In amongst all the threads of things that are broken/bad/not as good as they could be/etc, I thought there might be some value in pointing out the things that are actually pretty great already, and exceeded my expectations. I had pretty much given up on this game, and I'm still pessimistic. But New Romulus actually has me feeling like the game is getting better, not worse, for the first time since Season 5. I feel like I ought to show that in my posts, too, not just my pessimism.
So: here are some things that impressed me.
-Framerate locking on alt-tab. STO is already one of the best AAA games on the market for alt-tab support, and this should make it even easier to tab away from STO.
-Fun new ground weapons with new mechanics, animations, and models. Even as placeholders, these are really nice; and while their looks aren't perfect, they're already pretty good.
-Early, extensive beta testing with a strong dev response. Thank you for listening to our concerns about rushed-out content that turns out to be broken, and taking steps to find and fix problems before they reach the live server.
-Level design is fantastic. I've only seen a few of them - I don't want to spoil too much of the expansion for myself - but they're all extremely visually engaging, actually exceeding the best missions in the game to-date. The interior of D'tans mothership is way better looking than ESD and much easier to navigate than Kronos. The scripted events and animations in the tutorial blew my socks off. And whoever designed the Romulan bridge deserves a god damn medal: even with some placeholder elements (no backdrop out the windows, etc) it's one of the best interiors in the game.
-Bridge officers that are part of the storyline. STO has desperately needed this since it came out, but it's been so long without them that I was expecting never to see it. I would like to see this built upon for the other factions.