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[LoR Closed Beta] - NPC Dialog window feedback

sumghaisumghai Member Posts: 1,072 Arc User
In earlier iterations of the UI update on Tribble, I took issue with the fact that the backgrounds behind the NPC talk heads were all black and monotonous.

Having poked around the LoR closed beta playtest, I'd like to give my hats off to the UI and art team for finally inserting appropriate backdrops behind the NPCs (case in point - Dewa III ground map, tricorder vidscreen).

That being said, there are instances of inconsistent use of backdrops:

- In sector space, BOffs always appear with a viewscreen frame. This should be changed to the version with the bridge station backdrop only.

- In local space maps, BOffs sometimes appear with the default black backdrop, sometimes with the viewscreen frame, and sometimes with the correct background.

Just a heads-up.

PS - I also really liked the NPC dialog mini-popups - these enrich the story without breaking the overall flow of gameplay.
Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
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