I've been playing PVP for about a year and a half. And every time there's a new lockbox, seasonal update or ship release, PVP AS WE KNOW IT WILL BE OVER! ARRGHH!!!!
And yet, we're still here. Some people leave, some take their place.
[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
Also If people flew anti spam boat one per team spam is negated by almost completely half. Everyone love there DHC pve ship they forget about BFAW + now with set bonus to double beams on BFAW that's 24 beams
(8 reg+ 8bfaw+8set bonus) one cruiser can be spitting out in BFAW..
+ grav builds there is a lot of anti spam boats, wells classes are good at anti spam to.
The only downside is you have to equip 1 dual beam and a mine, so the 2 build u could run would be.
1 DBB, 6 singles and a mine . or 4 DBB and 3 singles in back with mine.
so realistically its 21 beams and a mine.
I think this is bogus to give a set bonus to double beams but then limit the set to a weapon set so u have to take pacific weapons, it should have been a space set with shield,defl , engines. So you could utilize the set bonus better.
Nova Core
ParadiseKiller
House of Beautiful Orions Zeadonouse ToLate
what about if you pick your friends an form a team? Since when play with a team/premade or whatever is wrong? i think the actual idea behind pvp is that...
The lonely wolf style dosn't work anymore.
Did I say it wasn't a team based game?
I already do both, pug and premade.
But when even a premade team warps out due to the amount of c**p being used is nearly unbearable.
Last night was actually quite good for gameplay. Some good battles with limited cheese.
Got bums handed back by the ad infinitum guys but they are good, they were respectful that we were a pug team and held off on the OTT spam and cheese. Whilst we lost, it was still a pretty fun round. Still wasn't a clean 15 nothing, it was a clean 15-2 to them.
I dont know what all the hassle is about in space pvp anymore, it is simply being phased out of the game,
What is the rule now that all "GREAT' pvp teams have??? 2 ships with 2x extend shield 2 ships with 1x extend shield and one ship with massive single burst damage and everyone load transphasic mines and cluster torpedoes, and the team with the highest critical chance wins. END OF DISCUSSION.
If you really want to complain, then complain about how this game has tanked and is now nothing more then go do stfs and azure nebula/crystaline entity, participate in some random neurotic role play to releave the boredom.
What is the rule now that all "GREAT' pvp teams have??? 2 ships with 2x extend shield 2 ships with 1x extend shield and one ship with massive single burst damage and everyone load transphasic mines and cluster torpedoes, and the team with the highest critical chance wins. END OF DISCUSSION.
Run Photonic Shockwave (possibly 2 copies) on your science ships on your team to break the extends and they can even clear the transphasic cluster torps/mines. You could equip a monotanium alloy or two if their kinetic damage is abnormally high.
Honestly in some case's more pets the better.
We fought Hobos the other day they brought 3 carriers of siphon drones and elite Interceptors it was bad but we still where able to pull out.
Honestly, you can all blame Cryptic but there is only one person you can blame for the decline of PvP in this game and that's you. The playerbase is at fault, not Cryptic...
Think about it, you all scramble for every single advantage, broken mechanic, unfixed bug and potential exploits that you can. If the PvP base in this game had a supposed sense of honor, PvP would not be that bad.
People need to stop whining, put away their bugships, put away the Transphasic Cluster Mines and start to lead by example. Using things that are so broken and blatantly overpowered is your fault because you are giving Cryptic the "O.K." and then whining about it later when that turns back on you because other players start doing the same thing.
Everyone is equally to blame for the state of PvP in this game and nothing Cryptic does will change that. Think about it, if they nerfed the survivability of the JHAS, everyone flying a JHAS would probably go on a big rage and leave the game. If they nerfed cannons and escorts in general... same result.
I fail to see how Cryptic can win here when there is so much duplicity in the playerbase... "We want this, We want to do this..." and then a month later "Nerf this, Balance this...". You can't have it both ways... Everyone who has paid for something in this game is at fault.
The attitudes of players in this community is disgusting and its no wonder that Cryptic have such a skewed idea of balance when everyone buys up the best ships in the game. P2W... its not Cryptic that created that state for the game... You did. So accept some responsibility.
You need NO more evidence then the Scimitar which everyone is saying is gonna be great... but within a month, people will start saying... "Its too powerful" (Which it is, on Tribble) but case and point right there. You cannot have fan service and PvP balance so which one is it?
Honestly, you can all blame Cryptic but there is only one person you can blame for the decline of PvP in this game and that's you. The playerbase is at fault, not Cryptic...
Agree.
Think about it, you all scramble for every single advantage, broken mechanic, unfixed bug and potential exploits that you can. If the PvP base in this game had a supposed sense of honor, PvP would not be that bad.
I'm sorry, your being bad at the game is not the same thing as everyone else exploiting. Maybe you should see to your own abysmal skills (trained and slotted) and ship fitting first.
