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D'deridex makes lots of sense

monkeybone13monkeybone13 Member Posts: 4,640 Arc User
edited June 2013 in Romulan Discussion
First I'll start by saying that the general feedback section of the forums seems to have been removed completely. In the list here http://sto-forum.perfectworld.com/ it use to be right under Ten Forward, right at the top of the Feedback list. But since this is related to the Romulan faction I guess I need to post it here.

At level 30 I had only 1 option for my free ship, a D'ederidex ship. It can equip dual cannons and moves slower than molasses. Yeah.......That makes a LOT of sense. I had the dual cannons from the Installation 18 episode reward and saw I could equip them on this giant hunk of TRIBBLE.

This ship is fugly but I could look past that if it actually turned good to use dual cannons. What the heck is the point of equipping dual cannons when the stupid thing is better suited for broadsiding an enemy with beams? "You should equip an RCS Accelerator console".......Yeah but it still doesn't turn fast enough to make use of dual cannons. "Use your battle cloak for better turn rate" Yeah but I can't SHOOT while cloaked and I find it very tedious having to constantly use my battle cloak just so I can get the ship into position to use the dual cannons for like 5 seconds before the enemy is on the side of me again then use the cloak to get into position again and repeat until you want to punch your monitor. It makes battles take to long having to constantly reposition myself every 20 seconds or so.

Being allied with Feds, I tried using my Exploration Cruiser Refit (Venture class) and it doesn't turn any better than the D'deridex.

Just a few more levels and I FINALLY have an actual choice between THREE ships for my final free ship. As a tactical captain I plan to take the Ha'feh.

I think the option to equip dual cannons on the D'deridex should just be removed. There is no point.

I hate this ship and I'll be glad to get rid of it in a few levels when I get my final free ship.
Post edited by Unknown User on

Comments

  • thomas28ththomas28th Member Posts: 2 Arc User
    edited June 2013
    I've been eyeing a lot of these 'D'Deridex is horrible' threads lately, and honestly, at VA I'm really not having any major problems. It's an adjustment as a player who has primarily used escorts in the past, but I have not found it to be any where near as crippling as others here seem to feel it is.

    I'm running 3 dual heavy cannons and a torpedo forward, and 4 turrets rear. With the other components I have equipped, my turn rate is 14.5 deg/sec when running at 25% throttle. My tactical skills are Cannon Scatter Volley I and Torpedo Spread 3, with the obligatory tactical team to help not die.

    I've found that the best way to attack with the ship is to use the singularity projectile - it comes with the ship's console, and once it gathers the group of enemy ships together, I'll open up with the AOE attacks simultaneously.

    After that I attack targets of opportunity. By this, I mean that I switch targets so that I am engaging anything that is in my forward firing arcs. Usually, by this point, if there is anything still alive, its weak enough to be finished off by my 4 turrets in relatively short order. Cloaking would probably be more efficient, but I haven't found it very necessary.

    The singularity projectile can also be used to pull enemies in front of you again if you are close enough to them.

    The only real issue is that the ship requires a relatively specialized build - which needs the 200 lobi Tachyokinetic Converter console, both of the D'Deridex consoles, an RCS Console, and, the Aegis Set in order to maximize its turn rate.

    (As an aside, this is the first character I've actually bothered to max crafting with so that I could build my own Aegis set)

    All this being said about how entertaining it can be at max level....

    At Commander, my build mainly consisted of whatever equipment I picked up leveling. However, I did invest in a full load out of RCS consoles from the dilithium store. When I was testing on tribble, the low turn rate melted my brain and I switched to the Defiant since that was what I had been used to.

    This time I gave it a proper chance, and I adjusted my tactics and expectations accordingly. It wasn't as bad.
  • voicesdarkvoicesdark Member Posts: 0 Arc User
    edited June 2013
    If you look in the thread "D'deridex turn rate....again" thread in the romulan flotilla section you'll see we have come up with many many ways to increase the turn rate of the D'd. Sometimes only a slight increase and others are huge increases.
    [SIGPIC][/SIGPIC]
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2013
    There are two problems with it. The first is that most people feel like they are forced to take it. It doesn't matter how many people you tell they dont have to actually fly it, most people will still feel like they were forced into it and be pissed off.

    The second problem with it is the lack of console slots. Without those its not possible to add enough widgets to goose the speed by any significant amount while preserving any kind of survivability. This isnt as much of a problem with the Galaxy counterpart because of point 1 above (people aren't forced to take the Galaxy).

    Something I suggested elsewhere was to go ahead and move it to Tier-5 and give it 8-9 console slots. Then it will be another option next to the other three tier-5 ships and people wont be forced into it. And if they do take it, they have enough console slots to make it usable.

