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Real planets in other solar systems

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    jonsillsjonsills Member Posts: 10,407 Arc User
    edited April 2013
    svwilson wrote: »
    I think you'd have to implement the Genesis engine that could create settings randomly.
    Yeah, but then David Marcus' protomatter solution would render all the planets you want to explore unstable, and sooner or later you'd get caught in the implosion...
    Lorna-Wing-sig.png
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    centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2013
    I hate entering Ker'rat, but only because we all warp in together, in the same spot... where's the strategy in that?

    Yeah, but other than that, I Frakking love Ker'rat!!! :D
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    jumpingjsjumpingjs Member Posts: 0 Arc User
    edited April 2013
    we need actual celestial [object] locations ... god that would be good!

    Click on my sig to go to my thread about it
    Hopefully I'll come back from my break; this break is fun; I play intellectual games.

    I hope STO get's better ...
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    deaftravis05deaftravis05 Member Posts: 4,885 Arc User
    edited April 2013
    If you don't want to go off topic, regarding the worlds giving you traits, there is a thread on it

    http://sto-forum.perfectworld.com/showthread.php?t=634851


    anyways, did not someone point out that the locations are somewhat real (even though the planets arent)? As we explore, those numbered stars will eventually be given names.

    In two thousand years, we're not going to say

    Husband "I feel like a trip to NG3-401."
    Wife: "n6g-401? Isn't that where the lava is pink?"
    Husband: "No, that's n4g k01, this is where the beaches are green. Sun's a little blue, bring lots of sunscreen"
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