People need to stop whining, put away their bugships, put away the Transphasic Cluster Mines and start to lead by example. Using things that are so broken and blatantly overpowered is your fault because you are giving Cryptic the "O.K." and then whining about it later when that turns back on you because other players start doing the same thing.
All of the above are working as intended. Maybe you should try flying a bugship for a while; you'll very quickly recognise that they're not an "I Win" button. Assuming you can afford one.
Everyone is equally to blame for the state of PvP in this game and nothing Cryptic does will change that. Think about it, if they nerfed the survivability of the JHAS, everyone flying a JHAS would probably go on a big rage and leave the game. If they nerfed cannons and escorts in general... same result.
Do you habitually hold forth on things you know nothing about, or are you making an exception just for our benefit?
I fail to see how Cryptic can win here when there is so much duplicity in the playerbase... "We want this, We want to do this..." and then a month later "Nerf this, Balance this...". You can't have it both ways... Everyone who has paid for something in this game is at fault.
Are you suggesting that somehow the PvP community should be able to make balance suggestions for ships a priori? As a general rule, people need to try things in the wild before they're able to comment one way or another on how well balanced (or not) something is. I'm sorry you were ignorant about this detail.
The attitudes of players in this community is disgusting and its no wonder that Cryptic have such a skewed idea of balance when everyone buys up the best ships in the game. P2W... its not Cryptic that created that state for the game... You did. So accept some responsibility.
I agree - you need to take responsibility. You're bad at the game, and blaming <lockbox ships/BOFF skills/equipment/captain classes/skill trees/other_____________> (circle as appropriate) isn't going to change that.
You need NO more evidence then the Scimitar which everyone is saying is gonna be great... but within a month, people will start saying... "Its too powerful" (Which it is, on Tribble) but case and point right there. You cannot have fan service and PvP balance so which one is it?
See my point above about making balancing suggestions from a position of perfect ignorance. It would probably help your case if you'd presented any evidence at all. Your anecdotes about being abysmal at the game are not evidence of the general state of PvP in the game.
PvP is in essentially the same place that it has always been. The difference is that more players are bad at the game, unwilling to improve and think that telling everyone that PvP is in a horrid state is the answer.
Think about it, you all scramble for every single advantage, broken mechanic, unfixed bug and potential exploits that you can. If the PvP base in this game had a supposed sense of honor, PvP would not be that bad.
People need to stop whining, put away their bugships, put away the Transphasic Cluster Mines and start to lead by example. Using things that are so broken and blatantly overpowered is your fault because you are giving Cryptic the "O.K." and then whining about it later when that turns back on you because other players start doing the same thing.
Everyone is equally to blame for the state of PvP in this game and nothing Cryptic does will change that. Think about it, if they nerfed the survivability of the JHAS, everyone flying a JHAS would probably go on a big rage and leave the game. If they nerfed cannons and escorts in general... same result.
I fail to see how Cryptic can win here when there is so much duplicity in the playerbase... "We want this, We want to do this..." and then a month later "Nerf this, Balance this...". You can't have it both ways... Everyone who has paid for something in this game is at fault.
The attitudes of players in this community is disgusting and its no wonder that Cryptic have such a skewed idea of balance when everyone buys up the best ships in the game. P2W... its not Cryptic that created that state for the game... You did. So accept some responsibility.
You need NO more evidence then the Scimitar which everyone is saying is gonna be great... but within a month, people will start saying... "Its too powerful" (Which it is, on Tribble) but case and point right there. You cannot have fan service and PvP balance so which one is it?
Separate communities. You're making the fallacy of generalising the opinions of people to the entire community. That's a mistake. True, there are those who behave as you say, clinging to their cheesy stuff. But there are also those who are thinking for the better of the game. I understand your frustration. I've felt some of it too. But don't generalise and accuse people of things they haven't done.
And about the Scimitar, there are those of us who are talking about how it does seem over the top. But we can hardly do anything about it if we don't know concrete stuff about its stats!
For goodness' sake, have you read threads by some PvPers calling for nerfs and balance? Every time it happens, there are some who come in and complain about how PvP is a niche and how our opinions are irrelevant, and how we always get their toys nerfed. People come in and defend the use of their crazy toys. Then you come in here and say that it is our fault that the game is out of balance!?
If you are looking for the people who want these toys, go look at General Discussion. You'll find plenty of people there who think nothing about begging for overpowered stuff that deranges PvP. Just look at the discussion about the Shield Absorptive Generator. Who's calling for balance, and who are the ones who first noticed that it was bugged?
The so-called duplicitousness of the community you oh-so-happily blame us about is simply the evidence of a great conflict between those who want balance and those who don't care, and just want the latest shiny. Look back through the threads, and look for the ones who are arguing for each side. Look deeper.
Edit: Got torqued off and went on a rant blaming a particular group, that virus' post got me regretting. Removed references.