    Then move the Mogai to tier-4. With 4/3 weapons and 7 consoles, it would be a very good ship that could easily go all the way to end-game if you wanted.

    For tier-3, make weaker versions of the current tier-5 ships so that people have profession-specific ships to use earlier in the game. They can stick with those and slug it out to tier-5 or take the mogai at tier-4.
  • lord7tareqlord7tareq Member Posts: 0 Arc User
    edited June 2013
    Opinions differ. I find it one of the most beautiful ships ever designed, and still fly the commander version at level 50 while I save up for the retrofit. While I do feel the turnrate should be 7 instead of 5, it still performs admirably even in level 50 content, and I do not have much trouble doing episodes or other pve content with it even on elite. I do have trouble keeping targets in my frontal arc at times, though in most cases this can be countered by decloaking at 10km, and then sitting there or even going reverse to keep a target in the frontal arc as long as possible. I also recently switched my DHC for a normal single cannon, as its just too hard to get the DHC firing arc lined up when fighting more agile ships. (i.e. every ship)
  • defalusdefalus Member Posts: 4 Arc User
    edited June 2013
    Fleet D'Deridex has 4 eng consoles, good for a couple of armor and RCS consoles, takyo thingamajig in sci then whatever floats your boat. I'm running a sort of hybrid aux2bat build in mine and though I'm only running DBB fore with turrets aft, I think it's a lot of fun.

    I've struggled to get a build I like for it but it's like a wild beast that just needs to be tamed. Frankly the +2 turn from the 2 part set bonus is a tad overrated to me, but maybe if I was using DHC instead of DBB it would appeal to me more.

    You either get it or you don't, it's an iconic ship that thanks to doffs can work in a niche sort of way.
    __________________________________________________
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited June 2013
    Yeah, My experience with the D'D is that, unlike almost every other Romulan ship, the D'D can tank like a Boss!

    You can use it for stealth attack runs. But it can do a lot of stuff, except turn quickly. :p
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  • naeviusnaevius Member Posts: 0 Arc User
    edited June 2013
    In PvE, using DHCs is no problem: just reverse. When you go backwards, the NPC AI gets confused and doesnt try to get behind you anymore, so it is easy to demolish them before you even start to lose power.

    But in PvP the DD is....pretty hopeless.
    _________________________________________________
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2013
    First I'll start by saying that the general feedback section of the forums seems to have been removed completely. In the list here http://sto-forum.perfectworld.com/ it use to be right under Ten Forward, right at the top of the Feedback list. But since this is related to the Romulan faction I guess I need to post it here.

    At level 30 I had only 1 option for my free ship, a D'ederidex ship. It can equip dual cannons and moves slower than molasses. Yeah.......That makes a LOT of sense. I had the dual cannons from the Installation 18 episode reward and saw I could equip them on this giant hunk of TRIBBLE.

    This ship is fugly but I could look past that if it actually turned good to use dual cannons. What the heck is the point of equipping dual cannons when the stupid thing is better suited for broadsiding an enemy with beams? "You should equip an RCS Accelerator console".......Yeah but it still doesn't turn fast enough to make use of dual cannons. "Use your battle cloak for better turn rate" Yeah but I can't SHOOT while cloaked and I find it very tedious having to constantly use my battle cloak just so I can get the ship into position to use the dual cannons for like 5 seconds before the enemy is on the side of me again then use the cloak to get into position again and repeat until you want to punch your monitor. It makes battles take to long having to constantly reposition myself every 20 seconds or so.

    Being allied with Feds, I tried using my Exploration Cruiser Refit (Venture class) and it doesn't turn any better than the D'deridex.

    Just a few more levels and I FINALLY have an actual choice between THREE ships for my final free ship. As a tactical captain I plan to take the Ha'feh.

    I think the option to equip dual cannons on the D'deridex should just be removed. There is no point.

    I hate this ship and I'll be glad to get rid of it in a few levels when I get my final free ship.

    Just because you lack the skill in making cannons work on the D'Deridex, nor even the most minimal of adjustments to your setup, doesn't mean the D'Deridex is not a suitable platform for the weapons.

    Just because you're too lazy to do anything for the ship, doesn't mean the D'Deridex is terrible. Just because you quickly, and easily give up despite many pointers on making this ship work, does not make the ship bad.

