the improvements to those martok missions are great. the addition of k'mtar and the character driven story is excellent. this storyline more or less mirrors what what would have led up to the events of the episode first born, but thanks to the slightly altered timeline, the impression k'mtar made on Alexander, things played out the way they do in game.
http://en.memory-alpha.org/wiki/K%27mtar
its a nice touch, the k'mtar in game not even knowing that he is the kmtar that he met long ago. but at this point, it doesn't look like he will need to go back in the past at all. oh well, thats just one of the instances were the prime universe forked, so him not going back because no one killed worf wont make a difference on this universe's Alexander.
im also reminded of the voyager finally, were the klingons happened to have some time travel tech. that admiral voyager part of the finally took place around this time in game too. that kdf temporal shuttle in the lobi store is likely intended to be what alaxander/k'mtar would have used to go back to 2370.
just real happy with the way this all played out and fit together so well, any hard core treky who's paying attention will love all this
oh, and i tried to adjust my bop costume, but it wouldnt not let me unless i bought the tier 2 cruiser refit, the fed cruiser refit. thats an odd connection.
there are some problems though. first, lady sirella is way to young, M'ven, her grandson looked older. crank up the aged look on her. and crank down m'ven's age, hes got grey hair. he shouldn't be that old, if he's the son of drex. strange you never see drex anywhere here btw. the worst offender for age though is worf. he looks 150, and far older then he was in AGT. make his hair black, and only give him the aged 1 look. look at kog, kang, and korgoth that were in those DS9 episodes. they were worfs tng age back in TOS! thats what very old klingons look like. worf looks twice as old.
after i found the romulan weapon in the house of tong's room, the mission completed and i was only given the option to beam back to my ship. worf never even asked me to fight in the tournament in m'vens place, what happened to that? also, when i was back in orbit, i could see the boff dialog from the start of that mission, about tracking the romulan. i noticed there was the optin to do the tournament in the quest log a bit later.
when i got back to the markok farm, and talked to lady sirella, the beam in and fight seemed way to abrupt. thats a place were there should be a small cut scene, with words exchanged first.
soon after, when i went to destroy the 3rd com satellite, no martok bops decloaked to draw fire. had like 7 of them attacking me, i actually died!
then on the ground, i missed scanning the romulan crate before chancing off tong, and then after i went back and scanned the crate, could not continue. had to beam out and to that ground part all over.
after i got through it correctly, that space battle afterward seemed new, didn't remember it. worf had a fleet vorcha! by then i leveled, but found that i only had 1 eng boff, and 3 tac boffs. so, my k'tonco was unable to be crewed properly. boffs cost dill, and no level 10 klingon would have any. or ec on the exchange, and you have next to none by then too. 1 of those 3 tac boffs you get on the way to level 10 should be an eng instead. you could only really use 2 at that point anyway.
i also noticed an issue when the t'konco fires aft turrets. for the lower fore fireing, it fires turret shots from 1 of the 2 wing cannon. it looks really strange. its missing a turret hardpoint on its chin. so... if theres ever a chance for the ship guys to maybe do something about that, and some of the other kdf ship issues, would really appreciate that. i hope sometime soon there will be a fleet k'tonco, and that strange turret fire would just really be a constant eye sore.
Comments
If you use the Martok reinforcements just right, you can take out the satellite guards(first two at least), but the cruisers guarding the freighters are still too much of a handful for such a low-level ship. No battle cloak and horrible eps rate means you can't actually 'hit and run' anything, and you're stuck with a very 'hit and run' type ship, since you don't have raptors or battlecruisers yet.
Conjoined, Re-emergence, and . . .
[SIGPIC][/SIGPIC]
this is what a 200 year old klingon looks like http://sharetv.org/images/star_trek_deep_space_nine/cast/large/dahar_master_kang.jpg
worf is only 69 in this games time line!!! worf was born in 2340 and he looks older then my 93 year old grand father lol
but on the actual missions the only complaint i run into is when you are chasing drake and he sends out the fake distress call you are still forced to kill the federation officer even if you explain it's a trick. still jars me about that makes klingons seem like lying backstabbers.
i would like the option to at least let the firstship go. change it so the other ships that warp in start firing first if you pick the let him go option or have the captain fire on us and make the feds seem like lying back stabbing pa'taQ!
Nahhhh, c'mon.. he doesnt look that old. He even developed a "gortch" in insurrection..
200 years old huh?? We should be so misfortunate..
You have to do a bit of hunt for red october with the cruisers.. get in behind them and slightly underneath them and stay there.. otherwise your toast for breakfast..
Yeah, he does look significantly more older than the 150 year old Dahar Masters. But if I recall the Devs reasoning is that they were basing future Worf in All Good Things.
So hopefully they tweek him a bit.
My complaint with that is that why was the Federation that deep in Klingon Territory during wartime? And then act like nothing happened when he responds to the signal.
Though you do have a point with the backstabbing. It puts Klingons in a bad light and takes away the feeling of those who want to play the Honorable Klingon. So they should redo that, where you get an option to play Honorably (making an accolade out of it) or the dishonorable route and kiling that Federation ship out of cold blood or killing that Typhoon Captain in cold blood, after getting the codes.
ok he did have grey hair but his facial features where not old looking but his hair was not white and his beard was still very dark
http://tng.trekcore.com/gallery/albums/s7/7x25/allgoodthings0773.jpg
his hair should not have even been gray at that point. and as far as aged, the npc should just have aged 1, not aged 5 or whatever
I agree the space fight is a little bit of an overmatch with a tier 1 B'rel the only reason i was able to easily do this part was because i primarily fly a B'rel on the holodeck and know just how much it can take.
what makes this worse is the fact it only uses a standard cloak not a battle cloak this makes it even harder since hit and run attacks are out of the question.
i think this might be more suitable for ole worf at the time period they have
http://images.wikia.com/memoryalpha/en/images/8/88/Worf2395.jpg
R.I.P