The community can attempt to police private matches, any tournaments they arrange, etc, etc, etc. You can't fault the community for what takes place in the public queues. As mentioned, that's a bad generalization.
They tend to go both ways, and it can be strenuous to fight making them at times. I have to fight myself, tooth nail and claw (not sure where the claw came from), not to make them when talking about the PvE community. You read thing after thing that leaves you with an Excedrin headache from the /facepalms, and well - those things start to take on the voice of the PvE community...even if they're not actually all that representative of the community. Hard not to see it that way...but yeah, it's a case of realizing that there are others over there that aren't like that, so you try to distinguish comments by saying "some in", "many in", etc, etc, etc...offering various disclaimers. It really does get tedious.
Are there folks in the PvP community that exploit broken things? Sure there are. Does everybody? Nope. Is everybody that does aware that they're broken? Nope. It's not that simple.
Are there folks in the PvP community that use OP stuff? Sure. Everybody? Nope. Cheese? Sure. Everybody? Nope.
When it comes to broken things, there are going to be both those that are just outright not working as intended...but also there will those that end up not working as intended because of some interaction with something else. Folks can only bring that to the attention of the devs. As mentioned by another poster, this tends to result in attacks on the PvP community from some of those in the PvE community (see how I avoided the generalization? meh, tedious!).
When it comes to things being more powerful, well - uh - yeah. The Fleet Patrol will be better than the Patrol. The Bug will be better than the Fleet Patrol. That's going to happen. VR Mk XII is better than Common Mk X. Yep, there are things that are better than other things. Outside of it being broken, what of it? If you hit up a public queue, you're going to see all sorts of things. If you want things to be excluded, well - organize something that excludes certain things.
STO simply does not have a sufficient playerbase for them to implement any sort of point/scoring system on component of a ship to split queues. There's not going to be any Patrol Escort is worth X, Fleet Patrol worth Y, Bug worth Z, and the same for all the gear on the ship so that there is some score that queues are determined by certain point ranges. There just aren't enough folks. Perhaps if they killed the FvF, FvK, KvK and just went with a standardized RvB...perhaps they could implement some sort of split based on that kind of scoring system. Above a certain gear rating, folks go in one queue - below it, they go in the other. Course, they'd have to deal with people queueing with better gear in their inventory, eh? Cause yeah, folks would try to game the system like that - everybody? Nope. Some? Yeah.
It's not the game it was before LoR. Heck, it's not the game it was a couple of weeks ago. It's not the game it was before S7. Etc, etc, etc...the game is constantly "evolving"...
Some see that as good - some as bad - some have mixed feelings - some don't care...
Oh well, time to go fly around...need to work on my Fast & Furious Event.
Honestly, you can all blame Cryptic but there is only one person you can blame for the decline of PvP in this game and that's you. The playerbase is at fault, not Cryptic...
Cryptic has a long history of making bs promises and lieing about pvp. When the game was sub based and they started selling C-Store ships, they claimed they were trying to balance them, until they started introducing +1 sub Ad level ships when they admitted in a jupiter broadcastig video they'd always been designed to be OP. Again this is when the game was still a sub based game.
PvP has always been trash b/c of the efforts and lack there of from the top down @ cryptic.
Further, a Dev said they won't punish those who exploit bugs even if reported. The Dev went on to give as an example how the old Jem shield set bug that would constantly trigger BFI and therefore BFI doffs wasn't exploiting. This is in spite of the fact this bug would literally drop people from the game b/c it overran the logging buffers.
The state of PvP rests squarely on Cryptic Mgt shoulders.
Edit:
"borticuscryptic
11-30-2012, 02:14 PM
This whole argument, and several prior, seem to stem from a difference of opinion on the definition of the term "exploit." And, it appears that I have a different definition than most. Perhaps we can put this whole semantic debate behind us, if I offer some clarification.
In my opinion, as a Dev, somebody that is Exploiting is deserving of punishment. By extension, an action should be called an Exploit only if it is an action that the player should be held accountable for, and face punitive measures for.
If a player is utilizing a coding error, potentially without their knowledge, they should not be held accountable for it, in my opinion. And therefore, by my personal definition, that action is not Exploiting. To call it Exploiting would imply that disciplinary actions would be warranted.
My opinion on this may be quite bias, however.
For example, it was my responsibility that the Jem'Hadar Shield was benefiting from Brace-for-Impact Doffs in error at the time they rolled out to the public. It would have been improper - unfair, illogical - to punish players for utilizing that combination of items/powers, when it was MY responsibility that they were malfunctioning. Therefore, doing so was not what I would define as an Exploit."
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
so cryptic is treating pvp as a one man modding project?
theres a batman joke in that somewhere
cant say i disagree with that.
especially in a game based on rpg mechanics where systematically learning & combining exploits is what gets called 'skill', and forms the foundation of the driving force that leads the the creation of "cookie cutter builds" in the first place.
