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Viable Tier 5 Romulan Builds?

admiralah1admiralah1 Member Posts: 3 Arc User
edited May 2013 in Romulan Discussion
Hello all,

I just started the Romulan content and I am looking for viable builds for the tier 5 ships.

At the moment, I have a tac running a D'D retrofit using a hybrid Aux2Batt/Shutdown build:
http://www.stoacademy.com/tools/skillplanner/?build=popdd_0

I call this "Popd'd" because the main strategy is to cloak, get right in their face, shut them down, and hammer them with cannons before cloaking and starting over. The shutdown is to keep them from moving to take advantage of the D's "space turtle" limitations. It is okay, but I'm wondering if there is something better.

I also rolled a sci, and that is where I'm having the most difficulty. Most of these ships are geared towards escort-minded players, and the tier 5's are woefully under-equipped when it comes to engineering and science slots, despite having one high level one. Now, I'm not complaining, mind you--I like that the Roms fight different from the Klinks and Feds, but I'm having trouble figuring out how to make a sci build work--what skills, what specs, what ships, etc?

Can anyone give me a bit of guidance? Feel free to critique the build I posted too. It was put together in about five minutes, so it is probably lacking in some areas.
Post edited by admiralah1 on

Comments

  • aexraelaexrael Member Posts: 0 Arc User
    edited May 2013
    Given all the dissent for the D'D ships I decided to give the Retrofit a spin. I went a different route then yours however, due to using what I had on hand from my Mogai retro.

    Skill Planner

    Consoles
    RCS +35% (Don't have a 40% ATM)
    Plasmonic Leech
    Tachyokinetic Converter
    Projected Singularity
    Molecular Phase Inversion Field
    Sixth is a wildcard

    Captain Traits
    Helmsman which adds +10% flight Turn Rate.
    Warp Theorist
    Elusive
    Accurate
    Romulan Operative

    Inertia: 30
    Flight Speed: 18.71
    Turn Rate: 14.3 deg/sec

    The inertia is the biggest issue IMO.
    The Projected Singularity is pretty crazy when you land it right, and the Molecular Phase Inversion Field is the craziest get out of jail free card from massive punishment.
  • admiralah1admiralah1 Member Posts: 3 Arc User
    edited May 2013
    Another idea I was musing over was some kind of torpedo/cannon boat based on the same pop up in their face at close range idea. Though I haven't tested anything yet.

    Your build is interesting as well. Maybe I will give it a spin. The only problem is the amount of universal consoles, since I do not have access to them.

    I've played a Tac captain across every faction for the last three years-ish, so I'm comfortable constructing builds there. The real problem for me right now is finding out how to make a science captain a viable play style right now. Maybe I'm mistaken, but I can't seem to find any higher tier Romulan ships with a Cmdr Sci boff slot except the one Fleet Ha'nom. Since I'm not in a fleet, that one is out of reach at the moment. I guess I'll be stuck in the Subadm Ha'nom for now.
  • polie05polie05 Member Posts: 0 Arc User
    edited May 2013
    To many universal consoles. Cut it down to 3 of the universal.
  • aexraelaexrael Member Posts: 0 Arc User
    edited May 2013
    polie05 wrote: »
    To many universal consoles. Cut it down to 3 of the universal.

    Then the ship isn't worth flying and you end up with a space mollusk.
  • admiralah1admiralah1 Member Posts: 3 Arc User
    edited May 2013
    I don't have any UCs at the moment, so that one is a bit out of reach at the moment. Although, maybe you could adapt it with less UCs.
  • aexraelaexrael Member Posts: 0 Arc User
    edited May 2013
    Well two of them went to the Enhanced Maneuvering Thrusters Set specific to the DDs, one went to the Tachyokinetic Converter, you could dump the Plasmonic Leech I suppose, but for what? A Field Generator?
  • admiralah1admiralah1 Member Posts: 3 Arc User
    edited May 2013
    And what about viable science builds? Right now I'm running a modified version of this build:
    http://sto-forum.perfectworld.com/showpost.php?p=4492791&postcount=17
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