    It's just you, and anyone else that refuses to learn and adapt. Ignorance is one thing. Laziness and a give up attitude despite finally knowing what to do to make it better, is a whole different thing.
    XzRTofz.gif
  • vogonmartvogonmart Member Posts: 0 Arc User
    edited June 2013
    I was unhappy with the turn rate as well, but I found that the AI chose the same tactic I would use against a slow moving BattleCruiser and would park behind it and keep firing. I have spent 7 levels just using rear mounted weapons and have been doing well so far. It's not the fearsome Romulan D'Deridex I imagined Picard battling.
  • shaanithegreenshaanithegreen Member Posts: 0 Arc User
    edited June 2013
    I flew mine straight through to VA and then got the fleet version.

    Really, I can't fathom how someone could be unable to use DHC on a D'deridex in PVE, or for that matter, if they cannot, why they don't just get some beams.
  • admiralah1admiralah1 Member Posts: 3 Arc User
    edited June 2013
    I came here because I thought the thread title indicated this would be a thread detailing why the D'D is so good. Then I found out the thread title was ironic, and I was sad a little.

    Oh well...
  • lordgabelordgabe Member Posts: 58 Arc User
    edited June 2013
    Hate to agree with most of the responses above, game AI is quite out smarted by reverse :P yay cannons work, take advice on work arounds to give you a good turn speed and also yea beams work kk. Not leveled my engineer Rom yet but he'll use one of these babies at T5.

    Will say although i don't really dabble in pvp as its a bit elitiest atm, yes this ship sucks in that regaurd but tbh pvp is so borked in this game its not really worth mentioning till they revamp it where stealthing tanks might be good for contesting objective type games at some point. Or a capture flag(spy/diplomat theme concept) and deliver them somewhere concept where a tough sneak like this big girl would work in its place.
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  • marc8219marc8219 Member Posts: 0 Arc User
    edited June 2013
    I think the option to equip dual cannons on the D'deridex should just be removed. There is no point.

    I hate this ship and I'll be glad to get rid of it in a few levels when I get my final free ship.

    No, I only use DHC on the D'Deridex, I wouldn't even use the ship anymore if that were to happen. Not everyone has a hard time piloting that ship like you do, I have no problems using DHC on it, and would have no problems using them to tear your pos Hafeh to shreds without barely getting my hull scratched.

    Why are you even playing a Romulan if you hate the looks and everything about their most iconic ship anyway, that hafeh doesn't even look romulan at all, it looks like a **** with nacellles on it.
    Tala -KDF Tac- House of Beautiful Orions
  • savnokasavnoka Member Posts: 176 Arc User
    edited June 2013
    I think the option to equip dual cannons on the D'deridex should just be removed. There is no point.

    I hate this ship

    Well, you are certainly entitled to your opinion. It's wrong, and isn't based on facts or reality, but hey, it's still your opinion.

    Like others in this thread, I'll point out that using DHC's is certainly feasible.
    [SIGPIC][/SIGPIC]
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    This content has been removed.
  • stonedpenguinstonedpenguin Member Posts: 57
    edited June 2013
    It does amaze that people would say they hate the DD. Its the very ship I have been patiently waiting to fly.

    DD isn't the fastest turner but like many people have said you have to customise your build to suit the ship.

    I'm running full cannon fit using the engi and sci slots to manipulate my targets for best positioning. I haven't really needed to worry about tanking tbh cos its a beast.
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited June 2013
    the converter mod form the lobi store and the 2 piece set bonus and mine turns a a 14 I belive and I don't even have to give up my eng slots to get it....works well for me
    3ondby_zpsikszslyx.jpg
  • dammitjim78dammitjim78 Member Posts: 0 Arc User
    edited June 2013
    Fugly? I always thought the D'Deridex was the best looking romulan ship, and my personal favorite from all of TNG/DS9/Voyager era. I can't wait until I'm level 50 so I can get my refit!
  • pyryckpyryck Member Posts: 6 Arc User
    edited June 2013
    For the challenged masses, our beloved D'deridex makes for a very fine beam boat for any career captain.

    For the intelligent and critical thinkers, it makes for a fine cannon boat for any career captain.

    So what was the problem with the D'deridex again? :D
  • sarovensaroven Member Posts: 32 Arc User
    edited June 2013
    The OP lost me when he actually called the most beautifully designed star ship in any IP "fugly". I can't even think about Romulans without immediately thinking first of the D'Deridex.