To your question, no. That 1 man left about a year ago and the position wasn't filled.
So, if Cryptic makes the exploit it's not an exploit ...
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
"borticuscryptic
11-30-2012, 02:14 PM
In my opinion, as a Dev, somebody that is Exploiting is deserving of punishment.
guess eve online is like a free land weird thing for him that is the exception .If you dont want people to exploit your game then FIX it and stop threat people with bans.The company deservs punishment not players who play for fun .If someone will find some exploit fun you cant blame that person who logged in and found that some exploit (waiting to be fixed) is fun.If you fix the game you wont have exploits thus no people to bully with threats.
guess eve online is like a free land weird thing for him that is the exception .If you dont want people to exploit your game then FIX it and stop threat people with bans.The company deservs punishment not players who play for fun .If someone will find some exploit fun you cant blame that person who logged in and found that some exploit (waiting to be fixed) is fun.If you fix the game you wont have exploits thus no people to bully with threats.
You do realize the example he gave would force other players to be disconnected from the game if they didn't know to stop logging combat? So DoS attacks are ok, if it's a result of a coding bug?
Please the reason has nothing to do w/that bs argument about punishing others for knowingly abusing bugs would make me feel bad ... .
They're too cheap to police their own ToS.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
Only thing you can do is not play it, don't buy the latest TRIBBLE. Whining on the forums and spending money anyhow is so pointless.
Deleted the game, Tired of the same TRIBBLE new op TRIBBLE comes out and the game I used to like isn't even here anymore.
Just waiting for Star Citizen before I make my jump.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
You do realize the example he gave would force other players to be disconnected from the game if they didn't know to stop logging combat? So DoS attacks are ok, if it's a result of a coding bug?
Please the reason has nothing to do w/that bs argument about punishing others for knowingly abusing bugs would make me feel bad ... .
They're too cheap to police their own ToS.
so people dont know something and those who know need to be punished.How about those who dont know something to use their time to learn and know?Oh wait that would give you less reasons to roleplay ban dictators.
so people dont know something and those who know need to be punished.How about those who dont know something to use their time to learn and know?Oh wait that would give you less reasons to roleplay ban dictators.
btw you dont know what DoS attacks are.
No people who don't know need to be informed so they don't do it again. Those who know and do it need to be punished.
It was a Denial of Service attack. Do you even have a clue what that bug did?
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
No people who don't know need to be informed so they don't do it again. Those who know and do it need to be punished.
.I do NOT make the game ,FIX the sheet game that way I wont have any exploits .If thats too hard it means you should not have a game...it means the company is not up for the task.Cheap programming is not a excuse to threat people all the time.If someone is exploiting something that is really bad for the game you turn the servers off and fix the problem.
great, so who the hell is supposed to be fixing it now?
its more an admition that i have seen other companies get the ir ban jollies on over crazyness.
how would you like it if crypticss policy toward the gold spammers in chat, was directed at the exploitative use of bugged power combo's?
thats question is an example of why i am sympathetic the the position posted.
The consequences/processes don't need to be Draconian in nature. It's a false choice to say have zero consequences or have the old Wishy style forum bans (as an example).
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
So, if I PVP, I get to join in with all the TRIBBLE arguments in this thread? Oh Boy, can't wait. Maybe if you all got your heads outa your asses and talked about the game, you might start to get somewhere.
.I do NOT make the game ,FIX the sheet game that way I wont have any exploits .If thats too hard it means you should not have a game...it means the company is not up for the task.Cheap programming is not a excuse to threat people all the time.If someone is exploiting something that is really bad for the game you turn the servers off and fix the problem.
Do you have any clue about how to keep people in a game or make them invest time and money in it?
You dont know what DoS attacks mean and do.
and yes EvE Online has exploits ,yet NO bans and BS like that .How the faq can they still have a game without people like you QQing?
according to his fanboysm you will have to fix the game ...yea emergency facepalm activated.
There are always going to be bugs in software code of any significant size that's in a constant state of change. The policy should reflect this accordingly. Granted Cryptic is exceptionally crappy.
No business is going to in turn shut its doors until bugs are fixed.
I've not mentioned EvE Online, not sure why this is relevant at all. But, I'm also not sure why you brought it up considering there's a history of Devs cheating and handing out rare BPs etc to players. Hardly, a standard worth striving for.
Again w/the DoS attacks ... yes I do and yes it was. You apparently have no idea what that bug did to other players (and how) who just happened to be in the same instance as someone getting shot while using the Jem shields and BFI SDDs.
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
There are always going to be bugs in software code of any significant size that's in a constant state of change. The policy should reflect this accordingly. Granted Cryptic is exceptionally crappy.
No business is going to in turn shut its doors until bugs are fixed.
No business has the type of bugs you post here.I dont remember stopping any dev to fix the bugs.
