Here is the build
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http://www.stoacademy.com/tools/skillplanner/?build=inputsnewdreadcarrier_0 <
Its an Aux2battery Dread carrier,want some pointers,or to see if i can change anything,in case you dont see it,doffs are 3x Vr Techs,1x Francis Dulmur,and 1x Maintence Engi with Battery Boosts.
Any tips/pointers would be nice,i haev a LOT of stuff at my disposal so i can make most changes pretty easily.
Thanks in advanced
~Andrew
Comments
Like the guy above me said, I'd really advise removing the dual heavy cannons; the Dreadnought just can't make use of them. Use beam arrays, or, if you'd like, single cannons and turrets!
I'd drop the Zero-Point and throw in a second Neutronium if I were you; Zero-Point isn't so great, anyway. You could also throw in an RCS Accelerator, which would make your cannon build a bit more viable.
That aside, good build
Its a wierd bug.