At the end of "Installation 18" in the Nimbus arc, Tovan Khev's little sister Rinna is finally rescued from the machinations of the Tal Shiar and Elachi.
Similarly, near the end of the Elachi arc, where one's toon leads his BOffs to storm the Elachi space station, they discover the Elachi using the bodies of Romulan civilians to breed the next generation of Elachi personnel. Of the few that could be successfully revived and beamed back to your ship, these include Zden (Bratty Reman engineer Veril's father) and D'Vex (self-described "old space hound" from Virinat initially believed to be lost when the colony was destroyed.)
Spoilers aside, I felt that the conclusion of the "search for missing family and friends" arc was a bit subdued compared to the initial loss. At it stands, Rinna gets a short piece of dialogue, Zden simply gets beamed away to safety, and D'Vex joins your crew as a BOff without so much as a word.
Therefore, I would like to propose the following improvements:
- Rinna Khev - upon interaction, play a short cutscene with a (tearful) reunion. This would work because for the most part, Tovan is an undischargeable BOff, and thus is crucial to the conclusion of the arc. Maybe throw in another accolade for good measure.
- Zden - since it's possible that a player may have discharged Veril shortly after she joins your crew, have a conditional dialog - if Veril is part of the player's BOff roster, either a cutscene or fly-in dialog box of Veril calling "Father!"; or, if Veril is not part of the BOff roster, have Zden recognize the player, thank him/her for saving him, and be informed that his daughter is safe as well with the RR fleet.
- D'Vex - As the next BOff that is essentially added to your roster, there could be a dialogue window where he too expresses graditude for his rescue, and offers to join the player's crew. Optional dialog options could include him noting that there is nothing left to rebuild at Virinat, and the fact that the player can keep his old helmet in his/her ready room.
At the very least, a few additional non-voiced fly-in speech boxes would make for satisfying ending to their stories.
Comments
There's a huge chuck missing between the start (when he's hopeful of finding his sister) to nothing to finding her.
Previously known as MGDawson.
Lifer since April 2010, and open beta tester.
Say "NO" to the Tier 5 Constitution!
What Cryptic should consider before releasing anything.
Good idea, a new duty and bridge officer of good quality is always welcome.
I just can't believe that Rhinna doesn't become a boff for us, I thought that was a given. Can you imagine that with all the designer working at cryptic not one thought about it :" hey guys, I have a super cool idea ,let's have rhinna join the bridge as a counterpart to her brother".
Anyway, having now played the mission I couldnt agree more. Such an anticlimax plot wise. I'd like to see more of Veril anyway, and that she has no dialogue/mention is silly.
@f2pdrakron:
I personally love Veril, Tovan, Satra and D'vex. Don't like Hiven as much, don;t know why.
But I agree with you, how hard would it be to add an off switch (for those who want to tell their own stories) on Tovan, and let us reclaim them if we dismiss them, perhaps by replaying the appropriate mission. He should be dismissable though for those who dont like him.
For Tovan, why not just give us the choice to either have him in cutscenes, voiced, whether or not he's in our roster or if he should be substitued by an original npc like Nadel.
That way everyone is happy for a minimum effort. Those who like the cryptic stuff can keep it, those who want to build their own can get rid without losing anything.
Then please fill out my dissertation survey on feline attachment, it'd be a massive help (-:
https://www.surveymonkey.co.uk/r/87XKSGH
:rolleyes:
Donate Brains, zombies in Washington DC are starving.