I've not mentioned EvE Online, not sure why this is relevant at all. But, I'm also not sure why you brought it up considering there's a history of Devs cheating and handing out rare BPs etc to players. Hardly, a standard worth striving for..
Ban me now for giving lockbox ships to players for free....bought them from exchange.Also made few billions ec by knowing (yes ban reason right there) how to trade.
I was talking about NO BAN policy ,but you are too much into fanboysm to get how that works.
Again w/the DoS attacks ... yes I do and yes it was. You apparently have no idea what that bug did to other players (and how) who just happened to be in the same instance as someone getting shot while using the Jem shields and BFI SDDs.
you keep saying that but you have no idea what DoS attacks are.You think a game bug is a DoS attack lol
No business has the type of bugs you post here.I dont remember stopping any dev to fix the bugs.
Ban me now for giving lockbox ships to players for free....bought them from exchange.Also made few billions ec by knowing (yes ban reason right there) how to trade.
I was talking about NO BAN policy ,but you are too much into fanboysm to get how that works.
you keep saying that but you have no idea what DoS attacks are.You think a game bug is a DoS attack lol
I never claimed you should fix their bugs. Their non-enforcement policy actually encourages the bugs to linger. This is about them being to cheap to 1. fix the bugs and 2. pay to enforce their own ToS. Fyi, if you don't think a company has a history of bugs like I mentioned perhaps you should do some research on Microsoft bugs in particular IE.
What you mentioned about you as a player doing in trades has nothing to do w/the former EvE developers cheating. Among other things EvE is a game of consequences you seem to not want any.
The bug in question could be used as a tool to commit a DoS attack.
What exactly do you think I'm into "fanboysm" of? If it's Cryptic that's just lolz.
" An immediate permanent ban of an account may result if:
a. Investigation shows that a player has employed the use of an exploit tactic despite a public announcement being made to alert players they will be banned for using it.
b. A player who has been previously warned for exploiting and continues to exploit, whether using the same exploit or another.
c. An account holder guilty of employing ?duping? exploits. Players found to have received the benefits of this exploit may also face reprimand, from removal of the items in question up to, and including, banning of their accounts.
d. A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD).
e. A player renders himself invulnerable through the use of a bug."
just lolz
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
" An immediate permanent ban of an account may result if:
a. Investigation shows that a player has employed the use of an exploit tactic despite a public announcement being made to alert players they will be banned for using it.
b. A player who has been previously warned for exploiting and continues to exploit, whether using the same exploit or another.
c. An account holder guilty of employing ?duping? exploits. Players found to have received the benefits of this exploit may also face reprimand, from removal of the items in question up to, and including, banning of their accounts.
d. A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD).
e. A player renders himself invulnerable through the use of a bug."
just lolz
thanks for the list .It will make anwers easier.
a. so if they announce they know about a exploit people should not use that exploit.I have a better idea...FIX it.
b.A player who exploits the same exploit few times means one thing...cyrptic gives a sheet about fixing exploits.
c.another bug for which they should hire programmers to fix.If its done outside the game (as in hackin the database) for that you call the thingy called cops since hacking databases will put you in jail ...still no reason to ban ...if the person is in jail it cant play....simply wtf at their logic.
d.god bless firewalls and bug fixes....none seen in this game.
e.I have a recluse that is invulnerable ....I mean I tanked 13 people in kerrat...ban me noah.
as I was saying ....ban policy is used by companies that admit not being able to fix problems .
and yes people used exploits against me ...annoying yes but I never reported anyone(reported the bugs thou).Its their way to have fun and is cryptic's role to fix those ways so they dont affect me ,not to ban those people .You dont ban people in game because they have fun...even if their fun affects other players.
Comments
And yet, we're still here. Some people leave, some take their place.
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
Which set bonus are you referring to?
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
The Nukara space weapon set.
The only downside is you have to equip 1 dual beam and a mine, so the 2 build u could run would be.
1 DBB, 6 singles and a mine . or 4 DBB and 3 singles in back with mine.
so realistically its 21 beams and a mine.
I think this is bogus to give a set bonus to double beams but then limit the set to a weapon set so u have to take pacific weapons, it should have been a space set with shield,defl , engines. So you could utilize the set bonus better.
ParadiseKiller
House of Beautiful Orions
Zeadonouse
ToLate
Did I say it wasn't a team based game?
I already do both, pug and premade.
But when even a premade team warps out due to the amount of c**p being used is nearly unbearable.
Last night was actually quite good for gameplay. Some good battles with limited cheese.
Got bums handed back by the ad infinitum guys but they are good, they were respectful that we were a pug team and held off on the OTT spam and cheese. Whilst we lost, it was still a pretty fun round. Still wasn't a clean 15 nothing, it was a clean 15-2 to them.
