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Seduce

buddha1369buddha1369 Member Posts: 386 Arc User
edited June 2013 in PvP Gameplay
Seduce as a ground trait, yes or no? For PvP
Post edited by buddha1369 on

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  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited June 2013
    buddha1369 wrote: »
    Seduce as a ground trait, yes or no? For PvP

    Short range, long animation time, travel time (blown kiss), single target confuse, long cooldown. I'd only take for lolz if you actually care about ground. (Tbh, I don't care about ground).
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
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  • aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited June 2013
    Tribble testing might be worth a look in... *straightens tie*
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  • mimey2mimey2 Member Posts: 0 Arc User
    edited June 2013
    Seduce is useful, but tricky to use. The biggest thing you will need to keep in mind is the animation lock of the 'kiss' itself. When you activate it, you will be locked into the ability until it is finished, making you a very open target since you will be unable to defend yourself.

    If you can make it useful, it can be rather mean in that it can stop a tac's super buff, or prevent a healer from doing much for a bit, etc.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
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