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Bugged out map

thedukeofrockthedukeofrock Member Posts: 168 Arc User
I could not figure out why Part 4 of my Spawn of Medusa series was
not republished until I opened the editor to republish it.
The "Ice Caves Interior 03" map is completely whacked out.
3/4 of the map area is missing, causing my items to appear out
of the map area.

Below is a link to the screenshot showing how skewed the map is. Until this
is fixed, my mission is unfixable. This is one of the major maps in the story with multiple triggers, effects, and other major items that advance the story.


http://i1140.photobucket.com/albums/n576/Duke-of-Rock/buggymap_zpsbb96463e.jpg

Please tell me this is under investigation! This is a major advancement to my
series and the prelude to the final episode.

Sincerely, Duke-of-Rock
ABI-Artificial Borg Intelligence by Duke-of-Rock Available on Holodeck
[SIGPIC][/SIGPIC]
Also play Spawn of Medusa - The 5 Part series
by Duke-of-Rock Available on Holodeck
Post edited by baddmoonrizin on

Comments

  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited June 2013
    Altexist made a thread about this, it's happening on a couple other maps too:

    Here's what Frost wrote:
    In the process of trying to fix some pathing issues a few maps were broken. All the ones mentioned are known issues.

    Also, to be clear, "all" foundry issues were not fixed. It was the interact and waypoint issues that appeared with Legacy of Romulus that needed to be and were fixed before editing was re-enabled.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • paxfederaticapaxfederatica Member Posts: 1,496 Arc User
    edited July 2013
    I use the Ice Caves Interior 03 map in "Ghosts of War, Part VI" and am seeing this issue as well. For now I will simply withdraw the mission and add a warning to that effect to the end of Part V.
This discussion has been closed.