What is the rule now that all "GREAT' pvp teams have??? 2 ships with 2x extend shield 2 ships with 1x extend shield and one ship with massive single burst damage and everyone load transphasic mines and cluster torpedoes, and the team with the highest critical chance wins. END OF DISCUSSION.
If you really want to complain, then complain about how this game has tanked and is now nothing more then go do stfs and azure nebula/crystaline entity, participate in some random neurotic role play to releave the boredom.
How embarrassing it must be to be a premade and warp out because you're being beaten...bunch of cowards.
Run Photonic Shockwave (possibly 2 copies) on your science ships on your team to break the extends and they can even clear the transphasic cluster torps/mines. You could equip a monotanium alloy or two if their kinetic damage is abnormally high.
@DevolvedOne
We fought Hobos the other day they brought 3 carriers of siphon drones and elite Interceptors it was bad but we still where able to pull out.
More pets the more shockwave(doffs) hurt.
So much unbalanced stuff... I dont even know where to start!
Think about it, you all scramble for every single advantage, broken mechanic, unfixed bug and potential exploits that you can. If the PvP base in this game had a supposed sense of honor, PvP would not be that bad.
People need to stop whining, put away their bugships, put away the Transphasic Cluster Mines and start to lead by example. Using things that are so broken and blatantly overpowered is your fault because you are giving Cryptic the "O.K." and then whining about it later when that turns back on you because other players start doing the same thing.
Everyone is equally to blame for the state of PvP in this game and nothing Cryptic does will change that. Think about it, if they nerfed the survivability of the JHAS, everyone flying a JHAS would probably go on a big rage and leave the game. If they nerfed cannons and escorts in general... same result.
I fail to see how Cryptic can win here when there is so much duplicity in the playerbase... "We want this, We want to do this..." and then a month later "Nerf this, Balance this...". You can't have it both ways... Everyone who has paid for something in this game is at fault.
The attitudes of players in this community is disgusting and its no wonder that Cryptic have such a skewed idea of balance when everyone buys up the best ships in the game. P2W... its not Cryptic that created that state for the game... You did. So accept some responsibility.
You need NO more evidence then the Scimitar which everyone is saying is gonna be great... but within a month, people will start saying... "Its too powerful" (Which it is, on Tribble) but case and point right there. You cannot have fan service and PvP balance so which one is it?
Agree.
I'm sorry, your being bad at the game is not the same thing as everyone else exploiting. Maybe you should see to your own abysmal skills (trained and slotted) and ship fitting first.
All of the above are working as intended. Maybe you should try flying a bugship for a while; you'll very quickly recognise that they're not an "I Win" button. Assuming you can afford one.
Do you habitually hold forth on things you know nothing about, or are you making an exception just for our benefit?
Are you suggesting that somehow the PvP community should be able to make balance suggestions for ships a priori? As a general rule, people need to try things in the wild before they're able to comment one way or another on how well balanced (or not) something is. I'm sorry you were ignorant about this detail.
I agree - you need to take responsibility. You're bad at the game, and blaming <lockbox ships/BOFF skills/equipment/captain classes/skill trees/other_____________> (circle as appropriate) isn't going to change that.
See my point above about making balancing suggestions from a position of perfect ignorance. It would probably help your case if you'd presented any evidence at all. Your anecdotes about being abysmal at the game are not evidence of the general state of PvP in the game.
PvP is in essentially the same place that it has always been. The difference is that more players are bad at the game, unwilling to improve and think that telling everyone that PvP is in a horrid state is the answer.
Separate communities. You're making the fallacy of generalising the opinions of people to the entire community. That's a mistake. True, there are those who behave as you say, clinging to their cheesy stuff. But there are also those who are thinking for the better of the game. I understand your frustration. I've felt some of it too. But don't generalise and accuse people of things they haven't done.
And about the Scimitar, there are those of us who are talking about how it does seem over the top. But we can hardly do anything about it if we don't know concrete stuff about its stats!
For goodness' sake, have you read threads by some PvPers calling for nerfs and balance? Every time it happens, there are some who come in and complain about how PvP is a niche and how our opinions are irrelevant, and how we always get their toys nerfed. People come in and defend the use of their crazy toys. Then you come in here and say that it is our fault that the game is out of balance!?
If you are looking for the people who want these toys, go look at General Discussion. You'll find plenty of people there who think nothing about begging for overpowered stuff that deranges PvP. Just look at the discussion about the Shield Absorptive Generator. Who's calling for balance, and who are the ones who first noticed that it was bugged?
The so-called duplicitousness of the community you oh-so-happily blame us about is simply the evidence of a great conflict between those who want balance and those who don't care, and just want the latest shiny. Look back through the threads, and look for the ones who are arguing for each side. Look deeper.
Edit: Got torqued off and went on a rant blaming a particular group, that virus' post got me regretting. Removed references.
