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Ha'anom and D'deridex weapon hardpoints bugs

sorceror01sorceror01 Member Posts: 1,042 Arc User
edited May 2013 in Tribble - Bug Reports
The Dual Cannon hardpoints for the D'deridex Battlecruiser are still not attached to the model of the ship itself, though their relative position is okay.

The turret hardpoints for the Ha'anom Guardian Warbird, however, are usually completely off. I've also noticed that the tractor beam emitter points are sometimes askew, too.
I've also noticed that some of the hardpoints for Single Beam Arrays are along the wings for the Ha'anom, but I feel that they maybe might look a bit better coming from somewhere along the forward hull section? (around its "head", as it were)
".... you're gonna have a bad time."
Post edited by Unknown User on

Comments

  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited May 2013
    I'd also like to note that single cannons and using the BOFF abilities cannon rapid fire and cannon scatter volley, makes the cannon fire come from the center of the D'deridex Warbird in the space between the nacelles, rather than from the head of the ship.
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited May 2013
    Im just going to re-iterate here...

    The Ha'feh:

    Since this ship has no detail, no deflector, well nothing really, some things look very very odd.

    Effects just shoot out of the ships hull. They should be coming out of the deflector. But it doesnt have one.

    The spot where the imaginary deflector point has been placed seems too far back in the nose.
    [SIGPIC][/SIGPIC]
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