYYY easier than the elite and people don't actually learn the proper tactics there. Brute DPS is the name of the game and sooner or later people have to learn the proper way from people in the know. Now, that probably should happen in fleet but myself personally don't mind teaching others. So long as they don't minimise chat and ignore all instructions... See the pattern here?
  • vlock07vlock07 Member Posts: 11 Arc User
    edited July 2013
    ferdzso0 wrote: »
    I could think of harder things. rml is easy, and only depends on a confident kang defender.

    now 2-1-2 would be colser to the "hardest" definition. tho its much more fun

    Just like to say for the record, my fleet totally goes 2-1-2 every time. IMO, it's the easiest way.

    1 ship holds the middle, poking at the shipyards as he sees fit. 2 ships aggressively assault each side. All sides are responsible for destroying their side's badguys. It is expected that 1 side will fall first. At that point, the two from that side quickly scoot to the middle and help kill the raptors and the next cube. It is expected that the far side will be able to handle theirs (seriously, you should be able to 2v3 the Kang bound raptors easily; they barely fight back and I can almost 1v3 them before they actually hit the Kang). With the new distribution one cube or the other will go shortly and the remaining enemy waves and cube are easily handled by a full five ship assault.

    It requires zero coordination because the ships are, at any given point, responsible for approximately whatever's in their firing range and move to their next closest targets on destruction. We do not have problems with CSE.

    For that matter, I actually haven't had any CSE problems with PuGs lately either.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2013
    vlock07 wrote: »
    Just like to say for the record, my fleet totally goes 2-1-2 every time. IMO, it's the easiest way.

    1 ship holds the middle, poking at the shipyards as he sees fit. 2 ships aggressively assault each side. All sides are responsible for destroying their side's badguys. It is expected that 1 side will fall first. At that point, the two from that side quickly scoot to the middle and help kill the raptors and the next cube. It is expected that the far side will be able to handle theirs (seriously, you should be able to 2v3 the Kang bound raptors easily; they barely fight back and I can almost 1v3 them before they actually hit the Kang). With the new distribution one cube or the other will go shortly and the remaining enemy waves and cube are easily handled by a full five ship assault.

    It requires zero coordination because the ships are, at any given point, responsible for approximately whatever's in their firing range and move to their next closest targets on destruction. We do not have problems with CSE.

    For that matter, I actually haven't had any CSE problems with PuGs lately either.

    I did not say it was hard, or any of the others are hard ^^

    it is the hardest, because there is a higher chance that the cube starts to attack you, and fewer players are on the neghvar and raptor spawning. ppl who struggle with mrrml would just plain fail with 2-1-2

    plus its a hard to understand concept, because it is a "team" game, and here you might have to solo things. omg how can you solo a cube O.o it is impossible, because they are so OP, and hard, and killing

    10k DPS Vesta threads: 1; 2
  • vlock07vlock07 Member Posts: 11 Arc User
    edited July 2013
    ferdzso0 wrote: »
    I did not say it was hard, or any of the others are hard ^^

    it is the hardest, because there is a higher chance that the cube starts to attack you, and fewer players are on the neghvar and raptor spawning. ppl who struggle with mrrml would just plain fail with 2-1-2

    plus its a hard to understand concept, because it is a "team" game, and here you might have to solo things. omg how can you solo a cube O.o it is impossible, because they are so OP, and hard, and killing

    Well, the theory here is you don't have to solo a cube if you don't want to. If you're the middle guy, you can just hang back and kill everything that spawn and the second one of the side cubes pops, you get to swarm your middle cube with three. And if you CAN solo a cube (I try to avoid it, but it's possible), than go right ahead. Nobody will mind as long as a bunch of raptors or something don't get through.
  • insanesenatorinsanesenator Member Posts: 0 Arc User
    edited July 2013
    If I fail one more football game because somebody doesn't know what they're doing, I'm gonna lose it. Seriously. People, it isn't that hard, so listen up before I decide to side with the Borg and crack a shiny new hull with my Phaser cannons:

    STEP ONE: THROW BALL

    STEP TWO: CATCH BALL

    STEP THREE: SCORE POINTS

    THE END


    Notice that no where in that guide does it say "GO OUT OF BOUNDS" or " MISS A FIELD GOAL "

    3-4 RECEIVERS, 1 QUARTERBACK, REST ALL LINEBACKERS

    EASY PEASY


    NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

    THANKS

    /rant end

    sorry if I offended you
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2013
    If I fail one more football game because somebody doesn't know what they're doing, I'm gonna lose it. Seriously. People, it isn't that hard, so listen up before I decide to side with the Borg and crack a shiny new hull with my Phaser cannons:

    STEP ONE: THROW BALL

    STEP TWO: CATCH BALL

    STEP THREE: SCORE POINTS

    THE END


    Notice that no where in that guide does it say "GO OUT OF BOUNDS" or " MISS A FIELD GOAL "

    3-4 RECEIVERS, 1 QUARTERBACK, REST ALL LINEBACKERS

    EASY PEASY


    NOW GO PRACTICE ON NORMAL BEFORE YOU TRIBBLE IT UP FOR THE OTHER PEOPLE

    THANKS

    /rant end

    sorry if I offended you

    except you are not supposed to touch the ball with your hand. if you throw it, and someone catches it, its the goalie, and you pretty much failed. if it is your goalie who catches it, and he scores a goal...

    well then that goalkeeper is OP, and needs a nerf

    10k DPS Vesta threads: 1; 2
  • insanesenatorinsanesenator Member Posts: 0 Arc User
    edited July 2013
    ferdzso0 wrote: »
    except you are not supposed to touch the ball with your hand. if you throw it, and someone catches it, its the goalie, and you pretty much failed. if it is your goalie who catches it, and he scores a goal...

    well then that goalkeeper is OP, and needs a nerf

    ROFL, that brings up a ironically accurate point about the OP:

    I'm talking about American Football, what would better be described as "Handegg", not "soccer" which the rest of the world calls football.


    Related to the "RML" "RRMMLL" RRMLABCDEF" strategies people have discussed here, there is no single correct method for CSE.
  • carasucia83carasucia83 Member Posts: 568 Arc User
    edited July 2013
    kiloace wrote: »
    Maybe the problem is people are too hung up on the so many ways of doing it...

    Had a new guy leave my fleet after his first STF run with us because, apart from the absence of a sense of humour regarding the need for a plan (which we subsequently talked over btw), apparently an 8 minute cure was a clusterf*** due to it not being done by his particular book. If you're interested, it was a perfectly executed MRRML (which we agreed on beforehand) and nothing got near enough to the Kang for us to even need a babysitter. The more I play this game, the more I come to see I simply have to accept that there really is no pleasing some people.

    If you want to call yourself 'Elite' (which I find rather pretentious), then learn to adapt to and deal with each situation as it arises. Things don't always go by the book. A 'lucky' stray torp crit on ISE for example does not necessarily mean someone is a noob, and maybe it's the very folks who, instead of responding to it, enter rant mode when things like that happen, who are the ones that need to go back and do normals... I take every run seriously in terms of trying to do it well, but I'm in it more for the fun than anything else so if it fails, I just wait an hour and do it again. :rolleyes:
    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
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