They tend to go both ways, and it can be strenuous to fight making them at times. I have to fight myself, tooth nail and claw (not sure where the claw came from), not to make them when talking about the PvE community. You read thing after thing that leaves you with an Excedrin headache from the /facepalms, and well - those things start to take on the voice of the PvE community...even if they're not actually all that representative of the community. Hard not to see it that way...but yeah, it's a case of realizing that there are others over there that aren't like that, so you try to distinguish comments by saying "some in", "many in", etc, etc, etc...offering various disclaimers. It really does get tedious.
Are there folks in the PvP community that exploit broken things? Sure there are. Does everybody? Nope. Is everybody that does aware that they're broken? Nope. It's not that simple.
Are there folks in the PvP community that use OP stuff? Sure. Everybody? Nope. Cheese? Sure. Everybody? Nope.
When it comes to broken things, there are going to be both those that are just outright not working as intended...but also there will those that end up not working as intended because of some interaction with something else. Folks can only bring that to the attention of the devs. As mentioned by another poster, this tends to result in attacks on the PvP community from some of those in the PvE community (see how I avoided the generalization? meh, tedious!).
When it comes to things being more powerful, well - uh - yeah. The Fleet Patrol will be better than the Patrol. The Bug will be better than the Fleet Patrol. That's going to happen. VR Mk XII is better than Common Mk X. Yep, there are things that are better than other things. Outside of it being broken, what of it? If you hit up a public queue, you're going to see all sorts of things. If you want things to be excluded, well - organize something that excludes certain things.
STO simply does not have a sufficient playerbase for them to implement any sort of point/scoring system on component of a ship to split queues. There's not going to be any Patrol Escort is worth X, Fleet Patrol worth Y, Bug worth Z, and the same for all the gear on the ship so that there is some score that queues are determined by certain point ranges. There just aren't enough folks. Perhaps if they killed the FvF, FvK, KvK and just went with a standardized RvB...perhaps they could implement some sort of split based on that kind of scoring system. Above a certain gear rating, folks go in one queue - below it, they go in the other. Course, they'd have to deal with people queueing with better gear in their inventory, eh? Cause yeah, folks would try to game the system like that - everybody? Nope. Some? Yeah.
It's not the game it was before LoR. Heck, it's not the game it was a couple of weeks ago. It's not the game it was before S7. Etc, etc, etc...the game is constantly "evolving"...
Some see that as good - some as bad - some have mixed feelings - some don't care...
Oh well, time to go fly around...need to work on my Fast & Furious Event.
False.
http://sto-forum.perfectworld.com/showthread.php?t=233254
http://massively.joystiq.com/2012/05/12/cryptic-developer-star-trek-online-pvp-is-fail/
Cryptic has a long history of making bs promises and lieing about pvp. When the game was sub based and they started selling C-Store ships, they claimed they were trying to balance them, until they started introducing +1 sub Ad level ships when they admitted in a jupiter broadcastig video they'd always been designed to be OP. Again this is when the game was still a sub based game.
PvP has always been trash b/c of the efforts and lack there of from the top down @ cryptic.
Further, a Dev said they won't punish those who exploit bugs even if reported. The Dev went on to give as an example how the old Jem shield set bug that would constantly trigger BFI and therefore BFI doffs wasn't exploiting. This is in spite of the fact this bug would literally drop people from the game b/c it overran the logging buffers.
The state of PvP rests squarely on Cryptic Mgt shoulders.
Edit:
"borticuscryptic
11-30-2012, 02:14 PM
This whole argument, and several prior, seem to stem from a difference of opinion on the definition of the term "exploit." And, it appears that I have a different definition than most. Perhaps we can put this whole semantic debate behind us, if I offer some clarification.
In my opinion, as a Dev, somebody that is Exploiting is deserving of punishment. By extension, an action should be called an Exploit only if it is an action that the player should be held accountable for, and face punitive measures for.
If a player is utilizing a coding error, potentially without their knowledge, they should not be held accountable for it, in my opinion. And therefore, by my personal definition, that action is not Exploiting. To call it Exploiting would imply that disciplinary actions would be warranted.
My opinion on this may be quite bias, however.
For example, it was my responsibility that the Jem'Hadar Shield was benefiting from Brace-for-Impact Doffs in error at the time they rolled out to the public. It would have been improper - unfair, illogical - to punish players for utilizing that combination of items/powers, when it was MY responsibility that they were malfunctioning. Therefore, doing so was not what I would define as an Exploit."
from:
http://sto-forum.perfectworld.com/showthread.php?t=468291&page=3
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To your question, no. That 1 man left about a year ago and the position wasn't filled.
So, if Cryptic makes the exploit it's not an exploit ...
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guess eve online is like a free land weird thing for him that is the exception .If you dont want people to exploit your game then FIX it and stop threat people with bans.The company deservs punishment not players who play for fun .If someone will find some exploit fun you cant blame that person who logged in and found that some exploit (waiting to be fixed) is fun.If you fix the game you wont have exploits thus no people to bully with threats.