    As for his problems, I repeat what I said in other threads: I run a DHC and beams in the back layout and have no problems keeping things within the arc. The two console bonus from the c store DDs and RCS consoles with some smart use of skills and you are fine. If you can't keep it within cannon arc the ship also does fine as a beam boat.
    [SIGPIC][/SIGPIC]
  • jellico1jellico1 Member Posts: 2,719
    edited June 2013
    just think it should be more like the galaxy class , its the TNG Romulan battleship

    Look at how much better it is then the galaxy

    Count yourself lucky to have such a overpowered ship at level 30
    Jellico....Engineer ground.....Da'val Romulan space Sci
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    Leva........Tactical ground.....Koj Romulan space Eng

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  • happypoophappypoop Member Posts: 17 Arc User
    edited June 2013
    saroven wrote: »
    As for his problems, I repeat what I said in other threads: I run a DHC and beams in the back layout and have no problems keeping things within the arc. The two console bonus from the c store DDs and RCS consoles with some smart use of skills and you are fine. If you can't keep it within cannon arc the ship also does fine as a beam boat.

    Right, all you need are a couple of c-store ships for the modest sum of $30 (mind you, one of which has a Vice Admiral req.) and a few RCS consoles and you are fine... piloting a lvl 30 ship. :P

    While I certainly agree the "fugly" comment was silly, the OP kinda does have a point: it is rather an abrupt change of pace to go from a Mogai to a DD, and it would be nice to have a little more variety of choice without having to resort to using ally ships.
  • sarovensaroven Member Posts: 32 Arc User
    edited June 2013
    happypoop wrote: »
    Right, all you need are a couple of c-store ships for the modest sum of $30 (mind you, one of which has a Vice Admiral req.) and a few RCS consoles and you are fine... piloting a lvl 30 ship. :P

    While I certainly agree the "fugly" comment was silly, the OP kinda does have a point: it is rather an abrupt change of pace to go from a Mogai to a DD, and it would be nice to have a little more variety of choice without having to resort to using ally ships.

    Variety is the spice of life and it would be great to have more ship choices. That being said there is nothing wrong with the lvl 30 DD. I did fine without the c store console bonus on my first one and still did a DHC build with no trouble.
    [SIGPIC][/SIGPIC]
  • homerdickhomerdick Member Posts: 13 Arc User
    edited June 2013
    My 30 Engie captain in his DD does just fine. My ship is fitted with 6 plasma arrays with a plasma torp up front (I am aware the plasma torp might be better as a quantum, buy the ship is named R.R.W Immolator)

    It doesn't kill as fast as a tac in a DHC escort, obviously, but it kills reasonably fast and tanks like a boss. It's been a good ship for me, even though I think I could tweak my BOFF layout to get better performance.

    I think I need to try an aux power to battery set-up.
  • arvistaljikarvistaljik Member Posts: 126 Arc User
    edited June 2013
    I've personally never been a huge fan of the D'Deridex but that's just my own taste.

    But due to this I decided to stick with my C-Store Valdore/Mogai mix all the way until I got my Mogai-Retrofit. Didn't have any real issues while leveling and eventually got myself a Fleet Mogai once I had the creds. It is ENTIRELY possible to skip the D'D and keep using a different ship should you so choose.
  • rustiswordzrustiswordz Member Posts: 824 Arc User
    edited June 2013
    I want to turn the DD retrofit into a beam boat attacker. With the Tier 2 Tholian reputation console that gives a big bonus to beam attacks, plus the plasmonic leech which is also co helped by the Nukara reputation console. The ship could possibly be a real power house on the battlefield.

    ;)
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  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited June 2013
    Deridex is fine. The pilots who think it is an escort are not. If you don't like being forced to use it then stick with the Mogai.
    EnYn9p9.jpg
  • voicesdarkvoicesdark Member Posts: 0 Arc User
    edited June 2013
    With the sheer amount of RCS consoles you get for free in playing the Romulan Faction not to mention the overall weapon layout of the lvl 30 D'd where's the problem? It's only for ten lvls if you even decide to use it as other have mentioned you can simply skip it. Once you hit VA there are so many different options on how to increase the turn rate that it really isn't an issue.

    When open Beta for LOR hit tribble I was one of the first to say WTF is this and that it should be changed. Once LOR launched and the Flotilla section was added to the forums I immediately started a thread about the turn rate, not just for discussions about if it should be changed or not, but also builds that didn't rely on cloaking to turn or other such nonsense, and to the credit of all the players willing to try and learn, we came up with a very wide variety of options.

    More often than not the problem isn't with the game, it's with the gamer. Games have evolved, or should I say devolved into this "this is too hard." "some people think it's too hard so we have to make it easier right away". This attitude more than anything needs to be changed. I can remember playing games where it took hours, sometimes even days to get past a certain part trying all sorts of different tactics and the sense of pride and accomplishment when I finally got pasted it. Many times I would run across something similar in another game, and that prior experience helped greatly in that game as well.
    [SIGPIC][/SIGPIC]
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