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what impulse engines have the highest turn rate?

howiebabey82howiebabey82 Member Posts: 0 Arc User
edited June 2013 in The Academy
i simply wish to beef up my cruiser turn rate 1 console 1 impulse engine also is there a special rcs accelerator i can get that can give me more then 32 turn rate?
Post edited by howiebabey82 on

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  • quiiliitiilaquiiliitiila Member Posts: 309 Arc User
    edited June 2013
    32 turn rate on a cruiser? I'm not sure that's possible... I've seen some spry cruisers out there, but as far as I know 32 is a LOOONG shot.

    I may be wrong though, I never actually tried to deck out my cruisers for turn rate. Perhaps someone who has will enlighten me (and you :D).
  • howiebabey82howiebabey82 Member Posts: 0 Arc User
    edited June 2013
    i got 3 of those and it helps a bit but most say they are useless i likem lol
  • insanesenatorinsanesenator Member Posts: 0 Arc User
    edited June 2013
    There is fleet gear with engine that have [Turn]x3, I bet those are as good as you can get. The borg engines also have good turn rate, in addition to the fastest sector travel available (IIRC).
  • trycksh0ttrycksh0t Member Posts: 148 Arc User
    edited June 2013
    As was stated, Borg or Fleet Turnx3 are probably your best bet.

    As for non-rep or non-fleet, the Prototype Gravitic that rewards from Sharien's Swords sticks in my head as being pretty decent, but it's been a LONG time since I used 'em, I could be losing my mind.
  • howiebabey82howiebabey82 Member Posts: 0 Arc User
    edited June 2013
    i typed in borg engine and didnt see nothing
    trycksh0t wrote: »
    As was stated, Borg or Fleet Turnx3 are probably your best bet.

    As for non-rep or non-fleet, the Prototype Gravitic that rewards from Sharien's Swords sticks in my head as being pretty decent, but it's been a LONG time since I used 'em, I could be losing my mind.
  • tcostiktcostik Member Posts: 0 Arc User
    edited June 2013
    That's because they're a rep item, and bound on pickup. You're not going to find them on the exchange.
  • trycksh0ttrycksh0t Member Posts: 148 Arc User
    edited June 2013
    i typed in borg engine and didnt see nothing

    Ah, sorry. They're referred to as the Borg Engines, but the proper name is the:

    Assimilated Subtranswarp Engines (see why they're shortened to Borg Engine?)

    Linky link: http://sto.gamepedia.com/Assimilated_Borg_Technology#Assimilated_Subtranswarp_Engines
  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited June 2013
    32 on a cruiser?
  • mbp101287mbp101287 Member Posts: 0 Arc User
    edited June 2013
    He's talking about +32% turn rate from a console, not a turn rate of 32.
  • howiebabey82howiebabey82 Member Posts: 0 Arc User
    edited June 2013
    ok that borg engine looks good is that the one that has the highest turn rate? or is there higher? im putting it on my cruiser im nor expecting escort turn rate i simply want the best turn rate options for it is this it?
  • zombiedeadheadedzombiedeadheaded Member Posts: 0 Arc User
    edited June 2013
    Just learn how to use reverse/evasive maneuvers, and stop worrying about getting the 'best'.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited June 2013
    To get the maximum turn out of an engine you need to run @ engine power near 100%, as well as have maxed 'starship impulse thrusters' skill. Even with the RCS console improvement these aren't very useful if the previous 2 items aren't close to maxed out, and you have a crappy engine.

    I won't tell you which engine is best as the one that works best for me on 'X' ship may act differently on your toon, with 'Y' ship. I will tell you that I found 1 free engine that seems to bury all others in turning (including the expensive, STF engines), not including the fleet engines with my toons skillset.
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  • aetherscapistaetherscapist Member Posts: 13 Arc User
    edited June 2013
    Honestly, if you're THAT concerned about getting the highest possible turn rate out of a cruiser, I worry that you may not know how to fly a cruiser properly.

    Everyone is always complaining about how slowly they turn, but turn rate on a cruiser isn't realistically all that important. They're designed for broadsiding, not frontal assaults. If you want to fight in that sort of style, but don't want the flimsiness of an escort, than just use an science ship.
  • jbmaverickjbmaverick Member Posts: 935 Arc User
    edited June 2013
    ok that borg engine looks good is that the one that has the highest turn rate? or is there higher? im putting it on my cruiser im nor expecting escort turn rate i simply want the best turn rate options for it is this it?

    I believe the Adapted MACO/Klingon Honor Guard Impulse Engines have a slightly higher turn rate than the Adapted Borg Impulse Engines (compared the two on my Jem'Hadar Dreadnaught without changing any other equipment). The Borg engines have a lower turn mod, but boost engine power to partially make up for it, but the Adapted MACO engine still provided a very slightly higher turn rate on my ship.

