I'm working on a Foundry Mission at the moment and I'm running into a problem where I'm going through the last bits of dialogue in one scene. Right before I get the window to get ready to change the map, I get a set of dialogue from the proceeding scene playing in front of it. I checked the story line to make sure I didn't have any duplicate dialogue mixed in there; I didn't fining anything.
I haven't published the story yet. I wanted to see if anyone else has run into this problem before and if so how to go about fixing it.
It's ID #ST-HPW9O2H3Y. The problem is on a map called Space Station Lazlo Interior. Story-wise, it's after the last objective is completed on that map.
Like I said, I haven't published it yet, so I'm not sure if it's just something that only shows up in Foundry and goes away when it's published or not. I wanted to find out a much as possible before I actually do that.
I previewed that map on our Legacy of Romulus build and everything ran just fine. So, if this continues to be a problem for you, you might want to wait until Legacy of Romulus goes live before spending too much time worrying about it.
This sounds remarkably similar to a bug that used to happen, but, It was so long ago I can't remember the cause or the fix. If the problem is fixed on publish great, but, I will keep thinking on this and poking at my memory. Just in case.
Comments
Like I said, I haven't published it yet, so I'm not sure if it's just something that only shows up in Foundry and goes away when it's published or not. I wanted to find out a much as possible before I actually do that.
"No matter where you go...there you are."