You do realize the example he gave would force other players to be disconnected from the game if they didn't know to stop logging combat? So DoS attacks are ok, if it's a result of a coding bug?
Please the reason has nothing to do w/that bs argument about punishing others for knowingly abusing bugs would make me feel bad ... .
They're too cheap to police their own ToS.
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Deleted the game, Tired of the same TRIBBLE new op TRIBBLE comes out and the game I used to like isn't even here anymore.
Just waiting for Star Citizen before I make my jump.
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so people dont know something and those who know need to be punished.How about those who dont know something to use their time to learn and know?Oh wait that would give you less reasons to roleplay ban dictators.
btw you dont know what DoS attacks are.
My romulan is still level 20 and it will stay that way till they stop forcing me to play it
No people who don't know need to be informed so they don't do it again. Those who know and do it need to be punished.
It was a Denial of Service attack. Do you even have a clue what that bug did?
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.I do NOT make the game ,FIX the sheet game that way I wont have any exploits .If thats too hard it means you should not have a game...it means the company is not up for the task.Cheap programming is not a excuse to threat people all the time.If someone is exploiting something that is really bad for the game you turn the servers off and fix the problem.
Do you have any clue about how to keep people in a game or make them invest time and money in it?
You dont know what DoS attacks mean and do.
and yes EvE Online has exploits ,yet NO bans and BS like that .How the faq can they still have a game without people like you QQing?
according to his fanboysm you will have to fix the game ...yea emergency facepalm activated.
The consequences/processes don't need to be Draconian in nature. It's a false choice to say have zero consequences or have the old Wishy style forum bans (as an example).
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There are always going to be bugs in software code of any significant size that's in a constant state of change. The policy should reflect this accordingly. Granted Cryptic is exceptionally crappy.
No business is going to in turn shut its doors until bugs are fixed.
I've not mentioned EvE Online, not sure why this is relevant at all. But, I'm also not sure why you brought it up considering there's a history of Devs cheating and handing out rare BPs etc to players. Hardly, a standard worth striving for.
Again w/the DoS attacks ... yes I do and yes it was. You apparently have no idea what that bug did to other players (and how) who just happened to be in the same instance as someone getting shot while using the Jem shields and BFI SDDs.
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No business has the type of bugs you post here.I dont remember stopping any dev to fix the bugs.
Ban me now for giving lockbox ships to players for free....bought them from exchange.Also made few billions ec by knowing (yes ban reason right there) how to trade.
I was talking about NO BAN policy ,but you are too much into fanboysm to get how that works.
you keep saying that but you have no idea what DoS attacks are.You think a game bug is a DoS attack lol
I never claimed you should fix their bugs. Their non-enforcement policy actually encourages the bugs to linger. This is about them being to cheap to 1. fix the bugs and 2. pay to enforce their own ToS. Fyi, if you don't think a company has a history of bugs like I mentioned perhaps you should do some research on Microsoft bugs in particular IE.
What you mentioned about you as a player doing in trades has nothing to do w/the former EvE developers cheating. Among other things EvE is a game of consequences you seem to not want any.
The bug in question could be used as a tool to commit a DoS attack.
What exactly do you think I'm into "fanboysm" of? If it's Cryptic that's just lolz.
Edit:
http://community.eveonline.com/support/policies/eve-banning-policy/
" An immediate permanent ban of an account may result if:
a. Investigation shows that a player has employed the use of an exploit tactic despite a public announcement being made to alert players they will be banned for using it.
b. A player who has been previously warned for exploiting and continues to exploit, whether using the same exploit or another.
c. An account holder guilty of employing ?duping? exploits. Players found to have received the benefits of this exploit may also face reprimand, from removal of the items in question up to, and including, banning of their accounts.
d. A player has engaged in activity that intentionally causes others to lose connection, suffer latency issues (lag) or to crash to desktop (CTD).
e. A player renders himself invulnerable through the use of a bug."
just lolz
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thanks for the list .It will make anwers easier.
a. so if they announce they know about a exploit people should not use that exploit.I have a better idea...FIX it.
b.A player who exploits the same exploit few times means one thing...cyrptic gives a sheet about fixing exploits.
c.another bug for which they should hire programmers to fix.If its done outside the game (as in hackin the database) for that you call the thingy called cops since hacking databases will put you in jail ...still no reason to ban ...if the person is in jail it cant play....simply wtf at their logic.
d.god bless firewalls and bug fixes....none seen in this game.
e.I have a recluse that is invulnerable ....I mean I tanked 13 people in kerrat...ban me noah.
as I was saying ....ban policy is used by companies that admit not being able to fix problems .
and yes people used exploits against me ...annoying yes but I never reported anyone(reported the bugs thou).Its their way to have fun and is cryptic's role to fix those ways so they dont affect me ,not to ban those people .You dont ban people in game because they have fun...even if their fun affects other players.