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  • eugenesyseugenesys Member Posts: 115 Arc User
    edited June 2013
    lordmalak1 wrote: »
    To get the maximum turn out of an engine you need to run @ engine power near 100%, as well as have maxed 'starship impulse thrusters' skill. Even with the RCS console improvement these aren't very useful if the previous 2 items aren't close to maxed out, and you have a crappy engine.

    I won't tell you which engine is best as the one that works best for me on 'X' ship may act differently on your toon, with 'Y' ship. I will tell you that I found 1 free engine that seems to bury all others in turning (including the expensive, STF engines), not including the fleet engines with my toons skillset.

    Not if you're using combat impulse engines.
    They are perfect for max weapons power ships..
  • eugenesyseugenesys Member Posts: 115 Arc User
    edited June 2013
    Honestly, if you're THAT concerned about getting the highest possible turn rate out of a cruiser, I worry that you may not know how to fly a cruiser properly.

    Everyone is always complaining about how slowly they turn, but turn rate on a cruiser isn't realistically all that important. They're designed for broadsiding, not frontal assaults. If you want to fight in that sort of style, but don't want the flimsiness of an escort, than just use an science ship.

    Everyone has their own play style and it takes time for a player to get enough experience to be able to use a glass cannon.

    new players are often encouraged to use high hp avatars, like cruisers for the highest survivability rates. After some time, they find the turn rate slow and want to find a way to amp it up. Nothing wrong in that. its just part an parcel of the learning curve.

    There are battleships that have functioned well with high turn rate ( eg: ww2 pocket battleships, fast heavy hitters), or for STO, the Chimera.

    I did try the sovereign with 3x 32.5% RCS consoles but it didn't make up for the lower survivability IMO...
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2013
    Wiki says

    Romulan Prototype Impulse Engines Mk XII
    Very rare Impulse Engine
    Bind On Pickup
    Rear Admiral, Lower Half
    Values do not reflect skills or other modifiers

    +26.2 Starship Attack Patterns
    +16 Flight Speed
    (Efficient at Low Power Levels)
    +18 Flight Turn Rate
    +15.2 Full Impulse Flight Speed
    Full Impulse

    All Power to Engines
    +101 Flight Speed
    Diverts all power to engines
  • frtoasterfrtoaster Member Posts: 3,352 Arc User
    edited June 2013
    There is fleet gear with engine that have [Turn]x3, I bet those are as good as you can get.

    This is the correct answer.

    The engine that gives you the highest turn rate bonus in system space is an Advanced Fleet Engine with [Turn]x3. Engines that are part of space sets have turn modifiers that are not shown in the tooltips. For example, the Omega engine is [Turn]x2. The Borg engine has a single [Turn] modifier, but it also gives +5 to engine power, which also increases your turn rate.
    eugenesys wrote: »
    Not if you're using combat impulse engines.
    They are perfect for max weapons power ships..

    At the same engine power, a standard impulse engine, a combat impulse engine, and a hyper-impulse engine with the same modifiers will give you the same bonus to turn rate.
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  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited June 2013
    Since no one has mentioned it yet, there's also a space trait you can unlock via the Tal Shiar Lockbox that gives a turn bonus to your captain.

    They sell on the Exchange and were pretty expensive (over 17million) but the price has been dropping. Not sure what it is right now.

    Go to the reward box section of the auctionhouse and search helmsman.
  • ruminate00ruminate00 Member Posts: 0 Arc User
    edited June 2013
    Honestly, if you're THAT concerned about getting the highest possible turn rate out of a cruiser, I worry that you may not know how to fly a cruiser properly.

    Everyone is always complaining about how slowly they turn, but turn rate on a cruiser isn't realistically all that important. They're designed for broadsiding, not frontal assaults. If you want to fight in that sort of style, but don't want the flimsiness of an escort, than just use an science ship.


    High turn rate for broadsiding is very much "realistically" important.

    DHCs = 45 degree arc
    Broadside Beam Arrays = 70 degree arc
    Torpedos and DBB = 90 degree arc

    The vast majority of cruisers I see only manage half of their capable damage because they can't turn fast enough to keep their target within the 70 degree arc.
    ok that borg engine looks good is that the one that has the highest turn rate? or is there higher? im putting it on my cruiser im nor expecting escort turn rate i simply want the best turn rate options for it is this it?

    Borg engines actually have one of the slowest end-game turn rates.
    Fleet Engines > Omega Engines > Jem'hadar Engines > Borg Engines > MACO engines (technically, both borg and MACO have the same turn rate, but the Borg's +5 extra engine power slightly overtakes the MACO)
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